Player Matchup

Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AptOG Frosty
Osiris
Level 81
God Stats
4W - 3L
1,729 SR
Queue Stats
52W - 56L
1,385 Elo+
Solo
Eset
Eset
KiOfAlKi
Eset
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,460 Elo+
Solo
Arachne
Arachne
SheLovezShaun
Arachne
Level 64
God Stats
10W - 8L
1,490 SR
Queue Stats
95W - 108L
1,402 Elo+
Solo
Ishtar
Ishtar
Z-DeeCIm3_TaT3-z
Ishtar
Level 126
God Stats
2W - 1L
1,556 SR
Queue Stats
107W - 90L
1,494 Elo+
Solo
Team Averages
Level 107
1,555 SR
1,448 Elo+

VS

Team Averages
Level 60
1,540 SR
1,362 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Drewski71266
Hun Batz
Level 101
God Stats
10W - 4L
1,566 SR
Queue Stats
40W - 33L
1,442 Elo+
Party 1
Ymir
Ymir
SaggeyBawlzII
Ymir
Level 47
God Stats
4W - 4L
1,635 SR
Queue Stats
50W - 69L
1,345 Elo+
Solo
Anubis
Anubis
XGN ash3401
Anubis
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 31L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
west-sauce1
Danzaburou
Level 29
God Stats
0W - 8L
1,500 SR
Queue Stats
18W - 36L
1,098 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 1 / 1
3,638
606
2,913
1,553
299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
7
1 / 0 / 0
4,511
752
519
2,818
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
5
0 / 1 / 0
3,491
582
356
2,701
892
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
6
0 / 2 / 0
3,419
570
375
4,774
1,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

5
0 / 0 / 0
3,408
568
270
1,471
330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
2
0 / 1 / 0
2,777
463
0
940
278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Drewski71266
Hun Batz
6
2 / 1 / 1
3,673
612
2,169
3,491
817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 1
3,833
639
645
2,914
1,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
6
1 / 0 / 3
3,724
621
1,429
2,206
662
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
west-sauce1
Danzaburou
2
0 / 0 / 0
2,678
446
0
218
31
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
4
4
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
1
0.5
L
Guan Yu
 
Guan Yu
0
1
0
0
W
Osiris
1
0
0
1
L
Hun Batz
Drewski71266
Hun Batz
2
1
1
2.5
W
Eset
0
1
0
0
L
1
0
1
1.5
W
Arachne
0
2
0
0
L
Anubis
1
0
3
2.5
W
0
0
0
0
L
Danzaburou
west-sauce1
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,433
Damage
4,243
13,317
Taken
9,769
4,166
Mitigated
2,936
3,866
Healing
3,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,913
44
0
80
1,553
299
0
295
1,258
16,011
551
L
Guan Yu
 
Guan Yu
0
0
0
0
940
278
0
0
940
0
2,489
W
Osiris
519
379
0
1,581
2,818
1,480
355
0
2,818
0
21,326
L
Hun Batz
Drewski71266
Hun Batz
2,169
683
0
1,518
3,491
817
0
880
2,447
0
15,195
W
Eset
356
29
12
873
2,701
892
0
245
2,456
13,095
0
L
645
310
0
930
2,914
1,148
0
1,036
1,720
6,353
0
W
Arachne
375
230
0
662
4,774
1,165
0
1,424
3,350
0
18,658
L
Anubis
1,429
46
0
1,057
2,206
662
0
755
1,235
17,543
0
W
270
188
0
658
1,471
330
0
110
1,361
0
12,058
L
Danzaburou
west-sauce1
Danzaburou
0
0
0
0
218
31
0
0
218
0
1,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,467
Gold Earned
16,685
135
Minions Killed
94
0
Camps Cleared
0
492,432
Distance Traveled
439,240
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,638
606
28
5
0
117,121
2
L
Guan Yu
2,777
463
8
1
0
26,929
0
W
Osiris
4,511
752
34
6
0
71,009
0
L
Hun Batz
3,673
612
27
5
0
149,880
0
W
Eset
3,491
582
17
3
0
78,915
0
L
Ymir
3,833
639
19
3
0
128,387
2
W
Arachne
3,419
570
35
6
0
131,539
0
L
Anubis
3,724
621
37
6
0
109,349
0
W
Ishtar
3,408
568
21
4
0
93,848
0
L
Danzaburou
2,678
446
3
1
0
24,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role