Player Matchup

Heimdallr
Heimdallr
Grimestiger75
Heimdallr
Level 125
God Stats
1W - 1L
1,858 SR
Queue Stats
150W - 174L
1,526 Elo+
Party 1
Hercules
Hercules
Heil-Pavey
Hercules
Level 149
God Stats
10W - 9L
1,558 SR
Queue Stats
213W - 223L
1,511 Elo+
Party 1
Artio
Artio
LuMaree-
Artio
Level 162
God Stats
2W - 3L
1,590 SR
Queue Stats
485W - 455L
1,585 Elo+
Solo
Hun Batz
Hun Batz
ThatCanadianGuy1
Hun Batz
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,574 Elo+
Solo
Zeus
Zeus
darkrealms2905
Zeus
Level 155
God Stats
2W - 2L
1,807 SR
Queue Stats
100W - 118L
1,496 Elo+
Party 1
Team Averages
Level 125
1,663 SR
1,538 Elo+

VS

Team Averages
Level 99
1,484 SR
1,508 Elo+
Bacchus
Bacchus
CosmicTilt
Bacchus
Level 113
God Stats
1W - 0L
1,168 SR
Queue Stats
152W - 160L
1,421 Elo+
Party 2
Apollo
Apollo
KriptoRogue
Apollo
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 62L
1,490 Elo+
Solo
Discordia
Discordia
NfiniteMoMoNeY
Discordia
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 36L
1,596 Elo+
Solo
Chernobog
Chernobog
beLIEve33252
Chernobog
Level 126
God Stats
19W - 14L
1,555 SR
Queue Stats
128W - 127L
1,529 Elo+
Solo
Lancelot
Lancelot
sleexy6
Lancelot
Level 127
God Stats
1W - 1L
1,698 SR
Queue Stats
97W - 88L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Grimestiger75
Heimdallr
10
0 / 6 / 0
6,117
437
2,775
9,382
3,303
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Heil-Pavey
Hercules
13
2 / 0 / 2
7,810
558
5,841
9,827
7,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
LuMaree-
Artio
9
1 / 5 / 2
5,918
423
4,378
14,375
8,346
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 6 / 0
6,197
443
5,739
10,533
2,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 0
7,030
502
3,490
6,021
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CosmicTilt
Bacchus
11
2 / 0 / 9
7,236
517
6,082
11,648
10,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
14
1 / 2 / 2
8,301
593
5,817
9,562
4,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
NfiniteMoMoNeY
Discordia
14
5 / 1 / 3
8,661
619
8,462
4,913
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
beLIEve33252
Chernobog
15
4 / 0 / 5
8,779
627
8,606
5,122
1,884
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
sleexy6
Lancelot
14
7 / 2 / 6
8,002
572
8,684
9,568
4,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
19
19
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CosmicTilt
Bacchus
2
0
9
6.5
L
Heimdallr
Grimestiger75
Heimdallr
0
6
0
0
L
Hercules
Heil-Pavey
Hercules
2
0
2
3
W
Apollo
1
2
2
1
L
Artio
LuMaree-
Artio
1
5
2
0.4
W
Discordia
NfiniteMoMoNeY
Discordia
5
1
3
6.5
L
1
6
0
0.17
W
Chernobog
beLIEve33252
Chernobog
4
0
5
6.5
L
1
2
0
0.5
W
Lancelot
sleexy6
Lancelot
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,223
Damage
37,651
50,138
Taken
40,813
23,768
Mitigated
22,753
13,762
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CosmicTilt
Bacchus
6,082
1,022
0
2,023
11,648
10,972
8
3,883
7,583
28,090
0
L
Heimdallr
Grimestiger75
Heimdallr
2,775
1,733
0
1,476
9,382
3,303
0
1,268
8,114
0
33,734
L
Hercules
Heil-Pavey
Hercules
5,841
2,332
0
4,899
9,827
7,541
0
1,980
6,855
0
50,962
W
Apollo
5,817
1,604
0
4,456
9,562
4,338
440
0
9,562
0
56,917
L
Artio
LuMaree-
Artio
4,378
416
256
4,196
14,375
8,346
0
6,289
7,689
15,481
0
W
Discordia
NfiniteMoMoNeY
Discordia
8,462
284
0
1,348
4,913
1,470
240
1,173
3,686
60,200
813
L
5,739
945
0
1,198
10,533
2,877
0
1,344
9,009
0
42,611
W
Chernobog
beLIEve33252
Chernobog
8,606
5,451
0
2,672
5,122
1,884
1,984
655
4,467
0
76,254
L
3,490
297
0
1,737
6,021
1,701
0
2,784
3,012
48,034
0
W
Lancelot
sleexy6
Lancelot
8,684
1,559
0
675
9,568
4,089
0
2,259
7,257
0
51,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,072
Gold Earned
40,979
367
Minions Killed
477
0
Camps Cleared
0
1,308,794
Distance Traveled
1,410,442
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,236
517
34
2
0
287,872
5
L
Heimdallr
6,117
437
72
5
0
256,252
0
L
Hercules
7,810
558
99
7
0
268,484
0
W
Apollo
8,301
593
124
9
0
250,030
0
L
Artio
5,918
423
14
1
0
272,891
4
W
Discordia
8,661
619
112
8
0
269,532
3
L
Hun Batz
6,197
443
65
5
0
256,111
0
W
Chernobog
8,779
627
126
9
0
265,854
2
L
Zeus
7,030
502
117
8
0
255,056
0
W
Lancelot
8,002
572
81
6
0
337,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role