Player Matchup

Camazotz
Camazotz
Diamond I
AnodyneDreams
Camazotz
Diamond I
Level 149
God Stats
5W - 4L
1,636 SR
Queue Stats
95W - 55L
2,631 MMR
Party 2
Martichoras
Martichoras
Masters
Benji8124
Martichoras
Masters
Level 155
God Stats
9W - 4L
1,770 SR
Queue Stats
454W - 444L
2,249 MMR
Solo
Agni
Agni
Platinum I
Esley_77
Agni
Platinum I
Level 116
God Stats
1W - 0L
1,423 SR
Queue Stats
84W - 65L
2,076 MMR
Solo
Vamana
Vamana
Diamond V
RankRobber
Vamana
Diamond V
Level 159
God Stats
9W - 7L
1,791 SR
Queue Stats
447W - 408L
2,048 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
Shuí
Sylvanus
Diamond IV
Level 128
God Stats
16W - 6L
1,706 SR
Queue Stats
61W - 47L
2,203 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,665 SR
2,241 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,678 SR
2,077 MMR
Charybdis
Charybdis
Diamond V
 
Charybdis
Diamond V
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum I
GreatCalf290536
Atlas
Platinum I
Level 132
God Stats
1W - 1L
1,756 SR
Queue Stats
100W - 86L
2,024 MMR
Party 1
Heimdallr
Heimdallr
Diamond III
Isacq
Heimdallr
Diamond III
Level 144
God Stats
4W - 2L
1,671 SR
Queue Stats
319W - 307L
2,279 MMR
Solo
Da Ji
Da Ji
Diamond IV
PHERN
Da Ji
Diamond IV
Level 159
God Stats
2W - 3L
1,714 SR
Queue Stats
192W - 171L
2,089 MMR
Party 1
Ne Zha
Ne Zha
Diamond I
Radussi
Ne Zha
Diamond I
Level 168
God Stats
6W - 6L
1,748 SR
Queue Stats
251W - 226L
2,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AnodyneDreams
Camazotz
15
8 / 2 / 2
8,352
642
6,496
11,566
3,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Martichoras
Benji8124
Martichoras
14
3 / 1 / 0
8,003
616
5,449
9,531
4,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
12
1 / 2 / 2
7,166
551
3,887
5,783
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
RankRobber
Vamana
14
6 / 1 / 3
9,369
721
9,626
12,226
11,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sylvanus
Shuí
Sylvanus
12
0 / 0 / 6
7,529
579
3,959
9,753
7,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
MedusaChang'eNu WaCu Chulainn

VS

Bans
BakasuraSun WukongAthenaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 7 / 0
6,644
511
5,870
11,257
3,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 2 / 2
7,088
545
4,350
7,334
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Isacq
Heimdallr
11
0 / 2 / 1
6,162
474
4,883
7,634
2,637
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
PHERN
Da Ji
11
3 / 6 / 1
6,332
487
5,301
11,511
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
Radussi
Ne Zha
11
0 / 1 / 2
6,391
492
5,438
9,822
6,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
18
Kills
6
6
Deaths
18
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
7
0
0.14
W
Camazotz
AnodyneDreams
Camazotz
8
2
2
4.5
W
Martichoras
Benji8124
Martichoras
3
1
0
3
W
Agni
1
2
2
1
L
2
2
2
1.5
L
Heimdallr
Isacq
Heimdallr
0
2
1
0.25
L
Da Ji
PHERN
Da Ji
3
6
1
0.58
L
Ne Zha
Radussi
Ne Zha
0
1
2
1
W
Vamana
RankRobber
Vamana
6
1
3
7.5
W
Sylvanus
Shuí
Sylvanus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,417
Damage
25,842
48,859
Taken
47,558
28,321
Mitigated
18,663
20,369
Healing
13,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,870
3,605
0
3,489
11,257
3,366
0
0
10,700
0
43,243
W
Camazotz
AnodyneDreams
Camazotz
6,496
1,617
0
6,213
11,566
3,565
367
1,033
10,417
0
59,739
W
Martichoras
Benji8124
Martichoras
5,449
1,644
0
2,750
9,531
4,045
585
320
9,171
0
64,031
W
Agni
3,887
404
0
591
5,783
1,648
229
1,640
3,879
46,500
0
L
4,350
1,367
0
725
7,334
2,960
0
1,812
5,267
39,039
1,059
L
Heimdallr
Isacq
Heimdallr
4,883
2,302
0
3,265
7,634
2,637
0
1,430
6,194
0
45,714
L
Da Ji
PHERN
Da Ji
5,301
1,623
0
3,410
11,511
3,617
0
1,068
10,173
0
37,740
L
Ne Zha
Radussi
Ne Zha
5,438
1,333
0
3,064
9,822
6,083
0
2,884
6,766
0
34,519
W
Vamana
RankRobber
Vamana
9,626
4,598
0
4,414
12,226
11,417
192
0
12,226
0
64,277
W
Sylvanus
Shuí
Sylvanus
3,959
809
2,254
4,147
9,753
7,646
58
738
8,903
14,525
2,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,419
Gold Earned
32,617
463
Minions Killed
384
0
Camps Cleared
0
1,382,375
Distance Traveled
1,283,184
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,644
511
87
7
0
228,718
0
W
Camazotz
8,352
642
103
8
0
309,803
0
W
Martichoras
8,003
616
132
10
0
257,006
2
W
Agni
7,166
551
103
8
0
274,687
1
L
Atlas
7,088
545
92
7
0
254,721
0
L
Heimdallr
6,162
474
84
6
0
251,991
1
L
Da Ji
6,332
487
68
5
0
270,856
3
L
Ne Zha
6,391
492
53
4
0
276,898
2
W
Vamana
9,369
721
106
8
0
242,432
0
W
Sylvanus
7,529
579
19
1
0
298,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role