Player Matchup

Lancelot
Lancelot
Sevatar92
Lancelot
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 236L
1,484 Elo+
Party 1
Apollo
Apollo
WildWolf1579
Apollo
Level 87
God Stats
0W - 2L
1,311 SR
Queue Stats
205W - 213L
1,532 Elo+
Solo
Thanatos
Thanatos
Zarbogan
Thanatos
Level 105
God Stats
0W - 7L
1,047 SR
Queue Stats
213W - 206L
1,492 Elo+
Party 1
Anubis
Anubis
killer990
Anubis
Level 147
God Stats
2W - 1L
1,788 SR
Queue Stats
192W - 224L
1,462 Elo+
Solo
Jing Wei
Jing Wei
komek121
Jing Wei
Level 79
God Stats
0W - 1L
1,747 SR
Queue Stats
2W - 5L
1,473 Elo+
Solo
Team Averages
Level 105
1,479 SR
1,488 Elo+

VS

Team Averages
Level 82
1,526 SR
1,511 Elo+
Susano
Susano
Soro_double_G
Susano
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 80L
1,320 Elo+
Solo
Freya
Freya
TheGhostGreen
Freya
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,766 Elo+
Solo
Nike
Nike
ronen2635
Nike
Level 28
God Stats
1W - 3L
1,183 SR
Queue Stats
32W - 40L
1,421 Elo+
Solo
Hera
Hera
thepsychs
Hera
Level 107
God Stats
2W - 1L
1,718 SR
Queue Stats
159W - 156L
1,431 Elo+
Solo
Mulan
Mulan
viktor42435334
Mulan
Level 105
God Stats
2W - 1L
1,730 SR
Queue Stats
45W - 26L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Sevatar92
Lancelot
12
2 / 9 / 3
6,888
861
2,691
12,865
7,176
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
13
1 / 4 / 4
6,363
795
4,746
7,536
3,117
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Zarbogan
Thanatos
14
5 / 8 / 2
7,598
950
5,462
11,402
4,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
killer990
Anubis
8
1 / 2 / 1
5,653
707
2,286
2,172
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
komek121
Jing Wei
5
0 / 1 / 1
5,189
649
0
891
142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 13
7,944
993
3,538
6,553
2,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

13
2 / 2 / 13
7,950
994
4,781
5,929
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
14
5 / 3 / 12
8,502
1,063
6,129
7,041
2,241
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hera
17
7 / 0 / 15
9,662
1,208
9,566
5,080
1,700
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
7 / 2 / 8
8,698
1,087
7,167
9,092
4,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
85
9
Kills
24
24
Deaths
10
11
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Sevatar92
Lancelot
2
9
3
0.39
W
3
3
13
3.17
W
2
2
13
4.25
L
Apollo
1
4
4
0.75
L
Thanatos
Zarbogan
Thanatos
5
8
2
0.75
L
Anubis
killer990
Anubis
1
2
1
0.75
L
Jing Wei
komek121
Jing Wei
0
1
1
0.5
W
Nike
5
3
12
3.67
W
Hera
7
0
15
14.5
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,185
Damage
31,181
34,866
Taken
33,695
15,604
Mitigated
12,288
4,632
Healing
12,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Sevatar92
Lancelot
2,691
811
0
623
12,865
7,176
0
5,494
7,371
0
6,268
W
3,538
678
552
657
6,553
2,009
606
619
5,934
0
8,048
W
4,781
1,421
0
1,330
5,929
1,847
825
227
5,702
9,022
1,128
L
Apollo
4,746
944
69
1,164
7,536
3,117
0
3,595
3,941
0
11,548
L
Thanatos
Zarbogan
Thanatos
5,462
480
264
2,477
11,402
4,182
0
4,204
7,198
0
11,105
L
Anubis
killer990
Anubis
2,286
96
0
35
2,172
987
0
808
1,364
3,699
0
L
Jing Wei
komek121
Jing Wei
0
0
0
0
891
142
0
0
891
0
0
W
Nike
6,129
1,575
628
1,819
7,041
2,241
1,880
365
5,986
0
14,695
W
Hera
9,566
1,125
1,229
2,860
5,080
1,700
1,675
267
4,813
30,569
0
W
7,167
1,547
270
3,340
9,092
4,491
1,137
808
8,284
0
14,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,691
Gold Earned
42,756
25
Minions Killed
92
0
Camps Cleared
0
474,784
Distance Traveled
780,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,888
861
6
1
0
122,452
0
W
Susano
7,944
993
9
1
0
183,229
0
W
Freya
7,950
994
12
2
0
150,443
0
L
Apollo
6,363
795
10
1
0
135,539
0
L
Thanatos
7,598
950
2
0
0
130,580
0
L
Anubis
5,653
707
7
1
0
69,603
0
L
Jing Wei
5,189
649
0
0
0
16,610
0
W
Nike
8,502
1,063
16
2
0
153,376
0
W
Hera
9,662
1,208
45
6
0
143,702
0
W
Mulan
8,698
1,087
10
1
0
149,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role