Player Matchup

Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
ANlDOTE
Martichoras
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 16L
1,651 Elo+
Party 1
Cabrakan
Cabrakan
TEZ9926
Cabrakan
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 15L
1,608 Elo+
Party 1
Anubis
Anubis
WubbaLubbaDubX2
Anubis
Level 160
God Stats
151W - 121L
1,565 SR
Queue Stats
234W - 214L
1,530 Elo+
Solo
Hel
Hel
xJordanCarterx
Hel
Level 125
God Stats
12W - 6L
1,645 SR
Queue Stats
217W - 209L
1,570 Elo+
Solo
Team Averages
Level 133
1,542 SR
1,572 Elo+

VS

Team Averages
Level 138
1,482 SR
1,524 Elo+
Kukulkan
Kukulkan
LV99FinalBoss
Kukulkan
Level 121
God Stats
14W - 18L
1,548 SR
Queue Stats
177W - 173L
1,540 Elo+
Solo
Artemis
Artemis
Pristis
Artemis
Level 149
God Stats
0W - 3L
1,276 SR
Queue Stats
184W - 193L
1,546 Elo+
Solo
Discordia
Discordia
TripleOptics47
Discordia
Level 158
God Stats
31W - 19L
1,672 SR
Queue Stats
125W - 159L
1,540 Elo+
Solo
Hercules
Hercules
estafoo
Hercules
Level 108
God Stats
4W - 8L
1,357 SR
Queue Stats
37W - 45L
1,475 Elo+
Solo
Maui
Maui
guillermo2000
Maui
Level 156
God Stats
8W - 10L
1,556 SR
Queue Stats
531W - 525L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
3 / 0 / 10
8,664
1,238
8,687
6,305
6,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
ANlDOTE
Martichoras
14
5 / 0 / 5
9,436
1,348
8,632
3,800
1,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
TEZ9926
Cabrakan
13
2 / 0 / 9
8,725
1,246
4,795
8,498
12,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 4 / 7
7,968
1,138
7,139
6,358
2,647
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 7
8,111
1,159
7,289
5,935
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Team 1 Tickets

334

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LV99FinalBoss
Kukulkan
12
0 / 1 / 0
6,988
998
3,296
1,614
556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artemis
Pristis
Artemis
13
3 / 5 / 0
8,392
1,199
9,849
11,607
3,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
TripleOptics47
Discordia
13
1 / 3 / 2
7,663
1,095
8,516
5,753
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
estafoo
Hercules
12
0 / 1 / 2
7,263
1,038
3,218
11,724
8,508
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 4 / 2
7,924
1,132
2,982
9,990
9,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
14
Kills
4
4
Deaths
14
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
0
10
8
W
Martichoras
ANlDOTE
Martichoras
5
0
5
7.5
L
Kukulkan
LV99FinalBoss
Kukulkan
0
1
0
0
L
Artemis
Pristis
Artemis
3
5
0
0.6
W
Cabrakan
TEZ9926
Cabrakan
2
0
9
6.5
L
Discordia
TripleOptics47
Discordia
1
3
2
0.67
W
1
4
7
1.13
L
Hercules
estafoo
Hercules
0
1
2
1
L
0
4
2
0.25
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,542
Damage
27,861
30,896
Taken
40,688
24,624
Mitigated
22,632
11,682
Healing
2,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,687
683
0
687
6,305
6,220
0
3,417
2,888
1,728
19,063
W
Martichoras
ANlDOTE
Martichoras
8,632
1,237
0
787
3,800
1,452
0
1,257
2,543
0
29,888
L
Kukulkan
LV99FinalBoss
Kukulkan
3,296
99
0
0
1,614
556
0
1,098
488
17,551
0
L
Artemis
Pristis
Artemis
9,849
2,295
0
292
11,607
3,152
0
6,660
4,523
0
30,224
W
Cabrakan
TEZ9926
Cabrakan
4,795
842
0
220
8,498
12,085
0
5,048
3,450
6,909
151
L
Discordia
TripleOptics47
Discordia
8,516
162
0
0
5,753
1,304
0
1,755
3,816
23,761
0
W
7,139
255
0
1,084
6,358
2,647
0
1,529
4,829
20,103
0
L
Hercules
estafoo
Hercules
3,218
359
0
1,165
11,724
8,508
0
5,593
5,211
0
6,927
L
2,982
366
0
849
9,990
9,112
0
4,507
5,123
9,464
0
W
7,289
46
4,832
4,072
5,935
2,220
0
3,543
2,392
14,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,904
Gold Earned
38,230
135
Minions Killed
145
6
Camps Cleared
6
736,779
Distance Traveled
701,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,664
1,238
25
4
2
159,872
0
W
Martichoras
9,436
1,348
56
8
2
140,461
0
L
Kukulkan
6,988
998
31
4
0
84,183
0
L
Artemis
8,392
1,199
63
9
3
145,811
0
W
Cabrakan
8,725
1,246
4
1
1
154,258
0
L
Discordia
7,663
1,095
34
5
1
150,203
0
W
Anubis
7,968
1,138
31
4
0
125,477
0
L
Hercules
7,263
1,038
7
1
2
170,851
0
L
Maui
7,924
1,132
10
1
0
150,466
0
W
Hel
8,111
1,159
19
3
1
156,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role