Player Matchup

Neith
Neith
BioShawk
Neith
Level 86
God Stats
11W - 8L
1,504 SR
Queue Stats
75W - 64L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
Earthscar1738
Zhong Kui
Level 121
God Stats
3W - 6L
1,361 SR
Queue Stats
168W - 190L
1,491 Elo+
Party 2
Hercules
Hercules
MinusMicrobe3
Hercules
Level 156
God Stats
9W - 7L
1,617 SR
Queue Stats
355W - 355L
1,508 Elo+
Party 2
Jormungandr
Jormungandr
ZenMartian
Jormungandr
Level 230
God Stats
16W - 27L
1,311 SR
Queue Stats
798W - 746L
1,495 Elo+
Solo
Ymir
Ymir
alpha x zombie
Ymir
Level 146
God Stats
5W - 3L
1,617 SR
Queue Stats
8W - 8L
1,461 Elo+
Party 1
Team Averages
Level 148
1,482 SR
1,491 Elo+

VS

Team Averages
Level 92
1,550 SR
1,537 Elo+
Achilles
Achilles
 
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
MOTedjRaAUh
Geb
Level 60
God Stats
22W - 19L
1,548 SR
Queue Stats
198W - 169L
1,539 Elo+
Party 3
Bakasura
Bakasura
PeleSwampAss
Bakasura
Level 53
God Stats
1W - 2L
1,695 SR
Queue Stats
84W - 71L
1,540 Elo+
Party 3
Persephone
Persephone
alvines
Persephone
Level 158
God Stats
27W - 31L
1,632 SR
Queue Stats
189W - 190L
1,564 Elo+
Solo
Danzaburou
Danzaburou
p3nuttbutt3r
Danzaburou
Level 66
God Stats
4W - 11L
1,373 SR
Queue Stats
93W - 72L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BioShawk
Neith
10
2 / 0 / 2
5,360
536
3,006
3,576
943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Zhong Kui
Earthscar1738
Zhong Kui
10
3 / 1 / 9
5,960
596
4,841
6,244
3,787
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hercules
MinusMicrobe3
Hercules
11
5 / 1 / 4
6,212
621
5,746
7,200
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
ZenMartian
Jormungandr
11
2 / 0 / 0
6,856
686
3,103
6,525
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 1 / 7
5,917
592
1,935
5,211
3,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 1 / 1
4,789
479
2,906
6,216
4,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

7
0 / 4 / 0
4,509
451
2,342
7,397
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
PeleSwampAss
Bakasura
6
0 / 5 / 3
4,458
446
1,893
7,980
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Persephone
alvines
Persephone
10
1 / 2 / 1
5,633
563
4,700
4,259
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
p3nuttbutt3r
Danzaburou
11
1 / 2 / 0
6,301
630
2,895
4,791
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
3
3
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
1
1
1.5
W
Neith
BioShawk
Neith
2
0
2
3
W
Zhong Kui
Earthscar1738
Zhong Kui
3
1
9
7.5
L
0
4
0
0
W
Hercules
MinusMicrobe3
Hercules
5
1
4
7
L
Bakasura
PeleSwampAss
Bakasura
0
5
3
0.3
W
Jormungandr
ZenMartian
Jormungandr
2
0
0
2
W
2
1
7
5.5
L
Persephone
alvines
Persephone
1
2
1
0.75
L
Danzaburou
p3nuttbutt3r
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,631
Damage
14,736
28,756
Taken
30,643
16,500
Mitigated
14,805
15,707
Healing
8,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,906
959
0
3,608
6,216
4,950
0
3,072
3,144
0
18,737
W
Neith
BioShawk
Neith
3,006
1,142
0
1,807
3,576
943
0
240
3,336
0
32,473
W
Zhong Kui
Earthscar1738
Zhong Kui
4,841
706
0
3,546
6,244
3,787
0
3,191
3,053
29,858
1,246
L
2,342
572
0
741
7,397
4,377
0
2,671
4,726
10,955
0
W
Hercules
MinusMicrobe3
Hercules
5,746
1,952
0
4,466
7,200
2,570
0
1,732
5,353
0
40,803
L
Bakasura
PeleSwampAss
Bakasura
1,893
1,531
0
1,406
7,980
2,578
0
1,552
6,428
0
18,400
W
Jormungandr
ZenMartian
Jormungandr
3,103
1,183
0
3,592
6,525
5,988
39
181
6,344
44,340
3,745
W
1,935
805
269
2,027
5,211
3,212
0
1,698
3,486
19,011
731
L
Persephone
alvines
Persephone
4,700
346
0
1,350
4,259
1,050
0
1,533
2,714
34,686
0
L
Danzaburou
p3nuttbutt3r
Danzaburou
2,895
1,062
0
1,822
4,791
1,850
165
939
3,852
0
45,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,305
Gold Earned
25,690
321
Minions Killed
246
0
Camps Cleared
0
1,010,607
Distance Traveled
1,010,445
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,789
479
33
3
0
188,292
5
W
Neith
5,360
536
48
5
0
193,767
0
W
Zhong Kui
5,960
596
55
6
0
207,035
2
L
Geb
4,509
451
17
2
0
206,404
5
W
Hercules
6,212
621
84
8
0
240,321
1
L
Bakasura
4,458
446
36
4
0
219,986
0
W
Jormungandr
6,856
686
96
10
0
157,549
1
W
Ymir
5,917
592
38
4
0
211,935
4
L
Persephone
5,633
563
74
7
0
193,965
4
L
Danzaburou
6,301
630
86
9
0
201,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role