Player Matchup

Thor
Thor
Gurujet
Thor
Level 114
God Stats
5W - 1L
1,275 SR
Queue Stats
77W - 62L
1,526 Elo+
Party 2
Anhur
Anhur
Stone330
Anhur
Level 128
God Stats
5W - 3L
1,581 SR
Queue Stats
26W - 25L
1,439 Elo+
Party 1
Surtr
Surtr
TheRatWithAGat
Surtr
Level 28
God Stats
1W - 0L
1,735 SR
Queue Stats
74W - 60L
1,509 Elo+
Party 2
Janus
Janus
ThiccGinga
Janus
Level 104
God Stats
3W - 4L
1,403 SR
Queue Stats
94W - 89L
1,494 Elo+
Party 1
Bacchus
Bacchus
itzen
Bacchus
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 87L
1,503 Elo+
Party 1
Team Averages
Level 102
1,499 SR
1,495 Elo+

VS

Team Averages
Level 139
1,434 SR
1,474 Elo+
Discordia
Discordia
 
Discordia
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Juicy765
Ishtar
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 55L
1,418 Elo+
Party 3
Bacchus
Bacchus
TheFFDisc
Bacchus
Level 149
God Stats
19W - 26L
1,525 SR
Queue Stats
576W - 558L
1,517 Elo+
Solo
Guan Yu
Guan Yu
hornytadpole
Guan Yu
Level 140
God Stats
0W - 4L
1,140 SR
Queue Stats
43W - 73L
1,428 Elo+
Party 3
Cliodhna
Cliodhna
shrimpfryingrice
Cliodhna
Level 146
God Stats
2W - 2L
1,503 SR
Queue Stats
50W - 64L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Gurujet
Thor
11
4 / 0 / 4
6,214
565
4,441
8,422
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Stone330
Anhur
13
7 / 0 / 1
7,549
686
6,615
4,537
1,405
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

10
0 / 5 / 4
5,843
531
4,733
11,537
5,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Janus
12
1 / 0 / 3
6,844
622
4,674
3,695
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
itzen
Bacchus
9
5 / 1 / 6
6,860
624
7,047
8,826
6,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 3 / 0
5,810
528
3,308
6,097
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
Juicy765
Ishtar
9
0 / 5 / 0
5,049
459
1,291
7,658
1,280
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
TheFFDisc
Bacchus
10
4 / 2 / 2
6,209
564
7,680
7,814
4,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
hornytadpole
Guan Yu
6
0 / 4 / 1
4,584
417
1,433
10,534
4,069
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 3 / 2
5,925
539
5,186
8,627
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
17
Kills
6
6
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
3
0
0
W
Thor
Gurujet
Thor
4
0
4
6
L
Ishtar
Juicy765
Ishtar
0
5
0
0
W
Anhur
Stone330
Anhur
7
0
1
7.5
L
Bacchus
TheFFDisc
Bacchus
4
2
2
2.5
W
0
5
4
0.4
W
Janus
1
0
3
2.5
L
Guan Yu
hornytadpole
Guan Yu
0
4
1
0.13
W
Bacchus
itzen
Bacchus
5
1
6
8
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,510
Damage
18,898
37,017
Taken
40,730
17,146
Mitigated
14,563
11,284
Healing
11,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,308
119
0
1,526
6,097
1,699
0
2,064
3,943
43,966
0
W
Thor
Gurujet
Thor
4,441
1,065
0
2,651
8,422
2,951
0
1,535
6,759
0
43,624
L
Ishtar
Juicy765
Ishtar
1,291
787
0
1,318
7,658
1,280
0
492
7,166
0
25,217
W
Anhur
Stone330
Anhur
6,615
3,371
0
3,107
4,537
1,405
224
0
4,537
0
51,806
L
Bacchus
TheFFDisc
Bacchus
7,680
1,646
0
1,884
7,814
4,909
0
1,446
6,336
32,440
0
W
4,733
1,893
0
2,215
11,537
5,208
0
5,395
5,522
513
31,779
W
Janus
4,674
132
0
984
3,695
1,180
0
1,911
1,784
48,801
637
L
Guan Yu
hornytadpole
Guan Yu
1,433
228
875
2,568
10,534
4,069
0
5,069
5,349
0
7,441
W
Bacchus
itzen
Bacchus
7,047
1,754
0
2,327
8,826
6,402
0
1,323
7,427
16,886
0
L
5,186
2,044
0
3,357
8,627
2,606
0
2,554
5,989
0
36,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,310
Gold Earned
27,577
363
Minions Killed
276
0
Camps Cleared
0
1,149,368
Distance Traveled
1,057,043
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,810
528
90
8
0
197,156
0
W
Thor
6,214
565
69
6
0
257,230
0
L
Ishtar
5,049
459
56
5
0
197,891
0
W
Anhur
7,549
686
96
9
0
219,413
0
L
Bacchus
6,209
564
62
6
0
203,934
0
W
Surtr
5,843
531
63
6
0
198,843
0
W
Janus
6,844
622
117
11
0
232,162
1
L
Guan Yu
4,584
417
6
1
0
219,993
0
W
Bacchus
6,860
624
18
2
0
241,720
3
L
Cliodhna
5,925
539
62
6
0
238,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role