Player Matchup

Scylla
Scylla
LydiaAndAllison
Scylla
Level 54
God Stats
0W - 2L
1,421 SR
Queue Stats
31W - 43L
1,336 Elo+
Solo
Da Ji
Da Ji
Mariusalfa
Da Ji
Level 60
God Stats
4W - 3L
1,570 SR
Queue Stats
57W - 93L
1,371 Elo+
Party 1
Tyr
Tyr
Rayker9801
Tyr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 95L
1,410 Elo+
Party 1
Khepri
Khepri
hugosbrugby
Khepri
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 175L
1,437 Elo+
Party 1
Martichoras
Martichoras
ismaelsg7
Martichoras
Level 26
God Stats
1W - 2L
1,673 SR
Queue Stats
39W - 69L
1,340 Elo+
Party 1
Team Averages
Level 53
1,533 SR
1,379 Elo+

VS

Team Averages
Level 101
1,615 SR
1,483 Elo+
Achilles
Achilles
 
Achilles
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Darske77
Ymir
Level 123
God Stats
4W - 1L
1,518 SR
Queue Stats
16W - 9L
1,276 Elo+
Party 2
Medusa
Medusa
Oxilex69
Medusa
Level 106
God Stats
2W - 0L
1,711 SR
Queue Stats
16W - 7L
1,428 Elo+
Party 2
Anubis
Anubis
QUyRK
Anubis
Level 108
God Stats
9W - 7L
1,488 SR
Queue Stats
202W - 227L
1,476 Elo+
Solo
Pele
Pele
rooroo10041
Pele
Level 66
God Stats
6W - 0L
1,857 SR
Queue Stats
10W - 1L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,261
526
1,613
5,099
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
9
2 / 5 / 0
5,082
508
4,613
8,210
2,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 3 / 0
5,644
564
3,582
9,800
6,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Khepri
8
0 / 3 / 0
4,691
469
2,660
9,762
5,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Martichoras
ismaelsg7
Martichoras
9
0 / 1 / 0
4,693
469
3,770
5,030
1,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 1 / 1
6,477
648
6,211
6,841
5,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
10
0 / 0 / 5
5,853
585
4,367
7,688
4,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Oxilex69
Medusa
10
5 / 0 / 0
5,922
592
6,859
4,157
1,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Anubis
QUyRK
Anubis
13
5 / 1 / 2
7,133
713
4,600
3,216
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 2 / 3
6,039
604
4,583
9,486
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
4
Kills
15
15
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
1
3.5
W
Ymir
0
0
5
2.5
L
0
3
1
0.17
L
Da Ji
2
5
0
0.4
W
Medusa
Oxilex69
Medusa
5
0
0
5
W
Anubis
QUyRK
Anubis
5
1
2
6
L
2
3
0
0.67
L
Khepri
0
3
0
0
L
Martichoras
ismaelsg7
Martichoras
0
1
0
0
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,238
Damage
26,620
37,901
Taken
31,388
17,594
Mitigated
16,563
5,658
Healing
11,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,211
1,094
0
2,280
6,841
5,245
0
0
6,841
0
33,882
W
Ymir
4,367
1,195
0
2,108
7,688
4,995
0
1,584
6,104
12,834
0
L
1,613
40
0
49
5,099
857
0
3,107
1,992
30,382
0
L
Da Ji
4,613
576
0
546
8,210
2,800
0
1,357
6,814
0
30,232
W
Medusa
Oxilex69
Medusa
6,859
2,005
0
1,809
4,157
1,389
156
724
3,433
0
45,097
W
Anubis
QUyRK
Anubis
4,600
126
0
1,321
3,216
1,397
0
1,225
1,991
50,033
1,042
L
3,582
467
0
1,771
9,800
6,266
0
0
9,194
0
27,281
L
Khepri
2,660
403
0
1,790
9,762
5,779
0
2,785
6,977
19,860
0
L
Martichoras
ismaelsg7
Martichoras
3,770
1,572
0
1,502
5,030
1,892
0
1,582
3,448
0
35,990
W
4,583
1,281
0
3,537
9,486
3,537
0
740
8,746
0
44,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,371
Gold Earned
31,424
237
Minions Killed
315
0
Camps Cleared
0
978,705
Distance Traveled
999,135
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,477
648
51
5
0
204,004
0
W
Ymir
5,853
585
18
2
0
183,699
4
L
Scylla
5,261
526
55
6
0
186,984
0
L
Da Ji
5,082
508
43
4
0
216,245
0
W
Medusa
5,922
592
72
7
0
196,336
0
W
Anubis
7,133
713
95
10
0
192,746
0
L
Tyr
5,644
564
55
6
0
189,820
0
L
Khepri
4,691
469
21
2
0
198,540
7
L
Martichoras
4,693
469
63
6
0
187,116
0
W
Pele
6,039
604
79
8
0
222,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role