Player Matchup

Danzaburou
Danzaburou
Natureboi
Danzaburou
Level 61
God Stats
1W - 5L
1,525 SR
Queue Stats
2W - 6L
1,422 Elo+
Party 1
Ymir
Ymir
PapaKeno
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Janus
Janus
SpennyDoinkers
Janus
Level 129
God Stats
2W - 3L
1,645 SR
Queue Stats
30W - 28L
1,539 Elo+
Party 1
Shiva
Shiva
WillieDoinkers
Shiva
Level 86
God Stats
1W - 2L
1,351 SR
Queue Stats
3W - 4L
1,502 Elo+
Party 1
Da Ji
Da Ji
xXxMARVITZxXx
Da Ji
Level 152
God Stats
2W - 4L
1,436 SR
Queue Stats
705W - 684L
1,476 Elo+
Solo
Team Averages
Level 87
1,491 SR
1,488 Elo+

VS

Team Averages
Level 118
1,483 SR
1,498 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
BiG_BOI_Ik
Set
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 58L
1,522 Elo+
Solo
Hercules
Hercules
McPixel91
Hercules
Level 158
God Stats
3W - 0L
1,363 SR
Queue Stats
212W - 201L
1,523 Elo+
Solo
Charon
Charon
SenpaiHabit
Charon
Level 106
God Stats
3W - 1L
1,641 SR
Queue Stats
27W - 25L
1,456 Elo+
Party 2
Raijin
Raijin
sakari_12
Raijin
Level 129
God Stats
6W - 11L
1,409 SR
Queue Stats
230W - 213L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Natureboi
Danzaburou
8
1 / 2 / 1
4,874
487
1,629
3,436
1,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
6
0 / 2 / 0
4,358
436
208
5,338
2,254
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
2 / 6 / 2
5,171
517
2,956
5,992
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
1 / 0 / 0
5,266
527
3,434
6,624
3,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 2 / 3
5,548
555
3,967
8,898
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 0 / 3
7,153
715
5,197
2,595
767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 2 / 5
5,510
551
2,529
6,700
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
McPixel91
Hercules
12
1 / 1 / 0
7,028
703
4,401
6,781
4,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charon
10
2 / 0 / 8
6,883
688
4,565
7,052
4,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
sakari_12
Raijin
11
3 / 2 / 2
6,114
611
2,314
5,398
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
12
12
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
3
6.5
W
1
2
5
1.75
W
Hercules
McPixel91
Hercules
1
1
0
1
L
Danzaburou
Natureboi
Danzaburou
1
2
1
0.75
L
Ymir
0
2
0
0
W
Charon
2
0
8
6
L
2
6
2
0.5
L
1
0
0
1
W
Raijin
sakari_12
Raijin
3
2
2
2
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,194
Damage
19,006
30,288
Taken
28,526
11,554
Mitigated
14,019
3,422
Healing
7,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,197
2,381
0
1,255
2,595
767
624
211
2,384
41,868
1,139
W
2,529
956
0
0
6,700
2,642
385
616
6,053
0
23,828
W
Hercules
McPixel91
Hercules
4,401
2,209
0
2,215
6,781
4,384
0
148
6,141
0
46,894
L
Danzaburou
Natureboi
Danzaburou
1,629
524
0
329
3,436
1,001
0
2,238
1,198
0
19,398
L
Ymir
208
80
0
740
5,338
2,254
54
2,228
3,110
4,039
0
W
Charon
4,565
1,315
0
2,599
7,052
4,823
161
1,664
5,388
21,576
2,229
L
2,956
199
0
350
5,992
1,607
0
3,984
1,983
21,276
0
L
3,434
1,030
0
1,287
6,624
3,272
0
155
6,469
0
25,917
W
Raijin
sakari_12
Raijin
2,314
241
0
1,386
5,398
1,403
317
525
4,873
30,396
1,228
L
3,967
651
0
716
8,898
3,420
0
3,226
5,596
0
39,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,217
Gold Earned
32,688
203
Minions Killed
300
0
Camps Cleared
0
1,022,353
Distance Traveled
1,012,194
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,153
715
81
8
0
200,704
1
W
Set
5,510
551
49
5
0
224,625
0
W
Hercules
7,028
703
87
9
0
193,373
6
L
Danzaburou
4,874
487
25
3
0
200,642
0
L
Ymir
4,358
436
11
1
0
181,482
0
W
Charon
6,883
688
32
3
0
206,798
0
L
Janus
5,171
517
32
3
0
185,252
0
L
Shiva
5,266
527
56
6
0
230,908
0
W
Raijin
6,114
611
51
5
0
186,694
1
L
Da Ji
5,548
555
79
8
0
224,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role