Player Matchup

Kukulkan
Kukulkan
TheYeetin4tR
Kukulkan
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 56L
1,381 Elo+
Party 1
Guan Yu
Guan Yu
Wasps R Str8
Guan Yu
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Xintrax
Cabrakan
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
419W - 425L
1,557 Elo+
Solo
Discordia
Discordia
YoungHavocXjr
Discordia
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,421 Elo+
Party 1
Hou Yi
Hou Yi
theHURTknockers
Hou Yi
Level 159
God Stats
1W - 0L
1,341 SR
Queue Stats
4W - 6L
1,399 Elo+
Party 1
Team Averages
Level 131
1,468 SR
1,452 Elo+

VS

Team Averages
Level 117
1,542 SR
1,472 Elo+
Hades
Hades
BlackWidowsBite
Hades
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,473 Elo+
Solo
Guan Yu
Guan Yu
Carona8075
Guan Yu
Level 146
God Stats
2W - 4L
1,399 SR
Queue Stats
277W - 282L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
DrunkxRockxLee
Zhong Kui
Level 141
God Stats
5W - 5L
1,830 SR
Queue Stats
105W - 103L
1,494 Elo+
Solo
Martichoras
Martichoras
oBoUoMo
Martichoras
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,414 Elo+
Solo
Fenrir
Fenrir
thonju
Fenrir
Level 147
God Stats
1W - 2L
1,482 SR
Queue Stats
88W - 139L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TheYeetin4tR
Kukulkan
18
7 / 1 / 15
10,582
882
15,741
5,546
2,868
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Wasps R Str8
Guan Yu
15
2 / 3 / 20
9,919
827
5,676
15,547
20,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
Xintrax
Cabrakan
17
4 / 2 / 21
10,931
911
13,169
12,242
20,361
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
YoungHavocXjr
Discordia
16
5 / 2 / 16
9,778
815
23,152
7,854
3,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
9 / 2 / 14
10,370
864
10,259
5,667
2,470
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 4
7,909
659
11,504
14,747
9,202
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
Carona8075
Guan Yu
13
1 / 6 / 5
8,401
700
2,552
19,126
13,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
DrunkxRockxLee
Zhong Kui
16
4 / 6 / 3
9,284
774
9,611
16,440
9,817
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Martichoras
oBoUoMo
Martichoras
14
2 / 4 / 3
8,613
718
8,282
10,009
3,398
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fenrir
thonju
Fenrir
13
1 / 5 / 5
7,771
648
4,484
12,263
12,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
28
27
Kills
8
10
Deaths
27
86
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
Guan Yu
Carona8075
Guan Yu
1
6
5
0.58
L
Zhong Kui
DrunkxRockxLee
Zhong Kui
4
6
3
0.92
W
Kukulkan
TheYeetin4tR
Kukulkan
7
1
15
14.5
W
Guan Yu
Wasps R Str8
Guan Yu
2
3
20
4
W
Cabrakan
Xintrax
Cabrakan
4
2
21
7.25
W
Discordia
YoungHavocXjr
Discordia
5
2
16
6.5
L
Martichoras
oBoUoMo
Martichoras
2
4
3
0.88
W
9
2
14
8
L
Fenrir
thonju
Fenrir
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,997
Damage
36,433
46,856
Taken
72,585
49,694
Mitigated
47,689
21,640
Healing
24,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,504
628
208
2,646
14,747
9,202
451
10,843
3,904
21,622
356
L
Guan Yu
Carona8075
Guan Yu
2,552
430
9,192
5,900
19,126
13,016
29
11,116
8,010
0
8,179
L
Zhong Kui
DrunkxRockxLee
Zhong Kui
9,611
785
688
1,967
16,440
9,817
207
11,452
4,988
16,653
0
W
Kukulkan
TheYeetin4tR
Kukulkan
15,741
1,113
517
1,088
5,546
2,868
1,123
3,542
2,004
31,268
0
W
Guan Yu
Wasps R Str8
Guan Yu
5,676
1,098
5,142
5,647
15,547
20,139
160
7,267
8,280
0
10,240
W
Cabrakan
Xintrax
Cabrakan
13,169
1,435
1,661
2,838
12,242
20,361
209
5,597
6,645
16,945
2,981
W
Discordia
YoungHavocXjr
Discordia
23,152
1,417
713
2,027
7,854
3,856
899
1,828
6,026
39,699
0
L
Martichoras
oBoUoMo
Martichoras
8,282
2,262
428
1,200
10,009
3,398
449
8,261
1,748
0
31,670
W
10,259
2,410
1,181
826
5,667
2,470
2,441
2,867
2,800
0
23,157
L
Fenrir
thonju
Fenrir
4,484
943
1,146
1,323
12,263
12,256
0
8,936
3,327
0
6,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,580
Gold Earned
41,978
131
Minions Killed
108
0
Camps Cleared
0
1,126,428
Distance Traveled
939,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,909
659
29
2
0
172,495
0
L
Guan Yu
8,401
700
11
1
0
217,940
0
L
Zhong Kui
9,284
774
18
2
0
162,750
0
W
Kukulkan
10,582
882
45
4
0
223,802
0
W
Guan Yu
9,919
827
12
1
0
258,377
0
W
Cabrakan
10,931
911
12
1
0
221,694
0
W
Discordia
9,778
815
30
3
0
216,656
0
L
Martichoras
8,613
718
40
3
0
201,881
0
W
Hou Yi
10,370
864
32
3
0
205,899
0
L
Fenrir
7,771
648
10
1
0
184,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role