Player Matchup

Neith
Neith
AlieMc
Neith
Level 147
God Stats
4W - 1L
1,237 SR
Queue Stats
65W - 61L
1,480 Elo+
Solo
Chaac
Chaac
Fokinha500
Chaac
Level 175
God Stats
13W - 13L
1,590 SR
Queue Stats
232W - 210L
1,519 Elo+
Party 1
Ravana
Ravana
LucariosDrak
Ravana
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 69L
1,531 Elo+
Party 1
He Bo
He Bo
Renated00
He Bo
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 80L
1,524 Elo+
Party 1
Chiron
Chiron
pessime0
Chiron
Level 153
God Stats
8W - 9L
1,240 SR
Queue Stats
90W - 83L
1,548 Elo+
Party 1
Team Averages
Level 148
1,414 SR
1,520 Elo+

VS

Team Averages
Level 161
1,546 SR
1,505 Elo+
Persephone
Persephone
DanejaKun
Persephone
Level 148
God Stats
1W - 3L
1,230 SR
Queue Stats
166W - 156L
1,420 Elo+
Solo
Horus
Horus
DiogoJKB
Horus
Level 144
God Stats
1W - 5L
1,316 SR
Queue Stats
38W - 29L
1,552 Elo+
Solo
Hachiman
Hachiman
Paganific
Hachiman
Level 139
God Stats
3W - 2L
1,716 SR
Queue Stats
238W - 229L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
lBullet
Zhong Kui
Level 217
God Stats
5W - 3L
1,749 SR
Queue Stats
254W - 232L
1,528 Elo+
Party 2
Awilix
Awilix
xMathzera
Awilix
Level 158
God Stats
6W - 1L
1,719 SR
Queue Stats
30W - 24L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlieMc
Neith
16
1 / 4 / 2
9,331
549
5,276
12,002
3,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
17
8 / 2 / 12
11,249
662
15,163
19,816
17,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ravana
15
1 / 2 / 7
8,486
499
9,108
10,842
9,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

He Bo
Renated00
He Bo
18
7 / 4 / 9
10,600
624
11,226
12,577
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
pessime0
Chiron
18
13 / 1 / 3
11,980
705
13,869
7,213
2,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DanejaKun
Persephone
12
0 / 10 / 1
7,673
451
5,167
12,145
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
DiogoJKB
Horus
15
3 / 0 / 5
9,976
587
6,833
15,128
17,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hachiman
Paganific
Hachiman
17
5 / 3 / 2
9,726
572
11,678
16,144
6,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Zhong Kui
lBullet
Zhong Kui
11
3 / 10 / 1
7,811
459
7,724
13,683
6,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
xMathzera
Awilix
11
2 / 7 / 2
7,363
433
8,322
15,481
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
30
Kills
13
13
Deaths
30
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
AlieMc
Neith
1
4
2
0.5
L
Persephone
DanejaKun
Persephone
0
10
1
0.05
L
Horus
DiogoJKB
Horus
3
0
5
5.5
W
Chaac
8
2
12
7
W
Ravana
1
2
7
2.25
L
Hachiman
Paganific
Hachiman
5
3
2
2
W
He Bo
Renated00
He Bo
7
4
9
2.88
L
Zhong Kui
lBullet
Zhong Kui
3
10
1
0.35
W
Chiron
pessime0
Chiron
13
1
3
14.5
L
Awilix
xMathzera
Awilix
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,642
Damage
39,724
62,450
Taken
72,581
37,502
Mitigated
39,671
21,082
Healing
22,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AlieMc
Neith
5,276
1,708
0
4,153
12,002
3,966
2,199
135
11,867
0
67,568
L
Persephone
DanejaKun
Persephone
5,167
154
0
703
12,145
3,768
0
2,413
9,648
39,743
151
L
Horus
DiogoJKB
Horus
6,833
2,623
1,931
4,975
15,128
17,142
0
1,345
13,257
0
26,196
W
Chaac
15,163
3,344
0
7,662
19,816
17,356
1,429
5,108
14,592
0
65,969
W
Ravana
9,108
2,391
0
3,080
10,842
9,942
971
281
10,561
0
37,166
L
Hachiman
Paganific
Hachiman
11,678
7,065
0
7,515
16,144
6,802
794
1,513
14,359
0
85,415
W
He Bo
Renated00
He Bo
11,226
677
0
3,586
12,577
3,730
1,050
2,849
9,616
84,291
439
L
Zhong Kui
lBullet
Zhong Kui
7,724
2,438
0
3,298
13,683
6,828
0
2,279
11,324
30,086
6,957
W
Chiron
pessime0
Chiron
13,869
6,528
346
2,255
7,213
2,508
6,107
2,832
4,102
0
79,053
L
Awilix
xMathzera
Awilix
8,322
3,195
0
3,645
15,481
5,131
0
3,669
11,730
0
43,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,646
Gold Earned
42,549
535
Minions Killed
382
0
Camps Cleared
0
1,691,020
Distance Traveled
1,522,787
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,331
549
123
7
0
282,472
2
L
Persephone
7,673
451
79
5
0
296,594
5
L
Horus
9,976
587
40
2
0
380,545
5
W
Chaac
11,249
662
98
6
0
341,874
2
W
Ravana
8,486
499
48
3
0
356,433
3
L
Hachiman
9,726
572
144
8
0
308,784
5
W
He Bo
10,600
624
134
8
0
356,690
0
L
Zhong Kui
7,811
459
52
3
0
243,752
3
W
Chiron
11,980
705
132
8
0
353,551
2
L
Awilix
7,363
433
67
4
0
293,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role