Player Matchup

Shiva
Shiva
Aeone11
Shiva
Level 129
God Stats
8W - 4L
1,713 SR
Queue Stats
234W - 214L
1,553 Elo+
Solo
Mulan
Mulan
PPPeace
Mulan
Level 89
God Stats
44W - 40L
1,535 SR
Queue Stats
95W - 90L
1,434 Elo+
Solo
Neith
Neith
cE_MaNiaTiiiK
Neith
Level 135
God Stats
15W - 6L
1,683 SR
Queue Stats
90W - 56L
1,566 Elo+
Solo
Fenrir
Fenrir
kevinRC
Fenrir
Level 148
God Stats
2W - 2L
1,572 SR
Queue Stats
17W - 11L
1,525 Elo+
Solo
Nu Wa
Nu Wa
missman123
Nu Wa
Level 155
God Stats
4W - 1L
1,563 SR
Queue Stats
12W - 8L
1,577 Elo+
Solo
Team Averages
Level 131
1,613 SR
1,531 Elo+

VS

Team Averages
Level 122
1,445 SR
1,480 Elo+
Chaac
Chaac
 
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Gufik181
Ix Chel
Level 105
God Stats
2W - 5L
1,384 SR
Queue Stats
175W - 161L
1,521 Elo+
Solo
Ymir
Ymir
M-I-S-A-GH_iran
Ymir
Level 155
God Stats
63W - 79L
1,515 SR
Queue Stats
175W - 212L
1,417 Elo+
Solo
Artemis
Artemis
SergioSaar96
Artemis
Level 145
God Stats
0W - 4L
1,500 SR
Queue Stats
68W - 62L
1,497 Elo+
Solo
Eset
Eset
blackcaster
Eset
Level 140
God Stats
0W - 2L
1,326 SR
Queue Stats
91W - 98L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Aeone11
Shiva
10
1 / 2 / 0
5,553
617
5,317
8,563
6,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
PPPeace
Mulan
8
3 / 1 / 3
5,488
610
3,818
5,531
3,284
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 1 / 5
5,467
607
4,388
4,709
1,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Fenrir
kevinRC
Fenrir
12
3 / 1 / 3
5,947
661
4,374
6,803
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
12
5 / 0 / 2
6,769
752
4,923
4,002
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 2 / 1
5,613
624
5,200
7,974
3,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
Gufik181
Ix Chel
9
0 / 4 / 0
4,900
544
1,625
5,787
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 1
5,394
599
1,536
7,012
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
SergioSaar96
Artemis
10
2 / 1 / 0
5,192
577
4,568
5,336
1,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
1 / 5 / 0
4,602
511
2,078
7,612
4,141
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
13
Kills
5
5
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
1
0.75
W
Shiva
Aeone11
Shiva
1
2
0
0.5
L
Ix Chel
Gufik181
Ix Chel
0
4
0
0
L
1
1
1
1.5
W
Mulan
PPPeace
Mulan
3
1
3
4.5
L
Artemis
SergioSaar96
Artemis
2
1
0
2
L
1
5
0
0.2
W
1
1
5
3.5
W
Fenrir
kevinRC
Fenrir
3
1
3
4.5
W
Nu Wa
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,820
Damage
15,007
29,608
Taken
33,721
15,460
Mitigated
13,524
7,049
Healing
7,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,200
577
0
2,019
7,974
3,444
0
97
7,262
0
32,817
W
Shiva
Aeone11
Shiva
5,317
506
0
2,447
8,563
6,722
0
187
8,376
0
36,165
L
Ix Chel
Gufik181
Ix Chel
1,625
132
270
1,167
5,787
1,416
0
1,990
3,684
31,210
0
L
1,536
43
0
1,220
7,012
2,961
0
904
5,966
38,693
0
W
Mulan
PPPeace
Mulan
3,818
455
149
1,116
5,531
3,284
228
2,250
3,281
0
14,602
L
Artemis
SergioSaar96
Artemis
4,568
1,472
0
772
5,336
1,562
0
0
5,336
0
35,005
L
2,078
50
0
1,961
7,612
4,141
0
1,497
6,023
10,927
0
W
4,388
1,184
0
1,221
4,709
1,518
0
743
3,966
0
35,831
W
Fenrir
kevinRC
Fenrir
4,374
982
0
1,116
6,803
2,751
0
462
6,341
0
41,658
W
Nu Wa
4,923
1,375
0
1,000
4,002
1,185
0
1,597
2,405
48,674
561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,224
Gold Earned
25,701
345
Minions Killed
263
0
Camps Cleared
0
982,806
Distance Traveled
907,156
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,613
624
66
7
0
194,255
0
W
Shiva
5,553
617
71
8
0
206,553
3
L
Ix Chel
4,900
544
61
7
0
152,059
1
L
Ymir
5,394
599
69
8
0
216,253
0
W
Mulan
5,488
610
17
2
0
184,809
4
L
Artemis
5,192
577
56
6
0
164,111
0
L
Eset
4,602
511
11
1
0
180,478
1
W
Neith
5,467
607
74
8
0
171,249
1
W
Fenrir
5,947
661
78
9
0
223,967
0
W
Nu Wa
6,769
752
105
12
0
196,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role