Player Matchup

Merlin
Merlin
KanenAbel
Merlin
Level 112
God Stats
7W - 7L
1,669 SR
Queue Stats
219W - 213L
1,591 Elo+
Solo
Artemis
Artemis
RmvFrostbite
Artemis
Level 129
God Stats
0W - 2L
1,305 SR
Queue Stats
101W - 97L
1,568 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheBasedSage
Cu Chulainn
Level 108
God Stats
7W - 5L
1,735 SR
Queue Stats
543W - 514L
1,553 Elo+
Solo
Ne Zha
Ne Zha
moxiea
Ne Zha
Level 155
God Stats
2W - 3L
1,505 SR
Queue Stats
95W - 78L
1,561 Elo+
Solo
Xing Tian
Xing Tian
thomasqr45
Xing Tian
Level 136
God Stats
6W - 5L
1,500 SR
Queue Stats
306W - 298L
1,504 Elo+
Solo
Team Averages
Level 128
1,543 SR
1,555 Elo+

VS

Team Averages
Level 134
1,542 SR
1,496 Elo+
Da Ji
Da Ji
 
Da Ji
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Scarecrow93616
Artio
Level 109
God Stats
38W - 25L
1,592 SR
Queue Stats
364W - 358L
1,551 Elo+
Solo
Mulan
Mulan
XlimeSensei
Mulan
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,398 Elo+
Party 1
Fafnir
Fafnir
xxxxThanatosxxxx
Fafnir
Level 156
God Stats
53W - 35L
1,618 SR
Queue Stats
500W - 445L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KanenAbel
Merlin
15
4 / 2 / 2
8,483
653
5,147
5,322
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
RmvFrostbite
Artemis
10
0 / 4 / 2
5,550
427
6,932
7,685
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
TheBasedSage
Cu Chulainn
12
1 / 6 / 0
7,207
554
4,713
14,790
5,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ne Zha
moxiea
Ne Zha
13
4 / 6 / 2
7,478
575
6,420
13,175
4,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
thomasqr45
Xing Tian
10
1 / 1 / 2
6,502
500
6,206
13,801
9,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
6 / 0 / 4
8,070
621
8,973
10,185
3,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Discordia
 
Discordia
13
0 / 5 / 4
7,646
588
3,394
6,605
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 5
6,577
506
3,410
12,863
9,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
8 / 1 / 1
9,471
729
11,545
9,605
5,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 1 / 1
7,654
589
10,382
10,745
7,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
10
Kills
19
19
Deaths
10
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
0
4
8
W
Discordia
 
Discordia
0
5
4
0.4
L
Merlin
KanenAbel
Merlin
4
2
2
2.5
L
Artemis
RmvFrostbite
Artemis
0
4
2
0.25
W
0
3
5
0.83
L
Cu Chulainn
TheBasedSage
Cu Chulainn
1
6
0
0.17
W
8
1
1
8.5
L
Ne Zha
moxiea
Ne Zha
4
6
2
0.83
L
Xing Tian
thomasqr45
Xing Tian
1
1
2
2
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,418
Damage
37,704
54,773
Taken
50,003
24,003
Mitigated
27,497
12,374
Healing
18,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,973
1,737
0
5,750
10,185
3,580
0
1,090
8,955
0
53,768
W
Discordia
 
Discordia
3,394
228
0
184
6,605
1,727
0
3,580
2,455
42,380
1,175
L
Merlin
KanenAbel
Merlin
5,147
226
0
500
5,322
1,646
505
2,464
2,858
54,822
644
L
Artemis
RmvFrostbite
Artemis
6,932
2,975
0
2,189
7,685
2,536
57
5,185
2,500
0
31,283
W
3,410
618
340
4,163
12,863
9,385
60
2,874
9,989
18,395
1,345
L
Cu Chulainn
TheBasedSage
Cu Chulainn
4,713
1,154
0
2,464
14,790
5,901
0
0
14,244
1,781
44,223
W
11,545
1,466
0
3,700
9,605
5,698
295
151
9,454
0
66,570
L
Ne Zha
moxiea
Ne Zha
6,420
1,571
0
4,624
13,175
4,896
0
1,338
11,806
0
50,666
L
Xing Tian
thomasqr45
Xing Tian
6,206
728
0
2,597
13,801
9,024
0
7,845
5,908
25,307
0
W
10,382
2,756
0
4,584
10,745
7,107
391
3,047
7,698
44,023
2,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,220
Gold Earned
39,418
380
Minions Killed
380
0
Camps Cleared
0
1,300,830
Distance Traveled
1,300,490
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,070
621
89
7
0
308,922
3
W
Discordia
7,646
588
87
7
0
247,979
2
L
Merlin
8,483
653
124
10
0
272,816
3
L
Artemis
5,550
427
39
3
0
229,683
5
W
Artio
6,577
506
34
3
0
258,265
3
L
Cu Chulainn
7,207
554
100
8
0
255,411
0
W
Mulan
9,471
729
113
9
0
229,551
0
L
Ne Zha
7,478
575
79
6
0
285,023
0
L
Xing Tian
6,502
500
38
3
0
257,897
2
W
Fafnir
7,654
589
57
4
0
255,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role