Player Matchup

Pele
Pele
BluRayCharlesTV
Pele
Level 124
God Stats
2W - 2L
1,483 SR
Queue Stats
64W - 51L
1,490 Elo+
Solo
Hades
Hades
DustyRedshot
Hades
Level 149
God Stats
2W - 1L
1,624 SR
Queue Stats
244W - 233L
1,513 Elo+
Solo
Rama
Rama
Kocide
Rama
Level 84
God Stats
0W - 3L
1,233 SR
Queue Stats
104W - 90L
1,524 Elo+
Solo
Vulcan
Vulcan
notGeeZuS
Vulcan
Level 147
God Stats
5W - 4L
1,637 SR
Queue Stats
476W - 421L
1,598 Elo+
Solo
Mulan
Mulan
saint767887
Mulan
Level 109
God Stats
14W - 13L
1,578 SR
Queue Stats
179W - 152L
1,601 Elo+
Solo
Team Averages
Level 123
1,511 SR
1,545 Elo+

VS

Team Averages
Level 154
1,587 SR
1,510 Elo+
Artemis
Artemis
Danafold
Artemis
Level 154
God Stats
10W - 5L
1,693 SR
Queue Stats
164W - 145L
1,523 Elo+
Solo
Cthulhu
Cthulhu
Eternal_dr8
Cthulhu
Level 125
God Stats
36W - 19L
1,690 SR
Queue Stats
122W - 105L
1,518 Elo+
Solo
Ne Zha
Ne Zha
Kazekiryu
Ne Zha
Level 186
God Stats
48W - 39L
1,565 SR
Queue Stats
468W - 430L
1,489 Elo+
Solo
Ymir
Ymir
Some_Rojin
Ymir
Level 201
God Stats
53W - 42L
1,551 SR
Queue Stats
550W - 534L
1,502 Elo+
Solo
Hera
Hera
tinkdiegohacha
Hera
Level 105
God Stats
2W - 0L
1,435 SR
Queue Stats
27W - 19L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,443
496
2,839
9,346
6,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
0 / 3 / 1
5,747
442
2,497
9,462
3,540
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Rama
Kocide
Rama
8
0 / 3 / 0
5,162
397
2,296
7,812
2,198
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
notGeeZuS
Vulcan
12
1 / 3 / 1
6,789
522
8,088
5,918
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
3 / 4 / 1
6,558
504
3,748
11,739
5,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Danafold
Artemis
14
5 / 0 / 1
8,663
666
9,302
5,131
1,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Eternal_dr8
Cthulhu
13
1 / 0 / 2
8,359
643
7,261
5,940
6,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ne Zha
Kazekiryu
Ne Zha
13
2 / 1 / 5
7,601
585
5,609
8,896
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 1 / 6
7,269
559
3,662
9,581
6,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
4 / 2 / 1
7,260
558
4,575
4,618
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
13
14
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Artemis
Danafold
Artemis
5
0
1
5.5
L
0
3
1
0.17
W
Cthulhu
Eternal_dr8
Cthulhu
1
0
2
2
W
Ne Zha
Kazekiryu
Ne Zha
2
1
5
4.5
L
Rama
Kocide
Rama
0
3
0
0
W
1
1
6
4
L
Vulcan
notGeeZuS
Vulcan
1
3
1
0.5
L
3
4
1
0.88
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,468
Damage
30,409
44,277
Taken
34,166
18,823
Mitigated
19,324
12,353
Healing
12,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,839
827
0
3,183
9,346
6,195
0
6,026
2,552
0
45,798
W
Artemis
Danafold
Artemis
9,302
4,912
0
2,272
5,131
1,883
0
833
4,233
0
73,681
L
2,497
582
203
3,345
9,462
3,540
0
2,328
7,134
36,504
0
W
Cthulhu
Eternal_dr8
Cthulhu
7,261
1,199
0
1,343
5,940
6,445
160
0
5,940
57,176
3,770
W
Ne Zha
Kazekiryu
Ne Zha
5,609
785
0
4,558
8,896
3,211
0
1,694
7,073
0
50,567
L
Rama
Kocide
Rama
2,296
1,881
0
2,848
7,812
2,198
0
734
7,078
0
26,478
W
3,662
643
0
2,270
9,581
6,569
0
4,655
4,209
19,117
0
L
Vulcan
notGeeZuS
Vulcan
8,088
257
0
755
5,918
1,832
0
2,864
3,054
49,244
0
L
3,748
670
0
2,019
11,739
5,058
0
2,637
9,065
0
44,505
W
4,575
1,211
0
1,785
4,618
1,216
0
2,404
1,897
41,689
841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,699
Gold Earned
39,152
376
Minions Killed
424
0
Camps Cleared
0
1,172,520
Distance Traveled
1,302,442
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,443
496
97
7
0
236,305
0
W
Artemis
8,663
666
113
9
0
249,700
3
L
Hades
5,747
442
67
5
0
235,512
0
W
Cthulhu
8,359
643
114
9
0
248,950
0
W
Ne Zha
7,601
585
84
6
0
291,876
0
L
Rama
5,162
397
48
4
0
172,031
0
W
Ymir
7,269
559
27
2
0
236,234
6
L
Vulcan
6,789
522
92
7
0
262,345
3
L
Mulan
6,558
504
72
6
0
266,327
0
W
Hera
7,260
558
86
7
0
275,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role