Player Matchup

Artemis
Artemis
Mrnova1234
Artemis
Level 134
God Stats
59W - 41L
1,687 SR
Queue Stats
179W - 144L
1,580 Elo+
Solo
Nu Wa
Nu Wa
RodrigoTM19
Nu Wa
Level 190
God Stats
5W - 8L
1,630 SR
Queue Stats
307W - 337L
1,492 Elo+
Party 1
Lancelot
Lancelot
TheGodTheo
Lancelot
Level 146
God Stats
6W - 3L
1,635 SR
Queue Stats
60W - 71L
1,494 Elo+
Party 1
Shiva
Shiva
TigerDukTM92
Shiva
Level 168
God Stats
10W - 11L
1,536 SR
Queue Stats
96W - 80L
1,565 Elo+
Party 1
Sobek
Sobek
ben-dover0409
Sobek
Level 59
God Stats
5W - 4L
1,629 SR
Queue Stats
159W - 157L
1,546 Elo+
Solo
Team Averages
Level 139
1,623 SR
1,536 Elo+

VS

Team Averages
Level 99
1,670 SR
1,551 Elo+
Artemis
Artemis
FreeBowling
Artemis
Level 129
God Stats
1W - 3L
1,719 SR
Queue Stats
297W - 315L
1,576 Elo+
Party 2
Ganesha
Ganesha
Grammblle
Ganesha
Level 68
God Stats
10W - 9L
1,740 SR
Queue Stats
33W - 32L
1,524 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PartNephilim
Kumbhakarna
Level 88
God Stats
37W - 26L
1,556 SR
Queue Stats
152W - 132L
1,571 Elo+
Solo
Shiva
Shiva
ThySauceyBoi
Shiva
Level 140
God Stats
3W - 10L
1,527 SR
Queue Stats
245W - 295L
1,492 Elo+
Party 2
Ne Zha
Ne Zha
ValorVoid
Ne Zha
Level 69
God Stats
3W - 3L
1,806 SR
Queue Stats
50W - 48L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mrnova1234
Artemis
13
2 / 0 / 2
6,625
602
5,829
6,954
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 2 / 6
7,405
673
9,705
5,458
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
TheGodTheo
Lancelot
13
10 / 0 / 4
7,636
694
9,337
8,410
3,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 1 / 0
7,263
660
4,290
8,740
4,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 1 / 4
5,610
510
3,189
8,366
4,244
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FreeBowling
Artemis
11
1 / 0 / 0
5,920
538
5,136
5,953
1,524
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Grammblle
Ganesha
9
0 / 4 / 2
5,605
510
2,086
11,160
5,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
PartNephilim
Kumbhakarna
11
2 / 2 / 0
5,703
518
2,305
8,000
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 0
6,247
568
5,977
9,200
5,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
ValorVoid
Ne Zha
9
0 / 10 / 1
4,866
442
4,156
12,116
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
20
Kills
4
4
Deaths
20
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
FreeBowling
Artemis
1
0
0
1
L
Ganesha
Grammblle
Ganesha
0
4
2
0.25
W
Artemis
Mrnova1234
Artemis
2
0
2
3
L
Kumbhakarna
PartNephilim
Kumbhakarna
2
2
0
1
W
3
2
6
3
W
Lancelot
TheGodTheo
Lancelot
10
0
4
12
L
1
4
0
0.25
W
4
1
0
4
L
Ne Zha
ValorVoid
Ne Zha
0
10
1
0.05
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,350
Damage
19,660
37,928
Taken
46,429
16,048
Mitigated
17,866
12,318
Healing
11,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
FreeBowling
Artemis
5,136
2,389
0
2,317
5,953
1,524
0
1,402
4,461
0
40,886
L
Ganesha
Grammblle
Ganesha
2,086
265
1,666
2,237
11,160
5,541
0
4,080
6,847
11,157
0
W
Artemis
Mrnova1234
Artemis
5,829
3,091
0
4,710
6,954
1,985
0
357
6,597
0
48,941
L
Kumbhakarna
PartNephilim
Kumbhakarna
2,305
120
0
625
8,000
2,553
0
3,725
4,030
32,193
767
W
9,705
2,807
0
645
5,458
1,285
135
2,138
3,116
50,562
1,660
W
Lancelot
TheGodTheo
Lancelot
9,337
1,822
0
679
8,410
3,785
0
1,112
7,204
0
54,215
L
5,977
579
0
1,426
9,200
5,074
0
349
8,337
0
36,560
W
4,290
719
0
1,580
8,740
4,749
33
0
8,153
72
45,113
L
Ne Zha
ValorVoid
Ne Zha
4,156
1,834
0
2,830
12,116
3,174
0
2,329
9,534
0
26,157
W
3,189
386
0
4,704
8,366
4,244
0
396
7,970
22,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,539
Gold Earned
28,341
373
Minions Killed
278
0
Camps Cleared
0
1,152,711
Distance Traveled
1,172,620
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,920
538
82
7
0
225,067
0
L
Ganesha
5,605
510
3
0
0
238,883
0
W
Artemis
6,625
602
81
7
0
207,025
4
L
Kumbhakarna
5,703
518
78
7
0
237,609
0
W
Nu Wa
7,405
673
92
8
0
213,833
0
W
Lancelot
7,636
694
82
7
0
275,413
0
L
Shiva
6,247
568
72
7
0
239,396
2
W
Shiva
7,263
660
78
7
0
220,154
0
L
Ne Zha
4,866
442
43
4
0
231,665
4
W
Sobek
5,610
510
40
4
0
236,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role