Player Matchup

Athena
Athena
Apôcalypse
Athena
Level 67
God Stats
2W - 3L
1,474 SR
Queue Stats
5W - 7L
1,429 Elo+
Solo
Janus
Janus
DARKUZZOLO
Janus
Level 181
God Stats
19W - 13L
1,733 SR
Queue Stats
330W - 315L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
Jslothking
Danzaburou
Level 124
God Stats
33W - 25L
1,527 SR
Queue Stats
437W - 426L
1,495 Elo+
Solo
Artio
Artio
Lionis90
Artio
Level 187
God Stats
3W - 7L
1,325 SR
Queue Stats
308W - 307L
1,433 Elo+
Party 1
Mercury
Mercury
MarxianGamer
Mercury
Level 46
God Stats
1W - 2L
1,365 SR
Queue Stats
42W - 51L
1,444 Elo+
Solo
Team Averages
Level 121
1,485 SR
1,446 Elo+

VS

Team Averages
Level 78
1,577 SR
1,459 Elo+
Cerberus
Cerberus
GOUMI76
Cerberus
Level 84
God Stats
8W - 6L
1,588 SR
Queue Stats
179W - 151L
1,479 Elo+
Solo
Ymir
Ymir
GuiMito_14
Ymir
Level 69
God Stats
15W - 8L
1,710 SR
Queue Stats
80W - 69L
1,462 Elo+
Solo
Persephone
Persephone
Kakuzu87
Persephone
Level 160
God Stats
15W - 19L
1,439 SR
Queue Stats
349W - 348L
1,457 Elo+
Solo
Medusa
Medusa
Meitain
Medusa
Level 18
God Stats
5W - 3L
1,540 SR
Queue Stats
134W - 158L
1,461 Elo+
Party 2
Jormungandr
Jormungandr
NamNamKun
Jormungandr
Level 57
God Stats
6W - 7L
1,609 SR
Queue Stats
115W - 126L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
2 / 5 / 3
6,629
474
6,342
16,721
15,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Janus
12
0 / 3 / 0
6,743
482
6,549
6,968
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Jslothking
Danzaburou
12
3 / 7 / 2
7,527
538
6,134
11,883
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Lionis90
Artio
11
1 / 7 / 1
6,695
478
4,134
12,647
7,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
MarxianGamer
Mercury
11
0 / 4 / 0
6,410
458
3,008
12,822
4,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GOUMI76
Cerberus
14
8 / 0 / 5
8,664
619
8,119
10,850
7,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
9 / 0 / 5
8,382
599
8,941
6,540
2,257
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
Kakuzu87
Persephone
14
3 / 0 / 11
9,093
650
12,930
9,237
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Meitain
Medusa
12
1 / 4 / 5
6,485
463
7,036
8,017
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
NamNamKun
Jormungandr
12
5 / 2 / 6
7,238
517
7,497
11,591
7,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
6
Kills
26
26
Deaths
6
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Athena
2
5
3
0.7
L
Janus
0
3
0
0
W
Cerberus
GOUMI76
Cerberus
8
0
5
10.5
W
9
0
5
11.5
L
Danzaburou
Jslothking
Danzaburou
3
7
2
0.57
W
Persephone
Kakuzu87
Persephone
3
0
11
8.5
L
Artio
Lionis90
Artio
1
7
1
0.21
L
Mercury
MarxianGamer
Mercury
0
4
0
0
W
Medusa
Meitain
Medusa
1
4
5
0.88
W
Jormungandr
NamNamKun
Jormungandr
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,167
Damage
44,523
61,041
Taken
46,235
32,977
Mitigated
22,765
9,205
Healing
13,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
6,342
1,714
239
1,338
16,721
15,673
0
10,125
6,596
14,314
0
L
Janus
6,549
204
0
1,485
6,968
2,286
0
5,692
1,276
49,364
0
W
Cerberus
GOUMI76
Cerberus
8,119
256
0
4,354
10,850
7,599
104
3,677
6,419
41,248
3,630
W
8,941
1,429
106
651
6,540
2,257
566
1,770
4,684
41,554
783
L
Danzaburou
Jslothking
Danzaburou
6,134
2,643
0
2,667
11,883
3,616
616
7,260
4,623
0
50,574
W
Persephone
Kakuzu87
Persephone
12,930
424
0
4,254
9,237
2,710
538
2,759
6,270
66,768
576
L
Artio
Lionis90
Artio
4,134
347
0
2,266
12,647
7,073
0
8,250
4,397
27,244
0
L
Mercury
MarxianGamer
Mercury
3,008
1,245
0
1,210
12,822
4,329
0
5,591
7,231
0
54,250
W
Medusa
Meitain
Medusa
7,036
3,307
0
1,133
8,017
2,364
1,307
2,500
5,413
0
31,568
W
Jormungandr
NamNamKun
Jormungandr
7,497
2,751
0
2,663
11,591
7,835
389
4,941
6,424
32,072
5,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,004
Gold Earned
39,862
330
Minions Killed
388
0
Camps Cleared
0
1,406,538
Distance Traveled
1,428,661
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,629
474
16
1
0
284,385
0
L
Janus
6,743
482
92
7
0
297,393
1
W
Cerberus
8,664
619
107
8
0
257,763
0
W
Ymir
8,382
599
65
5
0
313,089
3
L
Danzaburou
7,527
538
81
6
0
247,303
0
W
Persephone
9,093
650
123
9
0
286,979
0
L
Artio
6,695
478
50
4
0
257,819
0
L
Mercury
6,410
458
91
7
0
319,638
0
W
Medusa
6,485
463
46
3
0
278,095
0
W
Jormungandr
7,238
517
47
3
0
292,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role