Player Matchup

Ix Chel
Ix Chel
BRYSOreN
Ix Chel
Level 47
God Stats
5W - 3L
1,582 SR
Queue Stats
22W - 20L
1,535 Elo+
Party 1
Hou Yi
Hou Yi
iRetrospective
Hou Yi
Level 129
God Stats
13W - 11L
1,607 SR
Queue Stats
23W - 23L
1,519 Elo+
Party 1
Kumbhakarna
Kumbhakarna
lDREIDl
Kumbhakarna
Level 105
God Stats
2W - 3L
1,794 SR
Queue Stats
26W - 24L
1,533 Elo+
Party 1
Team Averages
Level 94
1,661 SR
1,529 Elo+

VS

Team Averages
Level 72
1,613 SR
1,482 Elo+
Sobek
Sobek
AbaddonsAnzu
Sobek
Level 55
God Stats
0W - 1L
1,745 SR
Queue Stats
114W - 118L
1,460 Elo+
Solo
Chang'e
Chang'e
His Doubt
Chang'e
Level 46
God Stats
22W - 28L
1,543 SR
Queue Stats
307W - 326L
1,495 Elo+
Party 2
Nemesis
Nemesis
Spike SpiegeII
Nemesis
Level 116
God Stats
1W - 2L
1,549 SR
Queue Stats
298W - 306L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BRYSOreN
Ix Chel
15
8 / 0 / 8
9,259
926
14,854
3,135
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
8 / 0 / 8
9,749
975
9,516
5,717
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
lDREIDl
Kumbhakarna
13
0 / 0 / 16
8,081
808
4,066
11,923
10,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,839
684
4,210
11,724
11,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
His Doubt
Chang'e
12
0 / 7 / 0
7,080
708
2,718
10,173
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
0 / 5 / 0
6,745
675
7,624
11,446
7,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
16
Kills
0
0
Deaths
16
32
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Ix Chel
BRYSOreN
Ix Chel
8
0
8
12
L
Chang'e
His Doubt
Chang'e
0
7
0
0
L
0
5
0
0
W
8
0
8
12
W
Kumbhakarna
lDREIDl
Kumbhakarna
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,436
Damage
14,552
20,775
Taken
33,343
13,116
Mitigated
22,338
7,037
Healing
5,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,210
427
0
1,524
11,724
11,845
0
6,278
4,779
17,071
0
W
Ix Chel
BRYSOreN
Ix Chel
14,854
1,605
1,939
1,332
3,135
1,137
387
1,162
1,901
26,770
0
L
Chang'e
His Doubt
Chang'e
2,718
533
544
1,267
10,173
2,901
92
5,503
4,386
17,923
0
L
7,624
1,674
0
2,434
11,446
7,592
0
5,875
5,038
0
20,632
W
9,516
4,433
0
2,075
5,717
1,972
402
1,306
4,197
0
31,045
W
Kumbhakarna
lDREIDl
Kumbhakarna
4,066
733
0
1,691
11,923
10,007
455
4,276
6,791
19,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,089
Gold Earned
20,664
107
Minions Killed
94
0
Camps Cleared
0
568,084
Distance Traveled
480,642
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,839
684
31
3
0
170,395
0
W
Ix Chel
9,259
926
31
3
0
185,703
0
L
Chang'e
7,080
708
37
4
0
144,348
0
L
Nemesis
6,745
675
26
3
0
165,899
1
W
Hou Yi
9,749
975
46
5
0
189,774
0
W
Kumbhakarna
8,081
808
30
3
0
192,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role