Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Auriazul24
Baron Samedi
Level 149
God Stats
2W - 0L
1,688 SR
Queue Stats
227W - 231L
1,508 Elo+
Party 1
Merlin
Merlin
NFA Wolfrott
Merlin
Level 82
God Stats
14W - 8L
1,503 SR
Queue Stats
703W - 725L
1,444 Elo+
Party 1
Hercules
Hercules
pamelajahel
Hercules
Level 85
God Stats
3W - 2L
1,496 SR
Queue Stats
242W - 255L
1,505 Elo+
Party 1
Team Averages
Level 115
1,537 SR
1,491 Elo+

VS

Team Averages
Level 135
1,622 SR
1,480 Elo+
Artio
Artio
 
Artio
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
EzequielWapillo
Hera
Level 157
God Stats
9W - 5L
1,726 SR
Queue Stats
209W - 220L
1,450 Elo+
Solo
Geb
Geb
FramedTax64858
Geb
Level 124
God Stats
2W - 1L
1,680 SR
Queue Stats
195W - 190L
1,582 Elo+
Solo
He Bo
He Bo
OlDirtyHaze
He Bo
Level 125
God Stats
7W - 13L
1,702 SR
Queue Stats
611W - 651L
1,484 Elo+
Solo
Ah Puch
Ah Puch
Thepistolon1
Ah Puch
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 1 / 0
5,909
1,182
1,206
4,533
3,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
 
Osiris
9
0 / 2 / 0
5,590
1,118
880
4,612
2,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Auriazul24
Baron Samedi
9
0 / 1 / 0
5,671
1,134
729
1,521
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
11
0 / 0 / 0
6,288
1,258
75
2,525
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
pamelajahel
Hercules
9
0 / 1 / 0
5,676
1,135
0
4,990
3,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
1
0 / 0 / 0
1,200
240
0
0
0
1
0 / 0 / 0
1,200
240
0
0
0
5
0 / 0 / 0
4,200
840
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
3 / 0 / 1
5,776
1,155
1,080
1,809
833
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Puch
Thepistolon1
Ah Puch
12
1 / 0 / 2
5,337
1,067
1,211
1,324
441
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
0
0
W
Osiris
 
Osiris
0
2
0
0
L
Artio
 
Artio
0
0
0
0
W
Baron Samedi
Auriazul24
Baron Samedi
0
1
0
0
L
0
0
0
0
L
0
0
0
0
W
Merlin
0
0
0
0
L
3
0
1
3.5
L
Ah Puch
Thepistolon1
Ah Puch
1
0
2
2
W
Hercules
pamelajahel
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,890
Damage
2,291
18,181
Taken
3,133
11,617
Mitigated
1,274
6,539
Healing
1,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,206
355
1,006
838
4,533
3,673
1,179
840
3,693
5,220
0
W
Osiris
 
Osiris
880
225
449
375
4,612
2,976
846
232
4,380
0
3,800
L
Artio
 
Artio
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Auriazul24
Baron Samedi
729
0
545
10
1,521
985
2,310
246
1,275
9,247
0
L
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
75
0
106
783
2,525
764
1,608
704
1,821
7,599
0
L
1,080
220
20
945
1,809
833
0
1,176
596
3,142
102
L
Ah Puch
Thepistolon1
Ah Puch
1,211
89
0
159
1,324
441
0
834
453
7,993
0
W
Hercules
pamelajahel
Hercules
0
0
291
2,136
4,990
3,219
1,422
230
4,760
0
3,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,134
Gold Earned
17,713
59
Minions Killed
17
0
Camps Cleared
0
393,855
Distance Traveled
170,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,909
1,182
9
2
0
82,037
0
W
Osiris
5,590
1,118
3
1
0
88,708
0
L
Artio
1,200
240
0
0
0
0
0
W
Baron Samedi
5,671
1,134
16
3
0
76,036
0
L
Hera
1,200
240
0
0
0
0
0
L
Geb
4,200
840
0
0
0
0
0
W
Merlin
6,288
1,258
27
5
0
58,505
0
L
He Bo
5,776
1,155
8
2
0
69,889
0
L
Ah Puch
5,337
1,067
9
2
0
100,871
0
W
Hercules
5,676
1,135
4
1
0
88,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role