Player Matchup

Nike
Nike
 
Nike
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EPIC-J-1997
Cthulhu
Level 168
God Stats
17W - 9L
1,722 SR
Queue Stats
363W - 308L
1,619 Elo+
Solo
Cliodhna
Cliodhna
GetGriddyEmote
Cliodhna
Level 87
God Stats
6W - 1L
1,619 SR
Queue Stats
44W - 9L
1,915 Elo+
Solo
Nut
Nut
IMeEducatedI
Nut
Level 125
God Stats
1W - 1L
1,212 SR
Queue Stats
148W - 126L
1,523 Elo+
Solo
Ra
Ra
Nebey
Ra
Level 103
God Stats
3W - 1L
1,535 SR
Queue Stats
207W - 193L
1,596 Elo+
Solo
Team Averages
Level 126
1,518 SR
1,631 Elo+

VS

Team Averages
Level 126
1,631 SR
1,521 Elo+
Ishtar
Ishtar
 
Ishtar
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Humanoid333
Thor
Level 105
God Stats
8W - 6L
1,622 SR
Queue Stats
220W - 211L
1,555 Elo+
Solo
Nu Wa
Nu Wa
IMAN0223
Nu Wa
Level 95
God Stats
10W - 8L
1,594 SR
Queue Stats
412W - 344L
1,561 Elo+
Party 1
Fafnir
Fafnir
Khepricles
Fafnir
Level 154
God Stats
5W - 3L
1,787 SR
Queue Stats
279W - 260L
1,524 Elo+
Party 1
Ao Kuang
Ao Kuang
thearchdork
Ao Kuang
Level 130
God Stats
14W - 8L
1,654 SR
Queue Stats
301W - 264L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
5
0 / 1 / 2
3,472
579
2,084
4,536
1,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cthulhu
EPIC-J-1997
Cthulhu
8
3 / 0 / 0
5,053
842
1,792
2,820
1,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
8
3 / 2 / 4
4,602
767
2,762
5,049
1,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 1
4,131
689
1,461
1,992
497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ra
9
3 / 0 / 1
4,990
832
2,423
2,004
455
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
7
1 / 1 / 0
3,550
592
1,312
2,574
560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
1 / 2 / 1
3,841
640
2,042
5,155
1,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
IMAN0223
Nu Wa
7
1 / 3 / 1
4,027
671
1,786
3,256
854
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
Khepricles
Fafnir
4
0 / 1 / 0
3,212
535
142
2,879
1,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
thearchdork
Ao Kuang
4
0 / 3 / 0
3,359
560
1,367
4,052
1,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
3
3
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
1
2
1
L
Ishtar
 
Ishtar
1
1
0
1
W
Cthulhu
EPIC-J-1997
Cthulhu
3
0
0
3
W
Cliodhna
3
2
4
2.5
L
1
2
1
0.75
L
Nu Wa
IMAN0223
Nu Wa
1
3
1
0.5
W
1
0
1
1.5
L
Fafnir
Khepricles
Fafnir
0
1
0
0
W
Ra
3
0
1
3.5
L
Ao Kuang
thearchdork
Ao Kuang
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,522
Damage
6,649
16,401
Taken
17,916
5,373
Mitigated
5,529
6,150
Healing
5,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
2,084
329
0
844
4,536
1,356
46
105
4,431
0
12,736
L
Ishtar
 
Ishtar
1,312
1,175
0
705
2,574
560
0
0
2,574
0
18,513
W
Cthulhu
EPIC-J-1997
Cthulhu
1,792
327
0
2,173
2,820
1,548
0
1,397
1,423
23,874
0
W
Cliodhna
2,762
912
0
1,287
5,049
1,517
0
735
4,314
0
26,586
L
2,042
762
0
2,142
5,155
1,467
0
1,590
3,565
0
20,337
L
Nu Wa
IMAN0223
Nu Wa
1,786
394
0
599
3,256
854
0
833
2,423
20,742
0
W
1,461
957
0
485
1,992
497
132
142
1,850
0
24,336
L
Fafnir
Khepricles
Fafnir
142
0
40
878
2,879
1,588
0
0
2,879
2,086
0
W
Ra
2,423
397
60
1,301
2,004
455
0
879
1,125
28,342
1,033
L
Ao Kuang
thearchdork
Ao Kuang
1,367
233
0
1,553
4,052
1,060
0
1,792
2,260
11,963
851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,248
Gold Earned
17,989
211
Minions Killed
154
0
Camps Cleared
0
633,771
Distance Traveled
561,034
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
3,472
579
13
2
0
120,682
3
L
Ishtar
3,550
592
32
5
0
92,544
0
W
Cthulhu
5,053
842
47
8
0
127,163
0
W
Cliodhna
4,602
767
50
8
0
160,546
0
L
Thor
3,841
640
42
7
0
126,796
0
L
Nu Wa
4,027
671
45
8
0
125,665
0
W
Nut
4,131
689
41
7
0
98,708
0
L
Fafnir
3,212
535
8
1
0
133,060
2
W
Ra
4,990
832
60
10
0
126,672
0
L
Ao Kuang
3,359
560
27
5
0
82,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role