Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Gh9st
Cupid
Level 148
God Stats
15W - 9L
1,844 SR
Queue Stats
195W - 118L
1,602 Elo+
Solo
Kumbhakarna
Kumbhakarna
Spaghetti_Lord__
Kumbhakarna
Level 159
God Stats
1W - 1L
1,347 SR
Queue Stats
136W - 134L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
XSplashDaddyX
Zhong Kui
Level 154
God Stats
11W - 8L
1,647 SR
Queue Stats
115W - 112L
1,499 Elo+
Solo
Neith
Neith
jypty
Neith
Level 122
God Stats
10W - 8L
1,640 SR
Queue Stats
131W - 99L
1,495 Elo+
Solo
Team Averages
Level 147
1,596 SR
1,514 Elo+

VS

Team Averages
Level 143
1,624 SR
1,531 Elo+
Sun Wukong
Sun Wukong
DaMiAn2210
Sun Wukong
Level 127
God Stats
2W - 1L
1,857 SR
Queue Stats
88W - 72L
1,530 Elo+
Solo
Ah Puch
Ah Puch
Demian17
Ah Puch
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 136L
1,569 Elo+
Party 1
Apollo
Apollo
Donut1Master
Apollo
Level 155
God Stats
2W - 1L
1,465 SR
Queue Stats
153W - 136L
1,569 Elo+
Party 1
Pele
Pele
newnew6
Pele
Level 148
God Stats
2W - 0L
1,747 SR
Queue Stats
90W - 73L
1,498 Elo+
Solo
Kuzenbo
Kuzenbo
xXxOv3rkill
Kuzenbo
Level 158
God Stats
11W - 10L
1,553 SR
Queue Stats
199W - 190L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
0 / 7 / 0
5,571
429
1,300
9,629
5,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
Gh9st
Cupid
14
1 / 3 / 0
7,552
581
8,093
11,216
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Spaghetti_Lord__
Kumbhakarna
10
2 / 4 / 0
6,260
482
4,196
8,803
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
XSplashDaddyX
Zhong Kui
12
1 / 3 / 2
6,735
518
8,524
10,076
6,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
jypty
Neith
11
1 / 7 / 1
6,813
524
3,601
10,459
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaMiAn2210
Sun Wukong
15
2 / 0 / 1
9,188
707
6,054
10,601
7,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Demian17
Ah Puch
13
3 / 4 / 5
7,743
596
6,189
7,089
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
14
10 / 0 / 0
9,353
719
8,063
4,461
1,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
newnew6
Pele
16
6 / 0 / 3
8,601
662
5,287
10,573
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
xXxOv3rkill
Kuzenbo
12
2 / 1 / 9
7,970
613
8,064
8,118
9,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
5
Kills
23
24
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
7
0
0
W
Sun Wukong
DaMiAn2210
Sun Wukong
2
0
1
2.5
W
Ah Puch
Demian17
Ah Puch
3
4
5
1.38
W
Apollo
10
0
0
10
L
Cupid
Gh9st
Cupid
1
3
0
0.33
L
Kumbhakarna
Spaghetti_Lord__
Kumbhakarna
2
4
0
0.5
L
Zhong Kui
XSplashDaddyX
Zhong Kui
1
3
2
0.67
L
Neith
jypty
Neith
1
7
1
0.21
W
Pele
newnew6
Pele
6
0
3
7.5
W
Kuzenbo
xXxOv3rkill
Kuzenbo
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,714
Damage
33,657
50,183
Taken
40,842
21,067
Mitigated
23,369
16,968
Healing
12,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
1,300
381
399
2,196
9,629
5,188
0
2,663
6,966
21,527
0
W
Sun Wukong
DaMiAn2210
Sun Wukong
6,054
1,259
0
1,200
10,601
7,466
0
250
10,351
0
72,846
W
Ah Puch
Demian17
Ah Puch
6,189
285
0
1,017
7,089
1,902
186
5,167
1,662
45,413
1,737
W
Apollo
8,063
4,584
0
2,741
4,461
1,529
334
285
4,176
0
70,197
L
Cupid
Gh9st
Cupid
8,093
4,556
0
6,556
11,216
3,841
0
0
11,216
0
62,895
L
Kumbhakarna
Spaghetti_Lord__
Kumbhakarna
4,196
1,173
0
730
8,803
3,235
0
4,200
4,603
31,705
3,064
L
Zhong Kui
XSplashDaddyX
Zhong Kui
8,524
1,204
0
4,532
10,076
6,258
0
3,933
6,143
50,417
1,302
L
Neith
jypty
Neith
3,601
729
0
2,555
10,459
2,545
0
2,995
7,464
0
42,527
W
Pele
newnew6
Pele
5,287
1,022
0
4,828
10,573
3,370
0
4,813
5,608
0
70,617
W
Kuzenbo
xXxOv3rkill
Kuzenbo
8,064
3,334
0
2,798
8,118
9,102
425
3,137
4,981
23,006
644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,931
Gold Earned
42,855
419
Minions Killed
486
0
Camps Cleared
0
1,255,970
Distance Traveled
1,385,590
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,571
429
44
3
0
252,577
2
W
Sun Wukong
9,188
707
136
10
0
271,022
3
W
Ah Puch
7,743
596
83
6
0
256,417
3
W
Apollo
9,353
719
130
10
0
283,432
3
L
Cupid
7,552
581
124
10
0
270,579
0
L
Kumbhakarna
6,260
482
71
5
0
203,570
2
L
Zhong Kui
6,735
518
95
7
0
291,220
0
L
Neith
6,813
524
85
7
0
238,024
0
W
Pele
8,601
662
116
9
0
311,370
0
W
Kuzenbo
7,970
613
21
2
0
263,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role