Player Matchup

Izanami
Izanami
Aimbot341
Izanami
Level 5
God Stats
2W - 3L
1,343 SR
Queue Stats
2W - 5L
1,364 Elo+
Party 1
Tiamat
Tiamat
Crimsonhunts
Tiamat
Level 146
God Stats
4W - 5L
1,526 SR
Queue Stats
232W - 244L
1,471 Elo+
Solo
Kali
Kali
KRESTALLL
Kali
Level 47
God Stats
3W - 6L
1,500 SR
Queue Stats
59W - 66L
1,364 Elo+
Party 1
Bellona
Bellona
KianIsBad
Bellona
Level 120
God Stats
6W - 3L
1,805 SR
Queue Stats
376W - 346L
1,447 Elo+
Solo
Kuzenbo
Kuzenbo
XxL1oNxX5K
Kuzenbo
Level 47
God Stats
0W - 4L
1,500 SR
Queue Stats
135W - 111L
1,183 Elo+
Party 1
Team Averages
Level 73
1,535 SR
1,366 Elo+

VS

Team Averages
Level 100
1,657 SR
1,497 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Duke B UNIT
Fenrir
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 55L
1,519 Elo+
Party 2
He Bo
He Bo
FrostyKaulk
He Bo
Level 69
God Stats
2W - 2L
1,740 SR
Queue Stats
60W - 57L
1,400 Elo+
Solo
Surtr
Surtr
OrpheusYAWAH
Surtr
Level 130
God Stats
7W - 2L
1,699 SR
Queue Stats
145W - 127L
1,502 Elo+
Solo
Nut
Nut
xTheKingOfSmite
Nut
Level 120
God Stats
6W - 0L
1,845 SR
Queue Stats
19W - 10L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aimbot341
Izanami
7
0 / 2 / 0
4,005
572
797
3,133
856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
8
1 / 1 / 1
4,431
633
2,975
2,966
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
7
2 / 1 / 0
4,138
591
1,497
5,733
1,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
KianIsBad
Bellona
3
0 / 1 / 0
3,258
465
503
1,755
815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
XxL1oNxX5K
Kuzenbo
6
0 / 4 / 1
3,812
545
1,597
6,952
4,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 1 / 3
4,630
661
1,433
6,238
2,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
8
0 / 2 / 1
4,326
618
1,280
5,569
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 0 / 1
5,347
764
2,516
3,388
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
3 / 0 / 2
5,791
827
3,101
4,316
2,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
4 / 0 / 0
6,065
866
2,230
2,159
660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
9
9
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
3
1.5
L
Izanami
Aimbot341
Izanami
0
2
0
0
L
Tiamat
1
1
1
1.5
W
Fenrir
0
2
1
0.25
W
2
0
1
2.5
L
Kali
2
1
0
2
L
Bellona
KianIsBad
Bellona
0
1
0
0
W
3
0
2
4
L
Kuzenbo
XxL1oNxX5K
Kuzenbo
0
4
1
0.13
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,369
Damage
10,560
20,539
Taken
21,670
8,974
Mitigated
7,831
4,460
Healing
10,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,433
723
1,081
2,465
6,238
2,039
297
2,058
4,180
12,891
1,156
L
Izanami
Aimbot341
Izanami
797
676
0
186
3,133
856
0
199
2,934
0
18,237
L
Tiamat
2,975
428
0
1,368
2,966
1,100
0
1,505
1,461
22,299
0
W
Fenrir
1,280
557
0
2,946
5,569
1,676
0
453
5,116
0
27,413
W
2,516
69
0
1,284
3,388
776
203
1,138
2,250
30,969
0
L
Kali
1,497
584
0
1,417
5,733
1,787
0
1,354
4,305
0
21,764
L
Bellona
KianIsBad
Bellona
503
233
0
620
1,755
815
0
126
1,487
0
5,632
W
3,101
750
0
1,884
4,316
2,680
0
864
3,452
6,936
26,492
L
Kuzenbo
XxL1oNxX5K
Kuzenbo
1,597
809
0
869
6,952
4,416
0
1,576
5,228
9,679
0
W
2,230
1,449
0
764
2,159
660
702
59
2,100
0
37,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,644
Gold Earned
26,159
160
Minions Killed
284
0
Camps Cleared
0
634,356
Distance Traveled
692,000
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,630
661
31
4
0
130,407
0
L
Izanami
4,005
572
44
6
0
174,896
0
L
Tiamat
4,431
633
49
7
0
117,945
0
W
Fenrir
4,326
618
57
8
0
127,509
0
W
He Bo
5,347
764
69
10
0
137,992
1
L
Kali
4,138
591
34
5
0
163,420
0
L
Bellona
3,258
465
15
2
0
40,825
0
W
Surtr
5,791
827
54
8
0
148,497
0
L
Kuzenbo
3,812
545
18
3
0
137,270
0
W
Nut
6,065
866
73
10
0
147,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role