Player Matchup

Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 267
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Gold II
HeIsOneShot1392
Danzaburou
Gold II
Level 155
God Stats
7W - 3L
1,686 SR
Queue Stats
115W - 111L
1,648 MMR
Party 1
Cerberus
Cerberus
Gold I
demen971
Cerberus
Gold I
Level 146
God Stats
4W - 0L
1,500 SR
Queue Stats
91W - 86L
1,599 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 189
1,562 SR
1,582 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,422 SR
1,464 MMR
Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold III
 
Hel
Gold III
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Bronze III
yummigummi
Da Ji
Bronze III
Level 31
God Stats
6W - 19L
1,265 SR
Queue Stats
247W - 377L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 0 / 2
8,062
806
11,068
1,311
424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
HeIsOneShot1392
Danzaburou
15
1 / 1 / 1
8,358
836
4,650
3,156
1,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
demen971
Cerberus
14
1 / 2 / 1
8,108
811
3,155
6,825
5,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
ThothAchillesNe ZhaCthulhuBacchus

VS

Bans
VulcanHou YiPersephoneMulanNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 0 / 1
8,198
820
2,773
9,536
7,512
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
 
Hel
14
1 / 2 / 2
7,994
799
2,915
7,381
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
13
0 / 0 / 3
7,527
753
1,708
4,932
3,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
2
Kills
3
3
Deaths
2
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
2
1
L
Hercules
 
Hercules
2
0
1
2.5
L
Hel
 
Hel
1
2
2
1
W
Danzaburou
HeIsOneShot1392
Danzaburou
1
1
1
1.5
W
Cerberus
demen971
Cerberus
1
2
1
0.75
L
Da Ji
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,873
Damage
7,396
11,292
Taken
21,849
6,828
Mitigated
13,070
1,887
Healing
7,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,068
4,439
0
236
1,311
424
543
470
841
33,159
0
L
Hercules
 
Hercules
2,773
401
0
1,473
9,536
7,512
0
6,244
3,279
0
28,259
L
Hel
 
Hel
2,915
82
2,375
3,262
7,381
2,369
0
4,589
2,777
29,762
0
W
Danzaburou
HeIsOneShot1392
Danzaburou
4,650
1,409
0
665
3,156
1,243
600
1,166
1,990
0
31,871
W
Cerberus
demen971
Cerberus
3,155
32
0
986
6,825
5,161
243
1,333
5,492
17,105
2,788
L
Da Ji
1,708
0
167
84
4,932
3,189
0
2,753
2,179
0
23,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,528
Gold Earned
23,719
166
Minions Killed
159
0
Camps Cleared
0
605,495
Distance Traveled
604,792
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,062
806
49
5
0
193,440
4
L
Hercules
8,198
820
51
5
0
211,345
1
L
Hel
7,994
799
76
8
0
177,679
2
W
Danzaburou
8,358
836
68
7
0
195,940
0
W
Cerberus
8,108
811
49
5
0
216,115
5
L
Da Ji
7,527
753
32
3
0
215,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role