Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
EroZeta
The Morrigan
Level 88
God Stats
3W - 9L
1,319 SR
Queue Stats
139W - 127L
1,499 Elo+
Party 2
Charybdis
Charybdis
LilFlann
Charybdis
Level 148
God Stats
2W - 3L
1,564 SR
Queue Stats
120W - 87L
1,510 Elo+
Party 2
Janus
Janus
LilVisaje
Janus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
214W - 215L
1,502 Elo+
Solo
Team Averages
Level 96
1,477 SR
1,502 Elo+

VS

Team Averages
Level 97
1,707 SR
1,499 Elo+
Bacchus
Bacchus
GoddessThroat
Bacchus
Level 19
God Stats
2W - 0L
1,768 SR
Queue Stats
37W - 50L
1,463 Elo+
Party 1
Ganesha
Ganesha
JaysEpoch
Ganesha
Level 46
God Stats
2W - 0L
1,562 SR
Queue Stats
34W - 32L
1,522 Elo+
Party 1
Freya
Freya
TabUpGemini
Freya
Level 127
God Stats
1W - 0L
1,671 SR
Queue Stats
47W - 48L
1,472 Elo+
Party 1
Chang'e
Chang'e
find_stork
Chang'e
Level 197
God Stats
3W - 0L
1,793 SR
Queue Stats
348W - 315L
1,568 Elo+
Solo
Agni
Agni
stingy2x
Agni
Level 97
God Stats
1W - 0L
1,739 SR
Queue Stats
29W - 27L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 3 / 4
6,827
683
3,694
10,115
5,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
 
Chronos
13
1 / 1 / 5
6,652
665
4,000
5,889
1,681
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
EroZeta
The Morrigan
12
3 / 5 / 4
7,054
705
5,085
6,852
2,524
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
LilFlann
Charybdis
15
2 / 3 / 2
7,542
754
10,373
8,570
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
LilVisaje
Janus
12
0 / 5 / 3
6,486
649
6,988
7,075
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
2 / 2 / 9
8,782
878
3,200
7,983
7,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
JaysEpoch
Ganesha
15
0 / 2 / 15
8,960
896
7,889
13,091
10,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 1 / 10
8,996
900
9,497
6,713
2,606
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
find_stork
Chang'e
16
6 / 0 / 8
9,545
955
6,404
11,385
6,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Agni
14
4 / 2 / 7
8,593
859
8,737
6,119
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
7
Kills
17
17
Deaths
7
18
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
4
1
L
Chronos
 
Chronos
1
1
5
3.5
L
The Morrigan
EroZeta
The Morrigan
3
5
4
1
W
Bacchus
2
2
9
3.25
W
Ganesha
JaysEpoch
Ganesha
0
2
15
3.75
L
Charybdis
LilFlann
Charybdis
2
3
2
1
L
Janus
LilVisaje
Janus
0
5
3
0.3
W
5
1
10
10
W
Chang'e
find_stork
Chang'e
6
0
8
10
W
Agni
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,140
Damage
35,727
38,501
Taken
45,291
14,492
Mitigated
29,120
12,028
Healing
26,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,694
1,601
3,100
2,618
10,115
5,353
0
8,471
1,282
7,949
1,208
L
Chronos
 
Chronos
4,000
1,079
1,205
917
5,889
1,681
0
5,272
330
7,273
0
L
The Morrigan
EroZeta
The Morrigan
5,085
1,002
349
346
6,852
2,524
0
5,935
649
8,824
57
W
Bacchus
3,200
97
629
1,495
7,983
7,406
389
3,013
4,834
10,584
326
W
Ganesha
JaysEpoch
Ganesha
7,889
278
476
1,646
13,091
10,566
254
5,057
7,910
16,351
0
L
Charybdis
LilFlann
Charybdis
10,373
5,667
298
1,763
8,570
2,914
0
6,951
1,197
0
26,927
L
Janus
LilVisaje
Janus
6,988
531
926
506
7,075
2,020
0
6,294
546
14,503
0
W
9,497
2,767
571
1,093
6,713
2,606
1,248
3,042
3,581
21,820
1,589
W
Chang'e
find_stork
Chang'e
6,404
429
11,211
8,447
11,385
6,451
817
5,162
5,855
21,345
0
W
Agni
8,737
0
199
372
6,119
2,091
462
2,377
3,650
12,688
1,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,561
Gold Earned
44,876
85
Minions Killed
124
0
Camps Cleared
0
766,011
Distance Traveled
1,027,405
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,827
683
10
1
0
123,502
0
L
Chronos
6,652
665
5
1
0
188,057
0
L
The Morrigan
7,054
705
9
1
0
151,730
0
W
Bacchus
8,782
878
9
1
0
192,865
0
W
Ganesha
8,960
896
1
0
0
187,306
0
L
Charybdis
7,542
754
40
4
0
136,523
0
L
Janus
6,486
649
21
2
0
166,199
0
W
Freya
8,996
900
36
4
0
198,339
0
W
Chang'e
9,545
955
60
6
0
225,209
0
W
Agni
8,593
859
18
2
0
223,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role