Player Matchup

Surtr
Surtr
KonkyKoink
Surtr
Level 109
God Stats
12W - 15L
1,558 SR
Queue Stats
153W - 181L
1,441 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sahdude_66
Kumbhakarna
Level 41
God Stats
0W - 3L
1,673 SR
Queue Stats
69W - 99L
1,449 Elo+
Party 2
Chaac
Chaac
llSkywalkerOGll
Chaac
Level 68
God Stats
1W - 2L
1,512 SR
Queue Stats
70W - 102L
1,475 Elo+
Party 2
Kukulkan
Kukulkan
pimppapo
Kukulkan
Level 62
God Stats
2W - 6L
1,464 SR
Queue Stats
13W - 24L
1,430 Elo+
Party 2
Medusa
Medusa
tbrownen
Medusa
Level 99
God Stats
4W - 8L
1,258 SR
Queue Stats
94W - 118L
1,377 Elo+
Party 2
Team Averages
Level 76
1,493 SR
1,434 Elo+

VS

Team Averages
Level 127
1,520 SR
1,529 Elo+
Cerberus
Cerberus
MrN0rth
Cerberus
Level 131
God Stats
2W - 0L
1,103 SR
Queue Stats
269W - 267L
1,589 Elo+
Party 1
Martichoras
Martichoras
Rollerskatie
Martichoras
Level 108
God Stats
11W - 7L
1,649 SR
Queue Stats
263W - 231L
1,577 Elo+
Party 1
Achilles
Achilles
TheSag
Achilles
Level 148
God Stats
14W - 8L
1,614 SR
Queue Stats
49W - 55L
1,528 Elo+
Solo
Scylla
Scylla
TryMePlz
Scylla
Level 186
God Stats
4W - 3L
1,582 SR
Queue Stats
167W - 155L
1,476 Elo+
Party 3
Mulan
Mulan
andybw
Mulan
Level 62
God Stats
119W - 69L
1,651 SR
Queue Stats
174W - 163L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
9
3 / 4 / 2
5,623
562
5,655
9,674
4,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Sahdude_66
Kumbhakarna
8
0 / 2 / 3
5,291
529
3,108
8,387
4,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

9
0 / 2 / 2
5,341
534
3,470
11,498
6,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kukulkan
pimppapo
Kukulkan
9
1 / 2 / 1
5,255
526
3,257
4,117
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
tbrownen
Medusa
10
2 / 1 / 1
5,223
522
3,172
4,868
1,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MrN0rth
Cerberus
9
0 / 2 / 4
5,222
522
2,176
6,589
4,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
Rollerskatie
Martichoras
10
1 / 0 / 2
5,769
577
3,488
3,613
1,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
TheSag
Achilles
12
3 / 1 / 0
6,725
673
8,268
9,070
8,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
TryMePlz
Scylla
11
3 / 1 / 3
6,222
622
3,976
3,662
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
andybw
Mulan
11
4 / 2 / 3
6,145
615
7,400
8,653
3,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
6
Kills
11
11
Deaths
6
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Surtr
3
4
2
1
W
Cerberus
MrN0rth
Cerberus
0
2
4
1
W
Martichoras
Rollerskatie
Martichoras
1
0
2
2
L
Kumbhakarna
Sahdude_66
Kumbhakarna
0
2
3
0.75
W
Achilles
TheSag
Achilles
3
1
0
3
W
Scylla
TryMePlz
Scylla
3
1
3
4.5
W
Mulan
andybw
Mulan
4
2
3
2.75
L
0
2
2
0.5
L
Kukulkan
pimppapo
Kukulkan
1
2
1
0.75
L
Medusa
tbrownen
Medusa
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,662
Damage
25,308
38,544
Taken
31,587
18,234
Mitigated
18,680
7,028
Healing
10,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
5,655
2,295
0
962
9,674
4,233
16
1,923
7,711
1,034
36,480
W
Cerberus
MrN0rth
Cerberus
2,176
25
0
1,999
6,589
4,117
0
1,645
4,944
14,927
1,688
W
Martichoras
Rollerskatie
Martichoras
3,488
782
0
1,368
3,613
1,298
0
633
2,980
0
47,255
L
Kumbhakarna
Sahdude_66
Kumbhakarna
3,108
195
0
1,773
8,387
4,832
0
2,328
6,059
16,771
1,034
W
Achilles
TheSag
Achilles
8,268
2,398
0
3,272
9,070
8,462
0
568
8,502
431
46,743
W
Scylla
TryMePlz
Scylla
3,976
221
0
1,161
3,662
1,038
0
1,255
2,407
39,064
0
W
Mulan
andybw
Mulan
7,400
2,923
0
2,853
8,653
3,765
0
2,348
6,305
0
42,692
L
3,470
939
0
2,714
11,498
6,429
0
154
10,684
0
32,087
L
Kukulkan
pimppapo
Kukulkan
3,257
406
0
500
4,117
1,304
0
1,203
2,914
29,994
0
L
Medusa
tbrownen
Medusa
3,172
1,090
0
1,079
4,868
1,436
0
740
4,128
0
37,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,733
Gold Earned
30,083
265
Minions Killed
383
0
Camps Cleared
0
966,888
Distance Traveled
994,567
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,623
562
54
5
0
222,447
0
W
Cerberus
5,222
522
61
6
0
197,766
1
W
Martichoras
5,769
577
83
8
0
172,230
0
L
Kumbhakarna
5,291
529
24
2
0
211,149
0
W
Achilles
6,725
673
88
9
0
199,494
0
W
Scylla
6,222
622
83
8
0
193,117
0
W
Mulan
6,145
615
68
7
0
231,960
0
L
Chaac
5,341
534
69
7
0
195,611
0
L
Kukulkan
5,255
526
48
5
0
180,898
3
L
Medusa
5,223
522
70
7
0
156,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role