Player Matchup

Chang'e
Chang'e
Ceretor
Chang'e
Level 164
God Stats
2W - 6L
1,503 SR
Queue Stats
95W - 71L
1,597 Elo+
Party 2
Cthulhu
Cthulhu
ChaosRegaila
Cthulhu
Level 181
God Stats
7W - 3L
1,568 SR
Queue Stats
207W - 191L
1,561 Elo+
Solo
Sol
Sol
Extasian
Sol
Level 157
God Stats
2W - 3L
1,711 SR
Queue Stats
70W - 56L
1,636 Elo+
Party 2
Ullr
Ullr
Phlet
Ullr
Level 115
God Stats
2W - 4L
1,596 SR
Queue Stats
156W - 148L
1,524 Elo+
Solo
Cliodhna
Cliodhna
Zeddryx
Cliodhna
Level 207
God Stats
2W - 4L
1,641 SR
Queue Stats
118W - 82L
1,637 Elo+
Party 2
Team Averages
Level 165
1,604 SR
1,591 Elo+

VS

Team Averages
Level 148
1,470 SR
1,558 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Crawler125
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,573 Elo+
Party 1
Ravana
Ravana
ImpoCz
Ravana
Level 209
God Stats
2W - 0L
1,518 SR
Queue Stats
59W - 46L
1,615 Elo+
Party 1
Chronos
Chronos
OptimusSigh
Chronos
Level 135
God Stats
1W - 1L
1,300 SR
Queue Stats
96W - 73L
1,562 Elo+
Solo
Hercules
Hercules
TillyGB
Hercules
Level 213
God Stats
16W - 19L
1,531 SR
Queue Stats
241W - 240L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ceretor
Chang'e
10
1 / 0 / 0
5,440
544
4,416
6,273
1,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ChaosRegaila
Cthulhu
6
1 / 3 / 1
4,438
444
3,974
6,418
1,659
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

9
0 / 6 / 1
5,259
526
3,543
7,238
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Phlet
Ullr
11
1 / 2 / 1
5,643
564
2,635
5,151
1,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
Zeddryx
Cliodhna
10
0 / 3 / 0
5,717
572
3,584
6,553
1,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
3 / 1 / 3
6,280
628
5,544
5,769
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Crawler125
Cerberus
10
1 / 2 / 2
5,361
536
1,786
6,307
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
ImpoCz
Ravana
11
7 / 0 / 2
6,434
643
6,465
5,093
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
OptimusSigh
Chronos
11
1 / 0 / 1
5,847
585
2,798
4,065
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
TillyGB
Hercules
12
2 / 0 / 1
6,815
682
3,997
8,523
5,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
14
14
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
1
3
4.5
L
Chang'e
Ceretor
Chang'e
1
0
0
1
L
Cthulhu
ChaosRegaila
Cthulhu
1
3
1
0.5
W
Cerberus
Crawler125
Cerberus
1
2
2
1
L
0
6
1
0.08
W
Ravana
ImpoCz
Ravana
7
0
2
8
W
Chronos
OptimusSigh
Chronos
1
0
1
1.5
L
Ullr
Phlet
Ullr
1
2
1
0.75
W
Hercules
TillyGB
Hercules
2
0
1
2.5
L
Cliodhna
Zeddryx
Cliodhna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,152
Damage
20,590
31,633
Taken
29,757
8,137
Mitigated
13,084
6,925
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
5,544
184
0
1,470
5,769
1,594
0
3,347
2,172
38,310
0
L
Chang'e
Ceretor
Chang'e
4,416
347
198
2,346
6,273
1,969
0
380
5,763
40,684
0
L
Cthulhu
ChaosRegaila
Cthulhu
3,974
566
44
1,490
6,418
1,659
0
2,152
4,015
16,362
1,115
W
Cerberus
Crawler125
Cerberus
1,786
182
0
2,495
6,307
3,332
0
2,483
3,732
13,649
1,442
L
3,543
585
0
1,301
7,238
1,417
0
4,809
2,015
27,329
17
W
Ravana
ImpoCz
Ravana
6,465
1,012
0
2,508
5,093
1,666
0
2,450
2,621
0
40,723
W
Chronos
OptimusSigh
Chronos
2,798
440
0
1,723
4,065
1,235
0
1,468
2,597
39,398
996
L
Ullr
Phlet
Ullr
2,635
1,335
0
584
5,151
1,314
0
1,684
3,287
0
38,625
W
Hercules
TillyGB
Hercules
3,997
1,208
0
3,811
8,523
5,257
0
1,654
6,869
0
48,517
L
Cliodhna
Zeddryx
Cliodhna
3,584
352
0
962
6,553
1,778
0
0
6,245
0
39,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,497
Gold Earned
30,737
316
Minions Killed
402
0
Camps Cleared
0
992,738
Distance Traveled
1,065,068
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,280
628
88
9
0
194,957
2
L
Chang'e
5,440
544
71
7
0
252,719
0
L
Cthulhu
4,438
444
20
2
0
143,908
0
W
Cerberus
5,361
536
44
4
0
203,383
1
L
Sol
5,259
526
66
7
0
188,469
0
W
Ravana
6,434
643
76
8
0
241,013
0
W
Chronos
5,847
585
88
9
0
213,841
0
L
Ullr
5,643
564
75
8
0
180,507
2
W
Hercules
6,815
682
106
11
0
211,874
0
L
Cliodhna
5,717
572
84
8
0
227,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role