Player Matchup

Achilles
Achilles
 
Achilles
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Oklahoma 12
Cerberus
Level 68
God Stats
21W - 17L
1,590 SR
Queue Stats
181W - 180L
1,515 Elo+
Party 2
Team Averages
Level 122
1,518 SR
1,503 Elo+

VS

Team Averages
Level 110
1,506 SR
1,475 Elo+
Ah Muzen Cab
Ah Muzen Cab
AcidicPIGGER1
Ah Muzen Cab
Level 125
God Stats
1W - 2L
1,499 SR
Queue Stats
65W - 79L
1,445 Elo+
Solo
Awilix
Awilix
BrenK2000
Awilix
Level 128
God Stats
3W - 5L
1,502 SR
Queue Stats
265W - 246L
1,499 Elo+
Party 1
Sylvanus
Sylvanus
Janiki84
Sylvanus
Level 76
God Stats
10W - 16L
1,432 SR
Queue Stats
221W - 207L
1,462 Elo+
Solo
Hercules
Hercules
MemeLordMcGee97
Hercules
Level 145
God Stats
5W - 6L
1,525 SR
Queue Stats
335W - 344L
1,460 Elo+
Solo
Zeus
Zeus
Traxon117
Zeus
Level 75
God Stats
83W - 66L
1,573 SR
Queue Stats
146W - 127L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
1 / 0 / 0
4,193
839
737
2,375
632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
 
Ao Kuang
6
3 / 0 / 1
3,775
755
2,477
3,287
939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hera
 
Hera
6
0 / 1 / 1
3,410
682
1,745
2,618
564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
 
Charybdis
6
0 / 0 / 3
3,275
655
2,574
2,732
589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Oklahoma 12
Cerberus
6
1 / 0 / 2
3,726
745
2,337
3,002
1,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AcidicPIGGER1
Ah Muzen Cab
5
0 / 2 / 0
2,960
592
2,208
3,894
905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
BrenK2000
Awilix
5
1 / 1 / 0
3,145
629
978
3,151
737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Janiki84
Sylvanus
5
0 / 1 / 0
3,105
621
1,594
4,605
2,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
2
0 / 1 / 0
2,620
524
419
1,631
386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Zeus
6
0 / 0 / 1
3,117
623
2,120
1,836
438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
5
Kills
1
1
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
0
1
W
Ao Kuang
 
Ao Kuang
3
0
1
3.5
W
Hera
 
Hera
0
1
1
0.5
W
Charybdis
 
Charybdis
0
0
3
1.5
L
Ah Muzen Cab
AcidicPIGGER1
Ah Muzen Cab
0
2
0
0
L
Awilix
BrenK2000
Awilix
1
1
0
1
L
Sylvanus
Janiki84
Sylvanus
0
1
0
0
L
Hercules
0
1
0
0
W
Cerberus
Oklahoma 12
Cerberus
1
0
2
2
L
Zeus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,870
Damage
7,319
14,014
Taken
15,117
4,514
Mitigated
4,491
6,518
Healing
5,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
737
155
0
1,201
2,375
632
0
0
2,375
0
19,927
W
Ao Kuang
 
Ao Kuang
2,477
496
0
1,045
3,287
939
0
733
2,446
14,648
2,364
W
Hera
 
Hera
1,745
153
0
1,096
2,618
564
0
1,093
1,339
16,367
0
W
Charybdis
 
Charybdis
2,574
1,320
0
1,839
2,732
589
0
658
2,074
0
21,436
L
Ah Muzen Cab
AcidicPIGGER1
Ah Muzen Cab
2,208
846
0
502
3,894
905
0
1,996
1,898
0
12,800
L
Awilix
BrenK2000
Awilix
978
417
0
1,264
3,151
737
0
1,406
1,625
0
7,829
L
Sylvanus
Janiki84
Sylvanus
1,594
719
953
1,509
4,605
2,025
0
1,606
2,999
10,327
0
L
Hercules
419
161
0
420
1,631
386
0
0
1,631
0
4,059
W
Cerberus
Oklahoma 12
Cerberus
2,337
0
0
1,337
3,002
1,790
0
936
2,066
8,194
0
L
Zeus
2,120
267
0
619
1,836
438
0
1,249
447
11,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,379
Gold Earned
14,947
157
Minions Killed
93
0
Camps Cleared
0
499,129
Distance Traveled
407,855
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,193
839
37
7
0
89,977
0
W
Ao Kuang
3,775
755
36
7
0
125,139
0
W
Hera
3,410
682
24
5
0
95,243
0
W
Charybdis
3,275
655
50
10
0
84,722
0
L
Ah Muzen Cab
2,960
592
17
3
0
98,704
0
L
Awilix
3,145
629
26
5
0
101,730
0
L
Sylvanus
3,105
621
16
3
0
78,124
0
L
Hercules
2,620
524
9
2
0
34,193
0
W
Cerberus
3,726
745
10
2
0
104,048
2
L
Zeus
3,117
623
25
5
0
95,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role