Player Matchup

Charon
Charon
Silver II
CrisherASecas
Charon
Silver II
Level 104
God Stats
16W - 5L
1,624 SR
Queue Stats
23W - 15L
1,511 MMR
Party 1
Geb
Geb
Gold V
LerayJenkins
Geb
Gold V
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 2L
1,649 MMR
Party 1
Medusa
Medusa
Silver I
ρεdriη
Medusa
Silver I
Level 191
God Stats
3W - 2L
1,640 SR
Queue Stats
32W - 18L
1,621 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,588 SR
1,594 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 102
1,488 SR
1,472 MMR
Chaac
Chaac
Bronze III
IbraheemOmar8
Chaac
Bronze III
Level 129
God Stats
0W - 1L
1,553 SR
Queue Stats
0W - 2L
1,459 MMR
Solo
Kukulkan
Kukulkan
Bronze III
LaPsOoo
Kukulkan
Bronze III
Level 48
God Stats
0W - 1L
1,561 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Neith
Neith
Gold III
igres1210
Neith
Gold III
Level 129
God Stats
9W - 22L
1,351 SR
Queue Stats
159W - 181L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 16
9,082
908
7,507
8,003
5,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 2 / 14
9,347
935
9,745
10,207
8,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Medusa
ρεdriη
Medusa
17
15 / 1 / 2
11,316
1,132
12,390
6,092
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
KuzenboErlang ShenAresCharybdisNe Zha

VS

Bans
RaAthenaAnubisAchillesKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,107
711
4,651
14,096
12,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
LaPsOoo
Kukulkan
13
2 / 6 / 1
7,913
791
4,720
8,734
3,018
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
igres1210
Neith
14
2 / 7 / 2
8,964
896
4,780
9,537
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
19
Kills
4
4
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
16
9
L
0
6
2
0.17
L
Kukulkan
LaPsOoo
Kukulkan
2
6
1
0.42
W
3
2
14
5
L
Neith
igres1210
Neith
2
7
2
0.43
W
Medusa
ρεdriη
Medusa
15
1
2
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,642
Damage
14,151
24,302
Taken
32,367
17,150
Mitigated
18,526
4,303
Healing
4,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,507
835
0
1,682
8,003
5,688
552
2,851
5,152
20,082
1,799
L
4,651
773
0
2,319
14,096
12,365
0
4,807
8,467
0
15,300
L
Kukulkan
LaPsOoo
Kukulkan
4,720
285
0
1,000
8,734
3,018
0
5,362
2,863
15,964
0
W
9,745
1,039
0
1,081
10,207
8,968
0
1,427
8,780
28,770
1,136
L
Neith
igres1210
Neith
4,780
2,210
0
1,429
9,537
3,143
0
4,336
4,730
0
27,225
W
Medusa
ρεdriη
Medusa
12,390
4,459
0
1,540
6,092
2,494
795
514
5,578
0
44,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,745
Gold Earned
23,984
137
Minions Killed
96
0
Camps Cleared
0
592,211
Distance Traveled
486,582
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,082
908
27
3
0
191,024
2
L
Chaac
7,107
711
13
1
0
163,124
0
L
Kukulkan
7,913
791
23
2
0
150,215
0
W
Geb
9,347
935
37
4
0
199,632
0
L
Neith
8,964
896
60
6
0
173,243
0
W
Medusa
11,316
1,132
73
7
0
201,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role