Player Matchup

Ra
Ra
 
Ra
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
ALPHA--110
King Arthur
Level 113
God Stats
5W - 4L
1,749 SR
Queue Stats
62W - 65L
1,522 Elo+
Solo
Hou Yi
Hou Yi
Brada420
Hou Yi
Level 77
God Stats
26W - 11L
1,592 SR
Queue Stats
34W - 20L
1,553 Elo+
Solo
Ares
Ares
LLTKQ
Ares
Level 118
God Stats
17W - 8L
1,674 SR
Queue Stats
299W - 260L
1,491 Elo+
Party 1
Team Averages
Level 126
1,603 SR
1,513 Elo+

VS

Team Averages
Level 92
1,602 SR
1,519 Elo+
Medusa
Medusa
Erickson204
Medusa
Level 124
God Stats
25W - 15L
1,663 SR
Queue Stats
153W - 144L
1,535 Elo+
Solo
Charybdis
Charybdis
MOTedjRaAUh
Charybdis
Level 60
God Stats
3W - 3L
1,500 SR
Queue Stats
198W - 169L
1,526 Elo+
Party 2
Ne Zha
Ne Zha
PeleSwampAss
Ne Zha
Level 53
God Stats
4W - 4L
1,708 SR
Queue Stats
84W - 71L
1,528 Elo+
Party 2
Kuzenbo
Kuzenbo
literary-zigzag9
Kuzenbo
Level 158
God Stats
5W - 7L
1,655 SR
Queue Stats
643W - 602L
1,476 Elo+
Solo
Cthulhu
Cthulhu
p3nuttbutt3r
Cthulhu
Level 66
God Stats
4W - 5L
1,485 SR
Queue Stats
93W - 72L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 1 / 4
6,421
642
4,441
4,706
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
 
Artemis
11
3 / 2 / 2
5,832
583
6,274
5,760
1,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ALPHA--110
King Arthur
11
3 / 0 / 1
6,469
647
7,283
9,742
6,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
Brada420
Hou Yi
11
2 / 1 / 5
5,742
574
4,126
6,851
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
LLTKQ
Ares
8
0 / 3 / 2
4,742
474
2,936
9,567
4,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 3 / 0
5,183
518
3,628
6,330
1,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
MOTedjRaAUh
Charybdis
10
4 / 3 / 0
5,716
572
5,118
7,384
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
11
1 / 2 / 3
5,451
545
4,335
7,986
3,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 1 / 3
6,028
603
2,546
7,629
6,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cthulhu
p3nuttbutt3r
Cthulhu
9
0 / 2 / 0
5,171
517
4,441
10,447
7,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
11
Kills
7
7
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
4
5
W
Artemis
 
Artemis
3
2
2
2
W
King Arthur
ALPHA--110
King Arthur
3
0
1
3.5
W
Hou Yi
Brada420
Hou Yi
2
1
5
4.5
L
Medusa
0
3
0
0
W
Ares
LLTKQ
Ares
0
3
2
0.33
L
Charybdis
MOTedjRaAUh
Charybdis
4
3
0
1.33
L
Ne Zha
1
2
3
1.25
L
2
1
3
3.5
L
Cthulhu
p3nuttbutt3r
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,060
Damage
20,068
36,626
Taken
39,776
16,404
Mitigated
21,328
9,592
Healing
11,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,441
30
245
1,551
4,706
1,501
40
547
4,159
39,784
0
W
Artemis
 
Artemis
6,274
2,285
0
1,640
5,760
1,675
0
189
5,571
0
40,241
W
King Arthur
ALPHA--110
King Arthur
7,283
1,717
0
1,938
9,742
6,494
0
3,153
6,078
0
41,234
W
Hou Yi
Brada420
Hou Yi
4,126
1,016
0
2,179
6,851
2,382
0
1,199
5,652
0
39,576
L
Medusa
3,628
915
0
903
6,330
1,969
0
2,285
3,727
0
39,446
W
Ares
LLTKQ
Ares
2,936
229
0
2,039
9,567
4,352
0
1,319
8,248
10,788
0
L
Charybdis
MOTedjRaAUh
Charybdis
5,118
2,528
0
2,886
7,384
2,119
102
337
7,007
0
40,654
L
Ne Zha
4,335
1,283
0
1,484
7,986
3,024
0
1,634
6,330
0
35,724
L
2,546
899
0
2,915
7,629
6,753
11
1,850
5,652
16,806
0
L
Cthulhu
p3nuttbutt3r
Cthulhu
4,441
807
57
3,602
10,447
7,463
0
612
9,683
31,140
1,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,206
Gold Earned
27,549
301
Minions Killed
290
0
Camps Cleared
0
1,011,831
Distance Traveled
1,039,574
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,421
642
79
8
0
205,257
3
W
Artemis
5,832
583
68
7
0
182,838
0
W
King Arthur
6,469
647
65
7
0
199,827
2
W
Hou Yi
5,742
574
74
7
0
213,290
0
L
Medusa
5,183
518
73
7
0
202,268
1
W
Ares
4,742
474
15
2
0
210,619
5
L
Charybdis
5,716
572
77
8
0
183,776
2
L
Ne Zha
5,451
545
57
6
0
232,457
0
L
Kuzenbo
6,028
603
17
2
0
218,531
0
L
Cthulhu
5,171
517
66
7
0
202,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role