Player Matchup

Serqet
Serqet
Roxoviolet
Serqet
Level 137
God Stats
53W - 33L
1,663 SR
Queue Stats
472W - 471L
1,583 Elo+
Party 3
Bacchus
Bacchus
TillerBallin
Bacchus
Level 133
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 26L
1,616 Elo+
Party 2
Apollo
Apollo
Votedfalcon11
Apollo
Level 146
God Stats
2W - 1L
1,656 SR
Queue Stats
50W - 30L
1,682 Elo+
Party 2
Ix Chel
Ix Chel
harry_kevin
Ix Chel
Level 152
God Stats
5W - 7L
1,417 SR
Queue Stats
158W - 209L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
smiteOGgod
Morgan Le Fay
Level 63
God Stats
0W - 2L
1,289 SR
Queue Stats
77W - 74L
1,544 Elo+
Party 3
Team Averages
Level 126
1,505 SR
1,584 Elo+

VS

Team Averages
Level 118
1,536 SR
1,533 Elo+
Terra
Terra
BLAZEGGRYT
Terra
Level 155
God Stats
6W - 3L
1,504 SR
Queue Stats
299W - 280L
1,467 Elo+
Solo
Mercury
Mercury
DankGankandBank
Mercury
Level 52
God Stats
38W - 21L
1,643 SR
Queue Stats
334W - 297L
1,538 Elo+
Solo
Anubis
Anubis
NÀTE
Anubis
Level 172
God Stats
7W - 5L
1,543 SR
Queue Stats
224W - 199L
1,597 Elo+
Solo
Skadi
Skadi
RIP-Feorge-Gloyd
Skadi
Level 43
God Stats
16W - 11L
1,441 SR
Queue Stats
204W - 181L
1,515 Elo+
Party 1
King Arthur
King Arthur
X-2BsThickThighs
King Arthur
Level 169
God Stats
5W - 1L
1,550 SR
Queue Stats
259W - 230L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Roxoviolet
Serqet
11
0 / 3 / 2
6,181
475
3,966
10,677
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
TillerBallin
Bacchus
10
0 / 4 / 3
6,433
495
5,688
13,013
11,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 3 / 0
8,527
656
6,759
8,473
3,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
harry_kevin
Ix Chel
11
1 / 8 / 0
6,138
472
3,721
10,216
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
smiteOGgod
Morgan Le Fay
10
1 / 4 / 0
6,618
509
5,372
11,239
3,976
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
1 / 2 / 10
7,495
577
3,456
8,011
5,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
12 / 0 / 5
8,658
666
12,980
8,068
2,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anubis
NÀTE
Anubis
16
7 / 1 / 7
9,237
711
10,135
6,879
3,385
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 4 / 2
6,781
522
2,779
7,983
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
X-2BsThickThighs
King Arthur
13
2 / 1 / 6
7,906
608
6,793
11,036
6,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
7
Kills
22
22
Deaths
8
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Terra
1
2
10
3
W
12
0
5
14.5
W
Anubis
NÀTE
Anubis
7
1
7
10.5
W
0
4
2
0.25
L
Serqet
Roxoviolet
Serqet
0
3
2
0.33
L
Bacchus
TillerBallin
Bacchus
0
4
3
0.38
L
5
3
0
1.67
W
King Arthur
X-2BsThickThighs
King Arthur
2
1
6
5
L
Ix Chel
harry_kevin
Ix Chel
1
8
0
0.13
L
Morgan Le Fay
smiteOGgod
Morgan Le Fay
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,506
Damage
36,143
53,618
Taken
41,977
22,582
Mitigated
21,061
13,917
Healing
15,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
3,456
738
796
2,875
8,011
5,961
58
2,090
5,901
18,278
1,232
W
12,980
6,773
0
2,863
8,068
2,973
0
2,245
5,653
0
62,525
W
Anubis
NÀTE
Anubis
10,135
469
0
4,293
6,879
3,385
0
3,781
2,814
84,095
1,900
W
2,779
784
0
1,346
7,983
2,581
718
1,468
6,515
0
51,631
L
Serqet
Roxoviolet
Serqet
3,966
338
0
5,084
10,677
2,838
0
1,393
9,284
0
39,206
L
Bacchus
TillerBallin
Bacchus
5,688
720
0
2,244
13,013
11,026
0
2,981
10,032
25,598
0
L
6,759
4,868
0
3,150
8,473
3,122
2,655
1,537
6,936
0
67,687
W
King Arthur
X-2BsThickThighs
King Arthur
6,793
580
0
2,937
11,036
6,161
0
4,683
6,073
0
57,184
L
Ix Chel
harry_kevin
Ix Chel
3,721
267
141
946
10,216
1,620
0
5,678
4,538
31,790
0
L
Morgan Le Fay
smiteOGgod
Morgan Le Fay
5,372
150
0
2,352
11,239
3,976
0
1,478
9,761
37,055
858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,897
Gold Earned
40,077
382
Minions Killed
449
0
Camps Cleared
0
1,321,901
Distance Traveled
1,475,813
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,495
577
28
2
0
302,710
2
W
Mercury
8,658
666
83
6
0
365,546
0
W
Anubis
9,237
711
148
11
0
281,983
3
W
Skadi
6,781
522
90
7
0
253,557
2
L
Serqet
6,181
475
73
6
0
333,506
0
L
Bacchus
6,433
495
42
3
0
269,673
5
L
Apollo
8,527
656
118
9
0
237,893
2
W
King Arthur
7,906
608
100
8
0
272,017
1
L
Ix Chel
6,138
472
71
5
0
246,736
0
L
Morgan Le Fay
6,618
509
78
6
0
234,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role