Player Matchup

Ares
Ares
AlvanosPimenikos
Ares
Level 61
God Stats
13W - 23L
1,400 SR
Queue Stats
219W - 224L
1,458 Elo+
Party 2
Arachne
Arachne
GenetiK Rage
Arachne
Level 104
God Stats
374W - 294L
1,551 SR
Queue Stats
1,212W - 1,201L
1,458 Elo+
Solo
Zeus
Zeus
NotVadim
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Hercules
Hercules
Pe1s
Hercules
Level 109
God Stats
4W - 7L
1,438 SR
Queue Stats
124W - 101L
1,478 Elo+
Solo
Medusa
Medusa
Plague_Doctor23
Medusa
Level 105
God Stats
35W - 16L
1,705 SR
Queue Stats
256W - 251L
1,441 Elo+
Solo
Team Averages
Level 77
1,519 SR
1,467 Elo+

VS

Team Averages
Level 113
1,491 SR
1,476 Elo+
Bacchus
Bacchus
Darkschiri23
Bacchus
Level 64
God Stats
97W - 97L
1,534 SR
Queue Stats
814W - 806L
1,433 Elo+
Solo
Thoth
Thoth
Mullcih1
Thoth
Level 140
God Stats
13W - 25L
1,377 SR
Queue Stats
734W - 731L
1,421 Elo+
Solo
Jormungandr
Jormungandr
SmellyMeatball
Jormungandr
Level 129
God Stats
4W - 2L
1,443 SR
Queue Stats
58W - 62L
1,528 Elo+
Party 1
Erlang Shen
Erlang Shen
Trubbelkelp
Erlang Shen
Level 62
God Stats
5W - 3L
1,564 SR
Queue Stats
67W - 91L
1,464 Elo+
Party 1
Neith
Neith
peperoni123
Neith
Level 171
God Stats
1W - 0L
1,538 SR
Queue Stats
92W - 112L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
6,799
453
3,167
9,730
4,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Arachne
GenetiK Rage
Arachne
12
0 / 1 / 4
6,928
462
5,129
13,699
4,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
15
5 / 4 / 1
8,343
556
8,961
8,583
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Pe1s
Hercules
12
1 / 3 / 3
6,538
436
6,765
16,102
13,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 6 / 2
7,163
478
8,350
10,255
3,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Darkschiri23
Bacchus
12
1 / 0 / 2
7,132
475
3,802
8,395
7,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
Mullcih1
Thoth
13
1 / 3 / 2
8,064
538
6,433
7,985
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SmellyMeatball
Jormungandr
16
4 / 0 / 0
9,759
651
7,122
8,797
6,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Trubbelkelp
Erlang Shen
15
6 / 3 / 4
8,625
575
11,688
14,330
7,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
4 / 2 / 2
8,227
548
10,011
10,776
3,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
8
Kills
16
16
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Bacchus
Darkschiri23
Bacchus
1
0
2
2
L
Arachne
GenetiK Rage
Arachne
0
1
4
2
W
Thoth
Mullcih1
Thoth
1
3
2
0.67
L
Zeus
5
4
1
1.38
L
Hercules
Pe1s
Hercules
1
3
3
0.83
L
2
6
2
0.5
W
Jormungandr
SmellyMeatball
Jormungandr
4
0
0
4
W
Erlang Shen
Trubbelkelp
Erlang Shen
6
3
4
2.67
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,372
Damage
39,056
58,369
Taken
50,283
27,631
Mitigated
27,269
13,088
Healing
14,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,167
208
0
3,080
9,730
4,688
0
4,608
5,122
31,510
554
W
Bacchus
Darkschiri23
Bacchus
3,802
260
0
2,398
8,395
7,052
0
1,308
6,909
18,809
0
L
Arachne
GenetiK Rage
Arachne
5,129
3,868
0
3,558
13,699
4,624
0
3,638
10,061
0
61,795
W
Thoth
Mullcih1
Thoth
6,433
82
0
1,648
7,985
1,928
195
3,807
4,135
55,506
2,082
L
Zeus
8,961
771
0
402
8,583
2,067
0
3,798
4,785
50,779
839
L
Hercules
Pe1s
Hercules
6,765
2,061
0
5,088
16,102
13,105
0
3,332
12,770
0
26,957
L
8,350
2,443
0
960
10,255
3,147
0
1,734
8,521
0
56,849
W
Jormungandr
SmellyMeatball
Jormungandr
7,122
1,817
0
1,829
8,797
6,744
326
2,828
5,491
65,515
3,767
W
Erlang Shen
Trubbelkelp
Erlang Shen
11,688
7,395
0
3,987
14,330
7,825
99
2,851
11,271
0
62,692
W
10,011
3,270
0
4,705
10,776
3,720
1,205
697
9,811
0
67,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,771
Gold Earned
41,807
395
Minions Killed
481
0
Camps Cleared
0
1,380,733
Distance Traveled
1,453,073
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,799
453
71
5
0
200,684
0
W
Bacchus
7,132
475
32
2
0
312,719
6
L
Arachne
6,928
462
94
6
0
310,900
0
W
Thoth
8,064
538
129
9
0
266,345
3
L
Zeus
8,343
556
112
7
0
281,393
0
L
Hercules
6,538
436
39
3
0
308,983
4
L
Medusa
7,163
478
79
5
0
278,773
0
W
Jormungandr
9,759
651
125
8
0
270,870
2
W
Erlang Shen
8,625
575
92
6
0
316,976
0
W
Neith
8,227
548
103
7
0
286,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role