Player Matchup

Cu Chulainn
Cu Chulainn
GlutnusRook
Cu Chulainn
Level 86
God Stats
1W - 2L
1,554 SR
Queue Stats
10W - 10L
1,385 Elo+
Solo
Artemis
Artemis
LcDaGoD5500
Artemis
Level 86
God Stats
4W - 3L
1,642 SR
Queue Stats
97W - 93L
1,380 Elo+
Solo
Anubis
Anubis
ValorSupreme
Anubis
Level 106
God Stats
0W - 2L
1,325 SR
Queue Stats
11W - 17L
1,364 Elo+
Solo
Team Averages
Level 93
1,507 SR
1,376 Elo+

VS

Team Averages
Level 61
1,480 SR
1,363 Elo+
Izanami
Izanami
Crabdabbler
Izanami
Level 38
God Stats
37W - 24L
1,469 SR
Queue Stats
115W - 113L
1,391 Elo+
Party 1
Raijin
Raijin
HepC Kali
Raijin
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 119L
1,423 Elo+
Party 1
Cerberus
Cerberus
LuffyStrawHat21
Cerberus
Level 40
God Stats
17W - 18L
1,470 SR
Queue Stats
86W - 205L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GlutnusRook
Cu Chulainn
14
1 / 3 / 1
8,498
708
7,826
17,166
10,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
LcDaGoD5500
Artemis
13
0 / 4 / 2
8,098
675
8,897
8,830
2,589
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
14
1 / 2 / 1
8,672
723
8,181
6,852
3,257
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crabdabbler
Izanami
16
5 / 0 / 2
10,047
837
6,291
7,630
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
HepC Kali
Raijin
17
1 / 0 / 7
9,465
789
11,945
7,672
3,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
16
3 / 2 / 4
9,311
776
5,786
15,293
13,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
9
9
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
Crabdabbler
Izanami
5
0
2
6
L
Cu Chulainn
GlutnusRook
Cu Chulainn
1
3
1
0.5
W
Raijin
HepC Kali
Raijin
1
0
7
4.5
L
Artemis
LcDaGoD5500
Artemis
0
4
2
0.25
W
Cerberus
3
2
4
2.5
L
Anubis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,904
Damage
24,022
32,848
Taken
30,595
16,182
Mitigated
19,477
7,787
Healing
6,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Crabdabbler
Izanami
6,291
3,486
0
2,597
7,630
2,087
819
2,818
4,693
0
37,875
L
Cu Chulainn
GlutnusRook
Cu Chulainn
7,826
1,668
0
4,853
17,166
10,336
0
7,541
9,476
308
18,997
W
Raijin
HepC Kali
Raijin
11,945
851
33
1,398
7,672
3,646
360
2,514
4,928
50,728
0
L
Artemis
LcDaGoD5500
Artemis
8,897
2,390
0
1,320
8,830
2,589
0
5,665
3,139
0
26,667
W
Cerberus
5,786
36
0
2,927
15,293
13,744
299
3,244
11,472
16,979
1,240
L
Anubis
8,181
354
0
1,614
6,852
3,257
0
3,842
2,941
33,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,268
Gold Earned
28,823
120
Minions Killed
184
0
Camps Cleared
0
608,041
Distance Traveled
603,666
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,047
837
68
6
0
208,265
0
L
Cu Chulainn
8,498
708
36
3
0
224,081
0
W
Raijin
9,465
789
69
6
0
196,428
0
L
Artemis
8,098
675
36
3
0
188,622
0
W
Cerberus
9,311
776
47
4
0
198,973
0
L
Anubis
8,672
723
48
4
0
195,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role