Player Matchup

Cerberus
Cerberus
NightFLASH6O3
Cerberus
Level 105
God Stats
1W - 0L
1,571 SR
Queue Stats
19W - 18L
1,413 Elo+
Solo
Chaac
Chaac
POMPEYO-01
Chaac
Level 143
God Stats
7W - 4L
1,554 SR
Queue Stats
136W - 127L
1,501 Elo+
Party 3
Kukulkan
Kukulkan
TheJok3r2123
Kukulkan
Level 28
God Stats
5W - 6L
1,552 SR
Queue Stats
242W - 246L
1,512 Elo+
Solo
Loki
Loki
Trvst45
Loki
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 30L
1,425 Elo+
Solo
Artemis
Artemis
Zyrccaa
Artemis
Level 180
God Stats
8W - 2L
1,817 SR
Queue Stats
397W - 393L
1,502 Elo+
Party 3
Team Averages
Level 93
1,599 SR
1,470 Elo+

VS

Team Averages
Level 81
1,449 SR
1,402 Elo+
Discordia
Discordia
Amethyst Sel
Discordia
Level 104
God Stats
12W - 11L
1,500 SR
Queue Stats
152W - 165L
1,397 Elo+
Party 1
Pele
Pele
Just a Snail
Pele
Level 148
God Stats
0W - 1L
1,236 SR
Queue Stats
158W - 161L
1,453 Elo+
Party 1
Atlas
Atlas
SquadkillaYGLT
Atlas
Level 121
God Stats
8W - 6L
1,491 SR
Queue Stats
21W - 41L
1,356 Elo+
Party 2
Vamana
Vamana
backwoodg
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,368 Elo+
Solo
Skadi
Skadi
bak1018
Skadi
Level 28
God Stats
1W - 1L
1,518 SR
Queue Stats
11W - 27L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NightFLASH6O3
Cerberus
16
5 / 0 / 10
9,588
959
7,052
10,409
9,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Chaac
15
3 / 2 / 10
9,350
935
10,286
9,128
7,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
TheJok3r2123
Kukulkan
16
3 / 2 / 11
9,583
958
6,783
5,657
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Loki
Trvst45
Loki
15
3 / 3 / 12
9,382
938
9,509
8,340
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Zyrccaa
Artemis
17
6 / 1 / 8
10,148
1,015
11,920
8,944
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Amethyst Sel
Discordia
14
2 / 3 / 3
8,513
851
4,022
6,566
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 6 / 3
9,096
910
10,373
11,951
4,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
0 / 4 / 6
8,672
867
6,988
14,231
11,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
backwoodg
Vamana
13
2 / 4 / 2
8,137
814
5,805
10,144
7,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
bak1018
Skadi
13
0 / 3 / 2
7,881
788
4,063
8,482
2,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
20
Kills
8
8
Deaths
20
51
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
Amethyst Sel
Discordia
2
3
3
1.17
L
4
6
3
0.92
W
Cerberus
NightFLASH6O3
Cerberus
5
0
10
10
W
Chaac
3
2
10
4
L
0
4
6
0.75
W
Kukulkan
TheJok3r2123
Kukulkan
3
2
11
4.25
W
Loki
Trvst45
Loki
3
3
12
3
W
Artemis
Zyrccaa
Artemis
6
1
8
10
L
Vamana
backwoodg
Vamana
2
4
2
0.75
L
Skadi
bak1018
Skadi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,550
Damage
31,251
42,478
Taken
51,374
24,594
Mitigated
27,706
11,403
Healing
5,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Amethyst Sel
Discordia
4,022
315
0
0
6,566
1,578
0
293
6,273
18,891
308
L
10,373
2,068
0
966
11,951
4,232
0
3,303
8,648
0
25,357
W
Cerberus
NightFLASH6O3
Cerberus
7,052
247
0
3,930
10,409
9,616
244
2,879
7,272
17,148
669
W
Chaac
10,286
647
0
2,532
9,128
7,001
268
2,292
6,699
0
27,989
L
6,988
2,420
0
1,570
14,231
11,937
0
5,108
9,123
17,522
484
W
Kukulkan
TheJok3r2123
Kukulkan
6,783
160
0
814
5,657
1,820
312
775
4,839
30,682
0
W
Loki
Trvst45
Loki
9,509
1,919
0
285
8,340
2,916
358
1,707
6,563
0
28,501
W
Artemis
Zyrccaa
Artemis
11,920
4,037
0
3,842
8,944
3,241
905
2,769
6,010
0
38,914
L
Vamana
backwoodg
Vamana
5,805
2,305
148
892
10,144
7,042
0
3,126
7,018
0
14,134
L
Skadi
bak1018
Skadi
4,063
548
0
1,507
8,482
2,917
0
1,950
6,532
0
15,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,051
Gold Earned
42,299
250
Minions Killed
152
0
Camps Cleared
0
967,415
Distance Traveled
922,075
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,513
851
38
4
0
161,614
0
L
Pele
9,096
910
34
3
0
187,724
2
W
Cerberus
9,588
959
36
4
0
209,727
0
W
Chaac
9,350
935
45
5
0
202,065
0
L
Atlas
8,672
867
30
3
0
178,686
0
W
Kukulkan
9,583
958
60
6
0
158,979
0
W
Loki
9,382
938
37
4
0
210,908
0
W
Artemis
10,148
1,015
72
7
0
185,736
0
L
Vamana
8,137
814
14
1
0
183,836
0
L
Skadi
7,881
788
36
4
0
210,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role