Player Matchup

King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Platinum V
BWDepre
Bakasura
Platinum V
Level 157
God Stats
1W - 1L
1,849 SR
Queue Stats
138W - 142L
1,701 MMR
Party 2
Sobek
Sobek
Gold V
BlazingNinja55
Sobek
Gold V
Level 157
God Stats
3W - 1L
1,677 SR
Queue Stats
24W - 16L
1,642 MMR
Solo
Cupid
Cupid
Gold III
R2SBabyboydip
Cupid
Gold III
Level 145
God Stats
6W - 2L
1,686 SR
Queue Stats
28W - 19L
1,751 MMR
Solo
Nu Wa
Nu Wa
Platinum V
RussellFume
Nu Wa
Platinum V
Level 124
God Stats
3W - 3L
1,888 SR
Queue Stats
100W - 101L
1,712 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,720 SR
1,661 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,670 SR
1,680 MMR
Shiva
Shiva
Gold I
GeicoGreens
Shiva
Gold I
Level 156
God Stats
1W - 2L
1,817 SR
Queue Stats
205W - 211L
1,776 MMR
Party 1
Ares
Ares
Silver III
Krionus
Ares
Silver III
Level 67
God Stats
5W - 2L
1,613 SR
Queue Stats
8W - 9L
1,538 MMR
Solo
Neith
Neith
Gold II
Solomon4Awesome
Neith
Gold II
Level 155
God Stats
2W - 1L
1,660 SR
Queue Stats
148W - 146L
1,618 MMR
Party 1
Hera
Hera
Platinum IV
ib2laizy
Hera
Platinum IV
Level 117
God Stats
119W - 80L
1,654 SR
Queue Stats
549W - 544L
1,696 MMR
Solo
Pele
Pele
Gold I
xHelmetHead
Pele
Gold I
Level 128
God Stats
8W - 7L
1,608 SR
Queue Stats
138W - 135L
1,770 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 1 / 1
4,007
801
1,760
5,110
2,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bakasura
BWDepre
Bakasura
5
0 / 0 / 1
3,162
632
1,313
3,665
1,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
3 / 0 / 1
4,383
877
1,748
4,500
2,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 0 / 3
3,814
763
2,568
2,228
561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 1
3,937
787
1,120
1,926
465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
CharybdisAgniCu Chulainn

VS

Bans
CthulhuChang'eFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,805
761
2,707
4,464
1,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Krionus
Ares
5
0 / 1 / 0
3,384
677
1,353
4,863
1,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 0
3,291
658
2,062
3,054
755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
1
0 / 0 / 0
2,594
519
0
122
25
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 0
3,954
791
1,423
4,715
1,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
5
Kills
2
2
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
1
1.5
W
Bakasura
BWDepre
Bakasura
0
0
1
0.5
W
3
0
1
3.5
L
1
1
0
1
L
Ares
Krionus
Ares
0
1
0
0
W
0
0
3
1.5
W
1
1
1
1.5
L
0
1
0
0
L
Hera
0
0
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,509
Damage
7,545
17,429
Taken
17,218
6,540
Mitigated
5,833
8,069
Healing
5,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,760
426
0
1,467
5,110
2,126
0
0
4,814
0
20,936
W
Bakasura
BWDepre
Bakasura
1,313
835
0
1,518
3,665
1,054
0
0
3,665
0
12,968
W
1,748
399
0
2,217
4,500
2,334
0
918
3,582
8,668
2,411
L
2,707
157
0
1,180
4,464
1,702
0
83
4,346
0
18,606
L
Ares
Krionus
Ares
1,353
144
0
1,756
4,863
1,910
0
818
3,973
9,934
0
W
2,568
1,721
498
1,719
2,228
561
0
435
1,793
0
23,062
W
1,120
103
0
650
1,926
465
0
0
1,926
17,630
0
L
2,062
1,060
0
1,069
3,054
755
0
654
2,315
0
18,084
L
Hera
0
0
0
0
122
25
0
95
17
880
0
L
1,423
338
0
1,165
4,715
1,441
0
1,025
3,574
0
25,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,303
Gold Earned
17,028
175
Minions Killed
135
0
Camps Cleared
0
592,455
Distance Traveled
458,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,007
801
46
9
0
113,712
0
W
Bakasura
3,162
632
46
9
0
163,088
0
W
Sobek
4,383
877
19
4
0
113,404
0
L
Shiva
3,805
761
28
6
0
111,117
0
L
Ares
3,384
677
9
2
0
106,745
0
W
Cupid
3,814
763
33
7
0
89,557
0
W
Nu Wa
3,937
787
31
6
0
112,694
0
L
Neith
3,291
658
44
9
0
97,673
0
L
Hera
2,594
519
4
1
0
17,512
0
L
Pele
3,954
791
50
10
0
125,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role