Player Matchup

Rama
Rama
Silver II
CreditScoreLow
Rama
Silver II
Level 141
God Stats
5W - 2L
1,854 SR
Queue Stats
30W - 22L
1,516 MMR
Party 2
Apollo
Apollo
Gold V
DEEE-HERA-DAYE
Apollo
Gold V
Level 127
God Stats
1W - 2L
1,712 SR
Queue Stats
101W - 110L
1,353 MMR
Party 3
Maui
Maui
Silver II
DecentPotato
Maui
Silver II
Level 142
God Stats
1W - 1L
1,605 SR
Queue Stats
19W - 11L
1,545 MMR
Party 2
Zeus
Zeus
Platinum IV
Dripifyd
Zeus
Platinum IV
Level 101
God Stats
24W - 12L
1,763 SR
Queue Stats
106W - 112L
1,711 MMR
Party 3
Thanatos
Thanatos
Gold IV
Retrovivity
Thanatos
Gold IV
Level 136
God Stats
8W - 13L
1,533 SR
Queue Stats
718W - 741L
1,504 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,693 SR
1,526 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 82
1,626 SR
1,523 MMR
Anubis
Anubis
Gold V
CashCracka
Anubis
Gold V
Level 51
God Stats
12W - 8L
1,860 SR
Queue Stats
141W - 145L
1,361 MMR
Party 1
Cerberus
Cerberus
Gold II
DekuLuvsDaiquiri
Cerberus
Gold II
Level 127
God Stats
5W - 4L
1,587 SR
Queue Stats
431W - 418L
1,492 MMR
Party 4
Neith
Neith
Gold II
LiLxEw
Neith
Gold II
Level 62
God Stats
16W - 9L
1,613 SR
Queue Stats
67W - 68L
1,511 MMR
Solo
Izanami
Izanami
Gold IV
StellaSipper
Izanami
Gold IV
Level 123
God Stats
44W - 46L
1,537 SR
Queue Stats
177W - 180L
1,512 MMR
Party 4
Geb
Geb
Platinum V
foodlion69
Geb
Platinum V
Level 48
God Stats
4W - 5L
1,534 SR
Queue Stats
76W - 76L
1,741 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,474
579
1,271
2,680
572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 1 / 0
3,375
563
970
5,188
1,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

3
0 / 1 / 0
2,945
491
104
1,911
958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
7
0 / 0 / 0
3,727
621
2,543
2,047
407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
Retrovivity
Thanatos
6
2 / 2 / 0
3,752
625
697
4,155
1,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ao KuangMedusaAgniKumbhakarnaAthena

VS

Bans
King ArthurSerqetErlang ShenLancelotThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CashCracka
Anubis
8
0 / 1 / 2
4,470
745
1,093
3,153
1,131
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

6
0 / 0 / 1
3,993
666
855
3,655
1,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
LiLxEw
Neith
8
1 / 0 / 0
4,462
744
4,334
2,925
727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
StellaSipper
Izanami
7
1 / 0 / 0
3,910
652
1,269
1,551
387
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
2 / 1 / 0
3,824
637
948
2,759
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
4
4
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
CashCracka
Anubis
0
1
2
1
L
0
0
0
0
L
0
1
0
0
L
0
1
0
0
W
0
0
1
0.5
L
Zeus
0
0
0
0
W
Neith
LiLxEw
Neith
1
0
0
1
L
Thanatos
Retrovivity
Thanatos
2
2
0
1
W
Izanami
StellaSipper
Izanami
1
0
0
1
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,585
Damage
8,499
15,981
Taken
14,043
4,140
Mitigated
4,749
7,360
Healing
6,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CashCracka
Anubis
1,093
104
0
1,870
3,153
1,131
0
1,607
1,312
27,275
509
L
1,271
1,139
0
1,655
2,680
572
0
518
2,162
0
21,130
L
970
455
0
2,110
5,188
1,157
0
0
5,188
0
12,863
L
104
25
0
583
1,911
958
0
337
1,574
2,492
0
W
855
141
0
1,933
3,655
1,722
0
25
3,630
8,059
0
L
Zeus
2,543
239
0
1,000
2,047
407
0
1,082
965
18,387
0
W
Neith
LiLxEw
Neith
4,334
1,596
0
1,355
2,925
727
0
0
2,925
0
26,822
L
Thanatos
Retrovivity
Thanatos
697
93
0
2,012
4,155
1,046
0
959
3,196
0
13,931
W
Izanami
StellaSipper
Izanami
1,269
1,026
0
690
1,551
387
0
79
1,472
0
32,263
W
948
81
0
500
2,759
782
0
614
2,057
12,025
451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,273
Gold Earned
20,659
136
Minions Killed
209
0
Camps Cleared
0
512,885
Distance Traveled
580,053
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,470
745
57
10
0
117,475
2
L
Rama
3,474
579
43
7
0
86,282
0
L
Apollo
3,375
563
27
5
0
118,108
0
L
Maui
2,945
491
4
1
0
55,609
1
W
Cerberus
3,993
666
19
3
0
111,826
2
L
Zeus
3,727
621
37
6
0
113,723
1
W
Neith
4,462
744
43
7
0
102,623
0
L
Thanatos
3,752
625
25
4
0
139,163
0
W
Izanami
3,910
652
59
10
0
108,265
0
W
Geb
3,824
637
31
5
0
139,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role