Player Matchup

Zeus
Zeus
 
Zeus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DG_Tizi
Awilix
Level 89
God Stats
9W - 9L
1,665 SR
Queue Stats
281W - 301L
1,521 Elo+
Solo
Danzaburou
Danzaburou
StormingPanda
Danzaburou
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,314 Elo+
Party 1
Cabrakan
Cabrakan
WesleyDQ
Cabrakan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,294 Elo+
Party 1
Charon
Charon
cheeeeeno
Charon
Level 98
God Stats
3W - 2L
1,593 SR
Queue Stats
172W - 178L
1,509 Elo+
Solo
Team Averages
Level 84
1,552 SR
1,428 Elo+

VS

Team Averages
Level 106
1,612 SR
1,454 Elo+
Cliodhna
Cliodhna
Deceiver2381
Cliodhna
Level 108
God Stats
4W - 2L
1,639 SR
Queue Stats
26W - 37L
1,383 Elo+
Solo
Bacchus
Bacchus
LunarWraith9593
Bacchus
Level 125
God Stats
5W - 2L
1,691 SR
Queue Stats
822W - 825L
1,456 Elo+
Solo
Lancelot
Lancelot
Suplente
Lancelot
Level 147
God Stats
7W - 3L
1,748 SR
Queue Stats
75W - 49L
1,544 Elo+
Solo
Apollo
Apollo
bob_cifrao
Apollo
Level 85
God Stats
9W - 10L
1,449 SR
Queue Stats
136W - 121L
1,403 Elo+
Solo
Nu Wa
Nu Wa
jujuba_158
Nu Wa
Level 64
God Stats
87W - 54L
1,534 SR
Queue Stats
246W - 243L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 2 / 2
6,255
521
5,186
5,889
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
DG_Tizi
Awilix
13
2 / 2 / 1
6,383
532
2,003
9,111
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
StormingPanda
Danzaburou
11
4 / 4 / 0
7,203
600
5,494
8,954
2,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
WesleyDQ
Cabrakan
10
0 / 5 / 0
5,288
441
2,077
6,653
4,154
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
cheeeeeno
Charon
9
0 / 2 / 3
5,916
493
4,788
9,465
7,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Deceiver2381
Cliodhna
12
2 / 3 / 5
6,993
583
5,189
10,221
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
2 / 0 / 3
6,997
583
3,028
8,328
7,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
Suplente
Lancelot
14
6 / 0 / 0
8,861
738
6,231
7,695
4,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
bob_cifrao
Apollo
11
1 / 4 / 2
6,319
527
2,269
8,317
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
13
4 / 0 / 3
7,491
624
8,593
5,133
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
15
15
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
2
2
1
L
Awilix
DG_Tizi
Awilix
2
2
1
1.25
W
Cliodhna
Deceiver2381
Cliodhna
2
3
5
1.5
W
2
0
3
3.5
L
Danzaburou
StormingPanda
Danzaburou
4
4
0
1
W
Lancelot
Suplente
Lancelot
6
0
0
6
L
Cabrakan
WesleyDQ
Cabrakan
0
5
0
0
W
Apollo
bob_cifrao
Apollo
1
4
2
0.5
L
Charon
cheeeeeno
Charon
0
2
3
0.75
W
Nu Wa
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,548
Damage
25,310
40,072
Taken
39,694
18,422
Mitigated
19,305
9,178
Healing
13,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,186
438
0
1,286
5,889
1,571
0
2,438
3,304
38,068
1,109
L
Awilix
DG_Tizi
Awilix
2,003
401
0
3,638
9,111
2,633
0
3,123
5,781
0
41,373
W
Cliodhna
Deceiver2381
Cliodhna
5,189
569
0
4,279
10,221
3,202
57
2,705
7,426
0
47,837
W
3,028
350
0
3,391
8,328
7,917
0
1,903
6,288
18,835
1,382
L
Danzaburou
StormingPanda
Danzaburou
5,494
2,884
0
1,853
8,954
2,764
619
2,073
6,775
0
42,755
W
Lancelot
Suplente
Lancelot
6,231
1,096
0
3,398
7,695
4,518
120
2,333
5,362
0
67,369
L
Cabrakan
WesleyDQ
Cabrakan
2,077
365
0
607
6,653
4,154
0
358
6,234
20,843
0
W
Apollo
bob_cifrao
Apollo
2,269
1,118
0
1,871
8,317
2,321
49
1,922
6,345
0
31,314
L
Charon
cheeeeeno
Charon
4,788
805
0
1,794
9,465
7,300
0
2,750
6,573
20,251
224
W
Nu Wa
8,593
2,193
0
1,000
5,133
1,347
417
2,288
2,493
44,205
666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,045
Gold Earned
36,661
314
Minions Killed
365
0
Camps Cleared
0
1,221,534
Distance Traveled
1,337,907
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,255
521
82
7
0
213,803
3
L
Awilix
6,383
532
79
7
0
294,590
0
W
Cliodhna
6,993
583
85
7
0
290,916
0
W
Bacchus
6,997
583
20
2
0
250,181
1
L
Danzaburou
7,203
600
84
7
0
224,574
0
W
Lancelot
8,861
738
120
10
0
292,315
0
L
Cabrakan
5,288
441
40
3
0
233,516
0
W
Apollo
6,319
527
55
5
0
235,673
1
L
Charon
5,916
493
29
2
0
255,051
0
W
Nu Wa
7,491
624
85
7
0
268,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role