Player Matchup

Sol
Sol
Silver III
Classicalpudding
Sol
Silver III
Level 118
God Stats
22W - 22L
1,473 SR
Queue Stats
105W - 168L
935 MMR
Party 1
Erlang Shen
Erlang Shen
Silver III
FrivolousRain3
Erlang Shen
Silver III
Level 107
God Stats
7W - 6L
1,607 SR
Queue Stats
424W - 512L
926 MMR
Solo
Chiron
Chiron
Silver III
Old-King-Bone
Chiron
Silver III
Level 121
God Stats
2W - 1L
1,512 SR
Queue Stats
106W - 167L
963 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,531 SR
942 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,457 SR
909 MMR
Lancelot
Lancelot
Silver V
CoronelAyuso
Lancelot
Silver V
Level 134
God Stats
2W - 3L
1,646 SR
Queue Stats
12W - 23L
1,130 MMR
Solo
Mercury
Mercury
Silver III
NASTYNate909966
Mercury
Silver III
Level 55
God Stats
0W - 2L
1,265 SR
Queue Stats
62W - 93L
817 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
OkayTitan932002
Ah Muzen Cab
Silver III
Level 155
God Stats
28W - 58L
1,459 SR
Queue Stats
878W - 1,097L
780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 10
11,474
820
7,694
11,388
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
FrivolousRain3
Erlang Shen
17
6 / 1 / 2
11,977
856
12,068
19,978
21,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

18
6 / 4 / 5
12,200
871
8,041
12,645
9,258
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AchillesCthulhuHeraKuzenbo

VS

Bans
BacchusVulcanMauiZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CoronelAyuso
Lancelot
18
5 / 6 / 2
11,563
826
12,335
16,116
7,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 0 / 0
7,808
558
0
0
0
Ah Muzen Cab
OkayTitan932002
Ah Muzen Cab
17
2 / 8 / 5
11,080
791
12,150
16,509
6,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
14
Kills
7
8
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
L
Lancelot
CoronelAyuso
Lancelot
5
6
2
1
W
Erlang Shen
FrivolousRain3
Erlang Shen
6
1
2
7
L
0
0
0
0
L
Ah Muzen Cab
OkayTitan932002
Ah Muzen Cab
2
8
5
0.56
W
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,803
Damage
24,485
44,011
Taken
32,625
34,639
Mitigated
14,085
14,095
Healing
3,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,694
1,851
450
4,630
11,388
3,384
1,757
20
11,368
29,340
271
L
Lancelot
CoronelAyuso
Lancelot
12,335
1,850
15
575
16,116
7,600
0
4,096
11,554
0
32,203
W
Erlang Shen
FrivolousRain3
Erlang Shen
12,068
6,254
0
7,136
19,978
21,997
835
0
19,978
0
38,784
L
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
OkayTitan932002
Ah Muzen Cab
12,150
5,819
0
2,410
16,509
6,485
0
3,492
12,439
0
41,776
W
8,041
2,635
610
1,269
12,645
9,258
2,156
0
12,579
0
32,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,651
Gold Earned
30,451
157
Minions Killed
87
0
Camps Cleared
0
756,751
Distance Traveled
456,819
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,474
820
56
4
0
241,471
4
L
Lancelot
11,563
826
27
2
0
281,930
0
W
Erlang Shen
11,977
856
52
4
0
288,976
0
L
Mercury
7,808
558
0
0
0
908
0
L
Ah Muzen Cab
11,080
791
60
4
0
173,981
0
W
Chiron
12,200
871
49
4
0
226,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role