Player Matchup

Poseidon
Poseidon
DarkHeartBreaks
Poseidon
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,304 Elo+
Party 3
Maui
Maui
ImWitStupid77
Maui
Level 23
God Stats
4W - 1L
1,668 SR
Queue Stats
25W - 24L
1,459 Elo+
Party 1
Da Ji
Da Ji
RBW16
Da Ji
Level 69
God Stats
4W - 0L
1,735 SR
Queue Stats
21W - 19L
1,441 Elo+
Party 1
Aphrodite
Aphrodite
YuhDadda
Aphrodite
Level 33
God Stats
2W - 3L
1,202 SR
Queue Stats
7W - 9L
1,366 Elo+
Party 3
Cernunnos
Cernunnos
vampiresage7
Cernunnos
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 78L
1,510 Elo+
Party 1
Team Averages
Level 60
1,521 SR
1,416 Elo+

VS

Team Averages
Level 45
1,503 SR
1,531 Elo+
Zeus
Zeus
Deadlytouch2
Zeus
Level 5
God Stats
1W - 6L
1,509 SR
Queue Stats
2W - 7L
1,501 Elo+
Party 4
Izanami
Izanami
Kinglord II
Izanami
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,594 Elo+
Party 4
Geb
Geb
SolowolfSteam
Geb
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,522 Elo+
Solo
Horus
Horus
VHC__SpillZ
Horus
Level 128
God Stats
6W - 6L
1,506 SR
Queue Stats
180W - 167L
1,519 Elo+
Party 2
Set
Set
phi11
Set
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 22L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
7 / 0 / 2
7,214
656
7,783
5,388
1,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 0 / 3
5,936
540
2,686
6,813
4,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
RBW16
Da Ji
11
6 / 0 / 4
6,218
565
6,286
8,967
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
YuhDadda
Aphrodite
11
0 / 0 / 3
6,003
546
3,147
5,624
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
vampiresage7
Cernunnos
12
2 / 1 / 5
6,566
597
4,020
4,898
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,200
382
698
4,521
1,104
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Kinglord II
Izanami
9
0 / 4 / 1
5,300
482
2,717
6,719
1,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 2 / 0
4,733
430
3,935
8,242
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 0
5,355
487
5,149
8,268
4,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
phi11
Set
8
0 / 5 / 0
4,569
415
4,504
8,315
3,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
16
Kills
1
1
Deaths
17
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
7
0
2
8
L
0
4
0
0
W
1
0
3
2.5
L
Izanami
Kinglord II
Izanami
0
4
1
0.13
W
Da Ji
RBW16
Da Ji
6
0
4
8
L
1
2
0
0.5
L
0
2
0
0
W
Aphrodite
YuhDadda
Aphrodite
0
0
3
1.5
L
Set
phi11
Set
0
5
0
0
W
Cernunnos
vampiresage7
Cernunnos
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,922
Damage
17,003
31,690
Taken
36,065
12,898
Mitigated
15,597
16,809
Healing
6,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
7,783
2,316
0
2,621
5,388
1,707
874
1,568
3,781
50,341
1,328
L
698
283
0
0
4,521
1,104
0
2,189
2,332
10,920
0
W
2,686
880
113
1,846
6,813
4,902
0
946
5,706
18,448
2,593
L
Izanami
Kinglord II
Izanami
2,717
1,835
0
734
6,719
1,796
0
902
5,817
0
29,919
W
Da Ji
RBW16
Da Ji
6,286
1,223
0
4,192
8,967
3,017
0
740
8,196
0
36,091
L
3,935
853
204
2,633
8,242
4,882
0
2,903
5,269
14,837
0
L
5,149
1,660
62
2,127
8,268
4,701
0
3,673
4,246
957
30,162
W
Aphrodite
YuhDadda
Aphrodite
3,147
275
955
4,537
5,624
1,537
27
824
4,603
33,199
0
L
Set
phi11
Set
4,504
2,113
0
838
8,315
3,114
0
2,917
5,375
0
26,344
W
Cernunnos
vampiresage7
Cernunnos
4,020
1,817
0
2,545
4,898
1,735
0
855
4,043
0
48,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,937
Gold Earned
24,157
334
Minions Killed
195
0
Camps Cleared
0
1,133,561
Distance Traveled
1,084,614
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,214
656
79
7
0
232,315
1
L
Zeus
4,200
382
17
2
0
182,438
0
W
Maui
5,936
540
33
3
0
230,343
3
L
Izanami
5,300
482
72
7
0
215,997
0
W
Da Ji
6,218
565
64
6
0
264,256
0
L
Geb
4,733
430
11
1
0
242,303
2
L
Horus
5,355
487
56
5
0
220,247
1
W
Aphrodite
6,003
546
76
7
0
196,973
0
L
Set
4,569
415
39
4
0
223,629
2
W
Cernunnos
6,566
597
82
7
0
209,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role