Player Matchup

Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
SiniyDed
Nox
Level 101
God Stats
1W - 1L
1,297 SR
Queue Stats
110W - 133L
1,404 Elo+
Solo
The Morrigan
The Morrigan
Typhus4838
The Morrigan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,461 Elo+
Solo
Neith
Neith
VentusNY
Neith
Level 102
God Stats
4W - 5L
1,623 SR
Queue Stats
280W - 278L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
Verinas
Gilgamesh
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 86L
1,414 Elo+
Solo
Team Averages
Level 102
1,484 SR
1,457 Elo+

VS

Team Averages
Level 138
1,553 SR
1,485 Elo+
Thoth
Thoth
 
Thoth
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
MjakoM
Da Ji
Level 126
God Stats
1W - 1L
1,715 SR
Queue Stats
176W - 183L
1,433 Elo+
Solo
Thanatos
Thanatos
elSheune
Thanatos
Level 167
God Stats
6W - 8L
1,637 SR
Queue Stats
778W - 825L
1,562 Elo+
Solo
Hachiman
Hachiman
lGelAl
Hachiman
Level 158
God Stats
0W - 2L
1,361 SR
Queue Stats
46W - 52L
1,494 Elo+
Solo
Cerberus
Cerberus
milox1986
Cerberus
Level 86
God Stats
17W - 15L
1,553 SR
Queue Stats
489W - 503L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 2 / 11
9,395
854
7,877
13,069
13,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
1 / 2 / 13
8,846
804
5,496
6,899
3,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Typhus4838
The Morrigan
15
3 / 4 / 9
8,922
811
6,485
7,645
3,314
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
VentusNY
Neith
18
7 / 0 / 10
10,362
942
14,102
10,684
5,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Verinas
Gilgamesh
17
4 / 1 / 11
10,398
945
7,938
16,858
10,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
0 / 1 / 6
8,028
730
9,621
3,652
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
MjakoM
Da Ji
10
1 / 3 / 1
6,757
614
3,522
5,478
2,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
elSheune
Thanatos
14
1 / 5 / 5
7,810
710
6,161
12,679
10,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
lGelAl
Hachiman
17
3 / 4 / 3
8,926
811
12,360
9,412
3,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
milox1986
Cerberus
14
4 / 5 / 3
8,492
772
8,375
14,663
12,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
18
Kills
9
9
Deaths
18
54
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
11
4.25
L
Thoth
 
Thoth
0
1
6
3
L
Da Ji
MjakoM
Da Ji
1
3
1
0.5
W
1
2
13
3.75
W
The Morrigan
Typhus4838
The Morrigan
3
4
9
1.88
W
Neith
VentusNY
Neith
7
0
10
12
W
Gilgamesh
Verinas
Gilgamesh
4
1
11
9.5
L
Thanatos
elSheune
Thanatos
1
5
5
0.7
L
Hachiman
lGelAl
Hachiman
3
4
3
1.13
L
Cerberus
milox1986
Cerberus
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,898
Damage
40,039
55,155
Taken
45,884
36,053
Mitigated
29,879
19,525
Healing
15,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,877
985
2,771
3,280
13,069
13,619
183
4,981
8,088
0
12,177
L
Thoth
 
Thoth
9,621
48
224
958
3,652
1,130
0
574
2,959
28,829
0
L
Da Ji
MjakoM
Da Ji
3,522
361
415
508
5,478
2,422
0
1,295
4,034
0
5,336
W
5,496
224
768
560
6,899
3,054
1,231
3,142
3,757
20,398
517
W
The Morrigan
Typhus4838
The Morrigan
6,485
1,106
810
939
7,645
3,314
799
2,581
5,064
13,571
881
W
Neith
VentusNY
Neith
14,102
4,219
862
4,448
10,684
5,291
1,292
2,450
8,234
0
38,777
W
Gilgamesh
Verinas
Gilgamesh
7,938
2,895
83
5,004
16,858
10,775
360
4,233
12,625
0
12,855
L
Thanatos
elSheune
Thanatos
6,161
425
373
5,486
12,679
10,098
0
3,143
9,330
0
13,131
L
Hachiman
lGelAl
Hachiman
12,360
7,718
0
1,724
9,412
3,608
0
2,745
6,441
0
31,254
L
Cerberus
milox1986
Cerberus
8,375
400
1,490
4,484
14,663
12,621
0
4,179
10,328
15,903
716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,923
Gold Earned
40,013
125
Minions Killed
117
0
Camps Cleared
0
1,132,720
Distance Traveled
863,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,395
854
23
2
0
251,661
0
L
Thoth
8,028
730
27
2
0
155,935
0
L
Da Ji
6,757
614
5
0
0
114,829
0
W
Nox
8,846
804
21
2
0
232,466
0
W
The Morrigan
8,922
811
29
3
0
192,622
0
W
Neith
10,362
942
43
4
0
224,028
0
W
Gilgamesh
10,398
945
9
1
0
231,943
0
L
Thanatos
7,810
710
9
1
0
194,222
0
L
Hachiman
8,926
811
51
5
0
190,866
0
L
Cerberus
8,492
772
25
2
0
208,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role