Player Matchup

Zeus
Zeus
 
Zeus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
MAAXIMUSPRIME
Hel
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 178L
1,489 Elo+
Solo
Cerberus
Cerberus
Merlot409
Cerberus
Level 127
God Stats
5W - 1L
1,769 SR
Queue Stats
217W - 216L
1,523 Elo+
Party 1
Freya
Freya
TonyM0ntana7608
Freya
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
473W - 458L
1,485 Elo+
Solo
Ne Zha
Ne Zha
nhl_keissi
Ne Zha
Level 86
God Stats
4W - 3L
1,537 SR
Queue Stats
170W - 167L
1,526 Elo+
Party 1
Team Averages
Level 102
1,561 SR
1,505 Elo+

VS

Team Averages
Level 110
1,449 SR
1,454 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Bansato46
Hera
Level 105
God Stats
2W - 2L
1,679 SR
Queue Stats
41W - 59L
1,380 Elo+
Solo
Nut
Nut
KlionCalkuta
Nut
Level 126
God Stats
3W - 2L
1,282 SR
Queue Stats
53W - 60L
1,395 Elo+
Solo
Bakasura
Bakasura
sztanganabanie
Bakasura
Level 89
God Stats
1W - 4L
1,282 SR
Queue Stats
481W - 440L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
0 / 1 / 0
4,412
735
752
1,454
296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
3,388
565
1,962
2,249
498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Merlot409
Cerberus
6
0 / 1 / 0
3,795
633
2,642
6,721
3,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
4 / 0 / 0
4,824
804
3,588
3,313
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
nhl_keissi
Ne Zha
7
1 / 2 / 0
4,169
695
2,351
4,693
1,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
1 / 0 / 1
3,911
652
1,993
4,322
2,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
 
Erlang Shen
5
2 / 1 / 0
3,455
576
2,203
3,971
1,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hera
5
0 / 2 / 1
3,240
540
932
2,358
471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
1 / 0 / 1
3,549
592
4,842
3,842
1,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
4
0 / 2 / 0
3,166
528
440
3,422
1,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
5
Kills
4
4
Deaths
5
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
1
0
0
L
Sylvanus
 
Sylvanus
1
0
1
1.5
L
Erlang Shen
 
Erlang Shen
2
1
0
2
L
Hera
0
2
1
0.25
L
1
0
1
1.5
W
0
0
0
0
W
Cerberus
Merlot409
Cerberus
0
1
0
0
W
4
0
0
4
W
Ne Zha
nhl_keissi
Ne Zha
1
2
0
0.5
L
Bakasura
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,295
Damage
10,410
18,430
Taken
17,915
6,145
Mitigated
6,419
10,410
Healing
8,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
752
0
0
443
1,454
296
801
201
1,253
18,517
1,862
L
Sylvanus
 
Sylvanus
1,993
1,132
1,021
2,436
4,322
2,116
0
1,653
2,583
12,582
0
L
Erlang Shen
 
Erlang Shen
2,203
1,219
0
1,822
3,971
1,221
0
1,441
2,251
0
7,448
L
Hera
932
283
0
469
2,358
471
0
638
1,642
8,653
0
L
4,842
3,292
0
1,648
3,842
1,085
0
2,865
977
0
17,473
W
1,962
506
820
1,352
2,249
498
0
353
1,896
10,503
0
W
Cerberus
Merlot409
Cerberus
2,642
184
0
3,704
6,721
3,373
0
1,170
5,551
16,860
0
W
3,588
1,292
0
1,749
3,313
762
0
594
2,602
16,446
1,531
W
Ne Zha
nhl_keissi
Ne Zha
2,351
713
0
2,342
4,693
1,216
0
607
4,086
0
19,959
L
Bakasura
440
231
0
1,190
3,422
1,526
0
1,480
1,610
0
5,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,588
Gold Earned
17,321
188
Minions Killed
103
0
Camps Cleared
0
635,653
Distance Traveled
473,002
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,412
735
57
10
0
124,187
0
L
Sylvanus
3,911
652
16
3
0
99,699
2
L
Erlang Shen
3,455
576
16
3
0
115,037
0
L
Hera
3,240
540
20
3
0
87,629
0
L
Nut
3,549
592
31
5
0
96,620
0
W
Hel
3,388
565
17
3
0
115,811
0
W
Cerberus
3,795
633
49
8
0
140,532
0
W
Freya
4,824
804
28
5
0
115,269
0
W
Ne Zha
4,169
695
37
6
0
139,854
0
L
Bakasura
3,166
528
20
3
0
74,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role