Player Matchup

Cupid
Cupid
CheeseyDave
Cupid
Level 126
God Stats
1W - 3L
1,275 SR
Queue Stats
116W - 95L
1,551 Elo+
Solo
Fenrir
Fenrir
Unclezhou
Fenrir
Level 172
God Stats
15W - 9L
1,709 SR
Queue Stats
97W - 98L
1,486 Elo+
Solo
Odin
Odin
XxMinniManxX
Odin
Level 158
God Stats
2W - 3L
1,648 SR
Queue Stats
143W - 129L
1,620 Elo+
Solo
Sol
Sol
frek88
Sol
Level 232
God Stats
0W - 1L
1,491 SR
Queue Stats
154W - 163L
1,536 Elo+
Solo
Cthulhu
Cthulhu
ryvan1
Cthulhu
Level 147
God Stats
166W - 136L
1,621 SR
Queue Stats
283W - 265L
1,527 Elo+
Solo
Team Averages
Level 167
1,549 SR
1,544 Elo+

VS

Team Averages
Level 115
1,554 SR
1,535 Elo+
Nut
Nut
 
Nut
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
HenkSolo
Anubis
Level 150
God Stats
16W - 5L
1,488 SR
Queue Stats
134W - 123L
1,584 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HeusieJR
Kumbhakarna
Level 130
God Stats
6W - 6L
1,640 SR
Queue Stats
163W - 152L
1,523 Elo+
Party 2
Awilix
Awilix
akjjoafd8765
Awilix
Level 49
God Stats
2W - 0L
1,638 SR
Queue Stats
50W - 46L
1,517 Elo+
Solo
Horus
Horus
tommbaa
Horus
Level 89
God Stats
2W - 2L
1,502 SR
Queue Stats
14W - 13L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,266
606
5,093
8,167
1,955
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Unclezhou
Fenrir
13
1 / 1 / 0
6,625
552
3,331
6,421
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 6 / 2
6,158
513
2,868
11,674
6,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
frek88
Sol
12
2 / 3 / 1
7,076
590
8,224
5,794
1,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
ryvan1
Cthulhu
10
1 / 8 / 0
6,285
524
7,235
11,514
3,582
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
8 / 2 / 2
8,400
700
8,418
7,271
2,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
HenkSolo
Anubis
13
4 / 2 / 2
7,089
591
4,612
7,755
3,499
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
HeusieJR
Kumbhakarna
14
7 / 0 / 3
8,118
677
5,600
8,124
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Awilix
12
3 / 1 / 9
6,556
546
8,318
8,334
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Horus
tommbaa
Horus
11
1 / 0 / 11
7,102
592
3,858
10,138
9,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
5
Kills
23
23
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
8
2
2
4.5
L
1
5
2
0.4
W
Anubis
HenkSolo
Anubis
4
2
2
2.5
W
Kumbhakarna
HeusieJR
Kumbhakarna
7
0
3
8.5
L
Fenrir
Unclezhou
Fenrir
1
1
0
1
L
0
6
2
0.17
W
Awilix
3
1
9
7.5
L
Sol
frek88
Sol
2
3
1
0.83
L
Cthulhu
ryvan1
Cthulhu
1
8
0
0.13
W
Horus
tommbaa
Horus
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,751
Damage
30,806
43,570
Taken
41,622
15,232
Mitigated
22,176
10,828
Healing
12,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
8,418
4,059
0
1,363
7,271
2,752
0
456
6,741
0
66,291
L
5,093
2,807
163
2,748
8,167
1,955
543
0
8,167
0
44,533
W
Anubis
HenkSolo
Anubis
4,612
96
0
3,464
7,755
3,499
0
3,890
3,817
54,662
1,432
W
Kumbhakarna
HeusieJR
Kumbhakarna
5,600
446
0
2,973
8,124
3,591
0
3,007
4,617
46,292
54
L
Fenrir
Unclezhou
Fenrir
3,331
288
0
4,167
6,421
2,218
0
486
5,895
0
44,650
L
2,868
270
0
1,430
11,674
6,203
0
2,496
9,154
0
15,641
W
Awilix
8,318
3,146
0
658
8,334
2,941
0
2,232
5,942
0
43,268
L
Sol
frek88
Sol
8,224
2,368
0
1,840
5,794
1,274
918
1,552
4,242
46,334
5,944
L
Cthulhu
ryvan1
Cthulhu
7,235
676
0
480
11,514
3,582
49
4,935
6,076
29,906
1,210
W
Horus
tommbaa
Horus
3,858
1,407
628
3,561
10,138
9,393
0
4,004
6,002
0
12,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,410
Gold Earned
37,265
323
Minions Killed
402
0
Camps Cleared
0
1,200,488
Distance Traveled
1,224,326
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,400
700
113
9
0
213,196
0
L
Cupid
7,266
606
74
6
0
229,131
2
W
Anubis
7,089
591
113
9
0
231,852
3
W
Kumbhakarna
8,118
677
96
8
0
237,341
1
L
Fenrir
6,625
552
77
6
0
279,980
4
L
Odin
6,158
513
26
2
0
256,048
1
W
Awilix
6,556
546
63
5
0
279,076
1
L
Sol
7,076
590
98
8
0
226,258
4
L
Cthulhu
6,285
524
48
4
0
209,071
0
W
Horus
7,102
592
17
1
0
262,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role