Player Matchup

Sol
Sol
Masters
 
Sol
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
 
Tsukuyomi
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Masters
UrLocalThugAqua
Amaterasu
Masters
Level 156
God Stats
19W - 9L
1,831 SR
Queue Stats
478W - 449L
2,587 MMR
Solo
Anubis
Anubis
Masters
Venenu
Anubis
Masters
Level 268
God Stats
20W - 14L
1,593 SR
Queue Stats
753W - 678L
2,552 MMR
Party 1
Odin
Odin
Masters
erobotrex08
Odin
Masters
Level 185
God Stats
2W - 1L
1,570 SR
Queue Stats
397W - 361L
2,470 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 179
1,599 SR
2,122 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 193
1,553 SR
2,624 MMR
Da Ji
Da Ji
Diamond I
HexZeal
Da Ji
Diamond I
Level 243
God Stats
3W - 4L
1,649 SR
Queue Stats
199W - 154L
2,467 MMR
Party 2
Zhong Kui
Zhong Kui
Diamond III
Hööra
Zhong Kui
Diamond III
Level 135
God Stats
0W - 2L
1,545 SR
Queue Stats
182W - 156L
2,360 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
IMBABYGROTT
Ah Muzen Cab
Masters
Level 240
God Stats
75W - 64L
1,623 SR
Queue Stats
634W - 594L
2,699 MMR
Solo
King Arthur
King Arthur
Grandmaster
MidShoTzZ
King Arthur
Grandmaster
Level 220
God Stats
1W - 7L
1,171 SR
Queue Stats
321W - 230L
3,306 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
Shuí
Sylvanus
Diamond IV
Level 128
God Stats
16W - 6L
1,776 SR
Queue Stats
61W - 47L
2,286 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
7 / 1 / 3
5,523
921
8,868
5,873
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tsukuyomi
 
Tsukuyomi
9
3 / 1 / 2
4,560
760
2,304
4,398
1,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Amaterasu
UrLocalThugAqua
Amaterasu
7
0 / 1 / 0
3,816
636
1,822
6,114
2,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anubis
Venenu
Anubis
9
3 / 2 / 3
4,971
829
3,910
3,614
1,612
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
3 / 0 / 5
4,901
817
2,162
6,127
2,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
KuzenboLokiNu WaBacchus

VS

Bans
AnhurSun WukongChang'eSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
HexZeal
Da Ji
8
3 / 3 / 0
4,183
697
1,935
5,007
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Hööra
Zhong Kui
6
0 / 5 / 1
3,521
587
978
5,107
1,673
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
IMBABYGROTT
Ah Muzen Cab
5
0 / 5 / 0
3,248
541
3,403
5,078
1,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
MidShoTzZ
King Arthur
9
2 / 0 / 0
5,182
864
4,462
5,645
2,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sylvanus
Shuí
Sylvanus
5
0 / 3 / 1
3,636
606
1,759
7,018
3,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
5
5
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
3
8.5
W
Tsukuyomi
 
Tsukuyomi
3
1
2
4
L
Da Ji
HexZeal
Da Ji
3
3
0
1
L
Zhong Kui
Hööra
Zhong Kui
0
5
1
0.1
L
Ah Muzen Cab
IMBABYGROTT
Ah Muzen Cab
0
5
0
0
L
King Arthur
MidShoTzZ
King Arthur
2
0
0
2
L
Sylvanus
Shuí
Sylvanus
0
3
1
0.17
W
Amaterasu
UrLocalThugAqua
Amaterasu
0
1
0
0
W
Anubis
Venenu
Anubis
3
2
3
2.25
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,066
Damage
12,537
26,126
Taken
27,855
9,241
Mitigated
10,243
12,651
Healing
7,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,868
6,382
0
3,197
5,873
1,384
0
1,193
4,680
34,659
2,308
W
Tsukuyomi
 
Tsukuyomi
2,304
867
0
2,628
4,398
1,272
0
404
3,994
0
24,020
L
Da Ji
HexZeal
Da Ji
1,935
531
0
1,779
5,007
1,415
0
1,825
3,143
0
16,784
L
Zhong Kui
Hööra
Zhong Kui
978
185
0
877
5,107
1,673
0
2,455
2,652
12,977
0
L
Ah Muzen Cab
IMBABYGROTT
Ah Muzen Cab
3,403
1,329
0
290
5,078
1,477
0
3,075
2,003
0
15,459
L
King Arthur
MidShoTzZ
King Arthur
4,462
695
0
2,008
5,645
2,197
0
707
4,783
556
32,551
L
Sylvanus
Shuí
Sylvanus
1,759
705
244
2,106
7,018
3,481
0
4,625
2,393
7,488
663
W
Amaterasu
UrLocalThugAqua
Amaterasu
1,822
560
0
2,143
6,114
2,784
0
125
5,989
0
20,541
W
Anubis
Venenu
Anubis
3,910
551
0
1,270
3,614
1,612
0
689
2,925
34,911
1,121
W
2,162
753
1,292
2,121
6,127
2,189
0
561
5,566
0
8,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,771
Gold Earned
19,770
254
Minions Killed
150
0
Camps Cleared
0
697,258
Distance Traveled
663,413
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,523
921
68
11
0
126,658
0
W
Tsukuyomi
4,560
760
55
9
0
158,221
0
L
Da Ji
4,183
697
34
6
0
157,650
0
L
Zhong Kui
3,521
587
20
3
0
99,243
0
L
Ah Muzen Cab
3,248
541
24
4
0
136,039
0
L
King Arthur
5,182
864
58
10
0
138,589
0
L
Sylvanus
3,636
606
14
2
0
131,892
0
W
Amaterasu
3,816
636
42
7
0
133,564
0
W
Anubis
4,971
829
70
12
0
133,752
0
W
Odin
4,901
817
19
3
0
145,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role