Player Matchup

Kumbhakarna
Kumbhakarna
BaronHooks
Kumbhakarna
Level 159
God Stats
1W - 2L
1,198 SR
Queue Stats
247W - 219L
1,511 Elo+
Party 1
Camazotz
Camazotz
Demonofmist6674
Camazotz
Level 155
God Stats
6W - 7L
1,565 SR
Queue Stats
139W - 125L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
Marz__gy
Cthulhu
Level 103
God Stats
7W - 5L
1,574 SR
Queue Stats
102W - 88L
1,444 Elo+
Party 2
Medusa
Medusa
iamaroc98
Medusa
Level 129
God Stats
7W - 5L
1,573 SR
Queue Stats
115W - 99L
1,508 Elo+
Party 2
Vulcan
Vulcan
iwnlkoz
Vulcan
Level 81
God Stats
1W - 2L
1,599 SR
Queue Stats
54W - 47L
1,487 Elo+
Solo
Team Averages
Level 125
1,502 SR
1,492 Elo+

VS

Team Averages
Level 113
1,500 SR
1,545 Elo+
King Arthur
King Arthur
 
King Arthur
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Edgar Good Boy
Apollo
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 319L
1,479 Elo+
Solo
Sylvanus
Sylvanus
ThwartGraphOWO
Sylvanus
Level 99
God Stats
11W - 8L
1,658 SR
Queue Stats
122W - 98L
1,502 Elo+
Party 3
Kumbhakarna
Kumbhakarna
cIodsire
Kumbhakarna
Level 52
God Stats
0W - 2L
1,340 SR
Queue Stats
201W - 170L
1,575 Elo+
Party 3
Susano
Susano
smitehateviewer
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,672 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BaronHooks
Kumbhakarna
14
2 / 2 / 8
8,542
569
12,935
13,708
9,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Camazotz
13
6 / 2 / 2
8,252
550
9,014
11,483
3,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Marz__gy
Cthulhu
12
0 / 2 / 8
7,135
476
6,509
10,615
6,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Medusa
iamaroc98
Medusa
16
9 / 1 / 0
9,840
656
10,864
6,350
2,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
iwnlkoz
Vulcan
12
2 / 7 / 1
7,779
519
8,096
8,055
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 6 / 2
7,538
503
8,374
15,878
10,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 7 / 0
6,878
459
1,835
13,939
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
12
1 / 3 / 4
7,412
494
4,621
15,133
12,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kumbhakarna
cIodsire
Kumbhakarna
12
2 / 1 / 4
7,321
488
6,831
14,301
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
10 / 3 / 2
9,239
616
10,884
12,133
4,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
19
Kills
14
14
Deaths
20
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
2
0.17
W
Kumbhakarna
BaronHooks
Kumbhakarna
2
2
8
3
W
Camazotz
6
2
2
3.5
L
1
7
0
0.14
W
Cthulhu
Marz__gy
Cthulhu
0
2
8
2
L
Sylvanus
1
3
4
1
L
Kumbhakarna
cIodsire
Kumbhakarna
2
1
4
4
W
Medusa
iamaroc98
Medusa
9
1
0
9
W
Vulcan
iwnlkoz
Vulcan
2
7
1
0.36
L
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,418
Damage
32,545
50,211
Taken
71,384
24,304
Mitigated
38,010
14,933
Healing
17,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,374
720
0
2,522
15,878
10,628
23
6,762
8,339
0
54,717
W
Kumbhakarna
BaronHooks
Kumbhakarna
12,935
1,237
0
3,522
13,708
9,504
0
2,300
11,408
51,199
1,268
W
Camazotz
9,014
3,564
0
5,561
11,483
3,717
771
1,530
9,953
0
47,751
L
1,835
1,298
0
4,755
13,939
4,012
0
1,985
11,856
0
48,624
W
Cthulhu
Marz__gy
Cthulhu
6,509
666
229
1,653
10,615
6,907
259
3,998
6,617
32,705
0
L
Sylvanus
4,621
1,155
970
3,910
15,133
12,843
0
6,352
8,647
19,164
0
L
Kumbhakarna
cIodsire
Kumbhakarna
6,831
875
0
4,022
14,301
6,211
0
5,392
8,751
45,741
0
W
Medusa
iamaroc98
Medusa
10,864
4,453
0
2,480
6,350
2,079
31
2,327
4,023
0
73,272
W
Vulcan
iwnlkoz
Vulcan
8,096
393
0
1,488
8,055
2,097
539
1,297
6,758
36,557
919
L
10,884
2,879
0
1,345
12,133
4,316
0
5,557
6,528
0
64,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,548
Gold Earned
38,388
404
Minions Killed
368
0
Camps Cleared
0
1,502,209
Distance Traveled
1,523,785
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,538
503
72
5
0
267,210
0
W
Kumbhakarna
8,542
569
103
7
0
274,484
3
W
Camazotz
8,252
550
76
5
0
339,103
0
L
Apollo
6,878
459
75
5
0
297,127
0
W
Cthulhu
7,135
476
38
3
0
312,695
0
L
Sylvanus
7,412
494
21
1
0
281,938
2
L
Kumbhakarna
7,321
488
91
6
0
344,733
0
W
Medusa
9,840
656
129
9
0
287,459
0
W
Vulcan
7,779
519
58
4
0
288,468
0
L
Susano
9,239
616
109
7
0
332,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role