Player Matchup

Thoth
Thoth
GooptaHorse
Thoth
Level 155
God Stats
1W - 2L
1,610 SR
Queue Stats
54W - 50L
1,573 Elo+
Party 2
Geb
Geb
Kajun96
Geb
Level 155
God Stats
2W - 0L
1,879 SR
Queue Stats
56W - 50L
1,523 Elo+
Party 3
Xbalanque
Xbalanque
WaffleMan52
Xbalanque
Level 163
God Stats
3W - 0L
1,754 SR
Queue Stats
55W - 49L
1,523 Elo+
Party 3
Bellona
Bellona
Zombifi3DBacon
Bellona
Level 145
God Stats
2W - 0L
1,801 SR
Queue Stats
57W - 47L
1,539 Elo+
Party 3
Hercules
Hercules
ogblackranger
Hercules
Level 156
God Stats
5W - 2L
1,664 SR
Queue Stats
109W - 94L
1,543 Elo+
Party 2
Team Averages
Level 155
1,742 SR
1,540 Elo+

VS

Team Averages
Level 162
1,449 SR
1,525 Elo+
Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GusanoEspacial
Chaac
Level 157
God Stats
0W - 1L
1,567 SR
Queue Stats
41W - 32L
1,513 Elo+
Party 1
Sylvanus
Sylvanus
Kazekiryu
Sylvanus
Level 186
God Stats
6W - 8L
1,445 SR
Queue Stats
277W - 255L
1,519 Elo+
Solo
Apollo
Apollo
Mèlèkai
Apollo
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 143L
1,536 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yggdmillenia
Morgan Le Fay
Level 153
God Stats
1W - 2L
1,234 SR
Queue Stats
237W - 205L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
6,767
677
4,324
4,206
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
10
0 / 1 / 5
5,594
559
3,311
10,040
6,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
WaffleMan52
Xbalanque
10
4 / 1 / 1
5,710
571
8,540
7,712
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
2 / 0 / 1
6,421
642
4,407
8,459
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
ogblackranger
Hercules
11
6 / 0 / 3
6,228
623
6,927
6,777
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 2 / 0
5,738
574
4,066
6,932
6,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
2 / 3 / 0
5,487
549
4,788
9,508
4,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Kazekiryu
Sylvanus
9
0 / 3 / 2
5,264
526
4,452
11,284
8,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
Mèlèkai
Apollo
10
1 / 3 / 1
5,461
546
7,377
7,597
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Yggdmillenia
Morgan Le Fay
11
0 / 4 / 0
5,721
572
2,100
5,890
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
3
3
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
0
0
W
3
1
2
4
L
2
3
0
0.67
W
Geb
0
1
5
2.5
L
Sylvanus
Kazekiryu
Sylvanus
0
3
2
0.33
L
Apollo
Mèlèkai
Apollo
1
3
1
0.5
W
Xbalanque
WaffleMan52
Xbalanque
4
1
1
4.5
L
Morgan Le Fay
Yggdmillenia
Morgan Le Fay
0
4
0
0
W
2
0
1
2.5
W
Hercules
ogblackranger
Hercules
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,509
Damage
22,783
37,194
Taken
41,211
17,191
Mitigated
23,122
16,810
Healing
13,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,066
1,318
0
2,672
6,932
6,058
0
0
6,932
0
36,310
W
4,324
185
0
500
4,206
1,363
0
2,041
2,165
48,868
750
L
4,788
856
0
2,185
9,508
4,675
0
1,110
8,298
0
37,266
W
Geb
3,311
375
0
3,607
10,040
6,531
0
2,389
7,651
13,793
0
L
Sylvanus
Kazekiryu
Sylvanus
4,452
719
1,050
4,932
11,284
8,275
0
1,763
9,521
16,508
1,955
L
Apollo
Mèlèkai
Apollo
7,377
4,415
0
2,609
7,597
2,588
0
939
6,658
0
42,706
W
Xbalanque
WaffleMan52
Xbalanque
8,540
4,332
0
2,840
7,712
2,413
0
1,282
6,430
0
41,061
L
Morgan Le Fay
Yggdmillenia
Morgan Le Fay
2,100
88
0
440
5,890
1,526
0
3,321
2,197
41,963
810
W
4,407
1,539
0
6,622
8,459
4,062
0
63
7,924
0
42,254
W
Hercules
ogblackranger
Hercules
6,927
3,037
0
3,241
6,777
2,822
0
380
6,397
0
30,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,720
Gold Earned
27,671
357
Minions Killed
319
0
Camps Cleared
0
1,015,442
Distance Traveled
998,157
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,738
574
77
8
0
174,343
0
W
Thoth
6,767
677
108
11
0
194,626
0
L
Chaac
5,487
549
61
6
0
237,395
0
W
Geb
5,594
559
16
2
0
201,366
0
L
Sylvanus
5,264
526
12
1
0
196,764
3
L
Apollo
5,461
546
82
8
0
186,044
0
W
Xbalanque
5,710
571
82
8
0
174,781
1
L
Morgan Le Fay
5,721
572
87
9
0
203,611
0
W
Bellona
6,421
642
87
9
0
198,939
0
W
Hercules
6,228
623
64
6
0
245,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role