Player Matchup

Athena
Athena
Javier1830
Athena
Level 231
God Stats
28W - 26L
1,536 SR
Queue Stats
73W - 75L
1,523 Elo+
Party 1
Chaac
Chaac
Schiszophrenia
Chaac
Level 225
God Stats
3W - 3L
1,419 SR
Queue Stats
90W - 81L
1,519 Elo+
Party 1
Cupid
Cupid
bustyhotmom
Cupid
Level 138
God Stats
3W - 1L
1,285 SR
Queue Stats
34W - 30L
1,498 Elo+
Solo
Hun Batz
Hun Batz
codfine
Hun Batz
Level 109
God Stats
8W - 8L
1,606 SR
Queue Stats
169W - 156L
1,497 Elo+
Solo
Janus
Janus
tonybonez
Janus
Level 158
God Stats
4W - 7L
1,341 SR
Queue Stats
94W - 91L
1,557 Elo+
Solo
Team Averages
Level 172
1,438 SR
1,519 Elo+

VS

Team Averages
Level 79
1,461 SR
1,458 Elo+
Fenrir
Fenrir
GoldennWolf333
Fenrir
Level 66
God Stats
4W - 6L
1,597 SR
Queue Stats
20W - 18L
1,532 Elo+
Party 2
Atlas
Atlas
Goodnlucky
Atlas
Level 89
God Stats
3W - 3L
1,664 SR
Queue Stats
93W - 81L
1,457 Elo+
Party 2
Achilles
Achilles
Jpop3001
Achilles
Level 120
God Stats
0W - 1L
1,204 SR
Queue Stats
80W - 70L
1,588 Elo+
Solo
Yu Huang
Yu Huang
SixthCone731143
Yu Huang
Level 87
God Stats
5W - 7L
1,521 SR
Queue Stats
204W - 215L
1,500 Elo+
Solo
Medusa
Medusa
Trifelthan
Medusa
Level 33
God Stats
3W - 4L
1,320 SR
Queue Stats
172W - 204L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Javier1830
Athena
13
2 / 2 / 11
8,065
504
4,915
14,876
13,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

15
1 / 1 / 5
8,728
546
9,624
16,705
16,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 2 / 3
8,970
561
8,708
13,622
4,735
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
codfine
Hun Batz
16
8 / 4 / 5
9,376
586
9,716
13,790
4,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
tonybonez
Janus
15
4 / 2 / 6
8,682
543
8,820
8,170
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
7,187
449
6,587
14,328
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
13
3 / 3 / 2
8,164
510
9,616
12,184
8,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Jpop3001
Achilles
15
2 / 4 / 1
9,382
586
10,991
16,524
15,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
14
1 / 3 / 1
7,676
480
9,330
7,745
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Trifelthan
Medusa
16
3 / 3 / 0
9,190
574
7,705
10,358
3,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
18
Kills
11
11
Deaths
18
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Atlas
3
3
2
1.33
W
Athena
Javier1830
Athena
2
2
11
3.75
L
Achilles
Jpop3001
Achilles
2
4
1
0.63
W
1
1
5
3.5
L
Yu Huang
1
3
1
0.5
L
Medusa
Trifelthan
Medusa
3
3
0
1
W
3
2
3
2.25
W
Hun Batz
codfine
Hun Batz
8
4
5
2.63
W
Janus
tonybonez
Janus
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,783
Damage
44,229
67,163
Taken
61,139
42,087
Mitigated
35,902
21,309
Healing
13,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,587
1,521
0
4,667
14,328
5,107
0
3,760
10,382
0
44,515
L
Atlas
9,616
3,227
0
2,059
12,184
8,968
266
4,874
7,004
27,669
1,093
W
Athena
Javier1830
Athena
4,915
1,441
0
2,081
14,876
13,129
19
6,774
7,557
16,004
0
L
Achilles
Jpop3001
Achilles
10,991
1,959
0
3,961
16,524
15,357
0
1,746
14,700
400
72,002
W
9,624
1,593
0
6,123
16,705
16,916
0
655
16,008
0
66,723
L
Yu Huang
9,330
1,135
0
750
7,745
2,796
481
2,440
5,197
60,833
0
L
Medusa
Trifelthan
Medusa
7,705
2,414
0
2,079
10,358
3,674
62
237
10,121
0
77,819
W
8,708
5,266
1,227
7,055
13,622
4,735
0
1,432
12,087
0
69,119
W
Hun Batz
codfine
Hun Batz
9,716
2,815
0
4,515
13,790
4,896
0
4,277
9,096
0
73,580
W
Janus
tonybonez
Janus
8,820
270
0
308
8,170
2,411
0
4,009
3,704
65,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,821
Gold Earned
41,599
511
Minions Killed
479
0
Camps Cleared
0
1,634,992
Distance Traveled
1,481,818
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,187
449
65
4
0
325,414
0
L
Atlas
8,164
510
42
3
0
301,239
1
W
Athena
8,065
504
14
1
0
356,747
0
L
Achilles
9,382
586
130
8
0
288,315
3
W
Chaac
8,728
546
119
7
0
292,047
2
L
Yu Huang
7,676
480
98
6
0
276,232
1
L
Medusa
9,190
574
144
9
0
290,618
1
W
Cupid
8,970
561
126
8
0
293,830
2
W
Hun Batz
9,376
586
126
8
0
362,933
0
W
Janus
8,682
543
126
8
0
329,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role