Player Matchup

Ne Zha
Ne Zha
AraTheWizard
Ne Zha
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 38L
1,464 Elo+
Party 2
Yemoja
Yemoja
C4NS3RB3R03133
Yemoja
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
688W - 693L
1,430 Elo+
Solo
Nut
Nut
Hobbitfeet69
Nut
Level 45
God Stats
16W - 26L
1,150 SR
Queue Stats
104W - 109L
1,175 Elo+
Solo
Cu Chulainn
Cu Chulainn
MrTomato8904
Cu Chulainn
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 44L
1,458 Elo+
Party 2
Discordia
Discordia
Poncho116
Discordia
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 54L
1,529 Elo+
Solo
Team Averages
Level 75
1,430 SR
1,411 Elo+

VS

Team Averages
Level 100
1,555 SR
1,429 Elo+
Shiva
Shiva
BrandoloRecruit
Shiva
Level 103
God Stats
87W - 45L
1,624 SR
Queue Stats
99W - 65L
1,465 Elo+
Solo
Hachiman
Hachiman
DemonZagan
Hachiman
Level 157
God Stats
11W - 13L
1,494 SR
Queue Stats
560W - 538L
1,446 Elo+
Solo
Amaterasu
Amaterasu
KyotoYokai
Amaterasu
Level 67
God Stats
78W - 68L
1,575 SR
Queue Stats
248W - 269L
1,410 Elo+
Party 1
Lancelot
Lancelot
Redboi504
Lancelot
Level 106
God Stats
6W - 3L
1,478 SR
Queue Stats
552W - 596L
1,402 Elo+
Party 1
Nu Wa
Nu Wa
Virtiqq
Nu Wa
Level 65
God Stats
85W - 49L
1,605 SR
Queue Stats
266W - 268L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
11 / 5 / 6
10,353
609
15,985
16,647
6,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
0 / 5 / 3
7,149
421
3,706
11,001
5,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 6 / 3
6,548
385
2,631
11,456
3,216
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
MrTomato8904
Cu Chulainn
14
2 / 7 / 3
8,681
511
12,410
18,446
17,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Poncho116
Discordia
15
6 / 2 / 4
9,528
560
6,315
10,333
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 4
9,589
564
10,813
12,778
6,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
DemonZagan
Hachiman
14
5 / 3 / 4
8,931
525
7,304
11,702
3,059
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
KyotoYokai
Amaterasu
15
5 / 7 / 10
9,014
530
8,474
18,086
7,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Redboi504
Lancelot
16
4 / 5 / 8
10,260
604
9,284
13,251
10,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Virtiqq
Nu Wa
15
3 / 4 / 9
9,745
573
13,686
7,823
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
60
19
Kills
25
25
Deaths
20
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
11
5
6
2.8
W
8
1
4
10
L
0
5
3
0.3
W
Hachiman
DemonZagan
Hachiman
5
3
4
2.33
L
0
6
3
0.25
W
Amaterasu
KyotoYokai
Amaterasu
5
7
10
1.43
L
Cu Chulainn
MrTomato8904
Cu Chulainn
2
7
3
0.5
L
Discordia
Poncho116
Discordia
6
2
4
4
W
Lancelot
Redboi504
Lancelot
4
5
8
1.6
W
Nu Wa
Virtiqq
Nu Wa
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,047
Damage
49,561
67,883
Taken
63,640
35,699
Mitigated
30,134
10,249
Healing
17,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
15,985
4,552
0
3,424
16,647
6,915
545
3,757
12,380
0
86,800
W
10,813
2,131
970
4,305
12,778
6,758
313
1,951
10,507
0
43,140
L
3,706
537
2,718
722
11,001
5,945
145
2,483
8,292
28,243
0
W
Hachiman
DemonZagan
Hachiman
7,304
4,530
0
2,627
11,702
3,059
498
1,827
9,509
0
47,597
L
2,631
1,016
0
1,239
11,456
3,216
906
1,156
10,077
0
26,148
W
Amaterasu
KyotoYokai
Amaterasu
8,474
3,806
0
5,582
18,086
7,650
413
4,267
13,719
0
39,246
L
Cu Chulainn
MrTomato8904
Cu Chulainn
12,410
1,585
0
1,404
18,446
17,133
21
1,080
16,597
1,536
51,834
L
Discordia
Poncho116
Discordia
6,315
253
0
742
10,333
2,490
0
3,957
6,055
57,155
1,212
W
Lancelot
Redboi504
Lancelot
9,284
2,313
0
3,461
13,251
10,829
43
865
12,386
0
70,756
W
Nu Wa
Virtiqq
Nu Wa
13,686
2,330
0
304
7,823
1,838
510
1,668
6,115
54,372
2,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,259
Gold Earned
47,539
397
Minions Killed
388
0
Camps Cleared
0
1,507,645
Distance Traveled
1,696,618
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,353
609
104
6
0
353,273
0
W
Shiva
9,589
564
51
3
0
341,982
0
L
Yemoja
7,149
421
54
3
0
253,964
0
W
Hachiman
8,931
525
74
4
0
325,609
2
L
Nut
6,548
385
40
2
0
299,220
2
W
Amaterasu
9,014
530
48
3
0
364,279
2
L
Cu Chulainn
8,681
511
80
5
0
301,016
0
L
Discordia
9,528
560
119
7
0
300,172
4
W
Lancelot
10,260
604
119
7
0
334,314
2
W
Nu Wa
9,745
573
96
6
0
330,434
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role