Player Matchup

Horus
Horus
Gold III
ScyaNight
Horus
Gold III
Level 159
God Stats
2W - 4L
1,706 SR
Queue Stats
130W - 130L
1,483 MMR
Party 2
Discordia
Discordia
Silver II
SynchroBoom
Discordia
Silver II
Level 122
God Stats
3W - 5L
1,258 SR
Queue Stats
128W - 137L
1,105 MMR
Party 2
Anhur
Anhur
Silver II
lilbuck0310
Anhur
Silver II
Level 67
God Stats
0W - 1L
1,468 SR
Queue Stats
3W - 5L
1,503 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,478 SR
1,364 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,570 SR
1,371 MMR
Fenrir
Fenrir
Gold V
DBoY131
Fenrir
Gold V
Level 157
God Stats
1W - 0L
1,492 SR
Queue Stats
15W - 18L
1,623 MMR
Party 1
Mulan
Mulan
Bronze I
SuckaMyCaulk
Mulan
Bronze I
Level 92
God Stats
4W - 4L
1,500 SR
Queue Stats
15W - 36L
909 MMR
Solo
Hera
Hera
Silver I
oMafiioso
Hera
Silver I
Level 142
God Stats
4W - 2L
1,719 SR
Queue Stats
14W - 18L
1,582 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ScyaNight
Horus
14
0 / 5 / 3
8,585
715
9,318
17,122
17,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
SynchroBoom
Discordia
15
4 / 5 / 0
9,974
831
13,921
6,688
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 6 / 4
9,336
778
5,795
12,738
4,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Ne ZhaAwilixAthenaAresKuzenbo

VS

Bans
AtlasBacchusAgniSurtrBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DBoY131
Fenrir
18
6 / 1 / 10
11,444
954
9,927
15,128
8,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

17
3 / 3 / 9
10,771
898
7,548
16,994
15,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
18
7 / 1 / 6
11,739
978
13,083
8,347
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
16
16
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DBoY131
Fenrir
6
1
10
11
L
Horus
ScyaNight
Horus
0
5
3
0.3
W
3
3
9
2.5
L
Discordia
SynchroBoom
Discordia
4
5
0
0.8
L
1
6
4
0.5
W
Hera
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,034
Damage
30,558
36,548
Taken
40,469
23,946
Mitigated
26,826
5,468
Healing
12,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DBoY131
Fenrir
9,927
2,246
0
5,888
15,128
8,999
1,533
3,507
10,707
0
39,143
L
Horus
ScyaNight
Horus
9,318
3,513
491
1,988
17,122
17,210
0
5,101
11,570
0
19,275
W
7,548
548
0
5,122
16,994
15,350
708
4,988
11,287
0
24,933
L
Discordia
SynchroBoom
Discordia
13,921
306
0
413
6,688
2,084
0
2,882
3,605
38,640
0
L
5,795
2,930
0
2,576
12,738
4,652
0
4,991
7,476
0
28,501
W
Hera
13,083
1,898
0
1,535
8,347
2,477
1,225
4,421
3,371
56,435
1,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,895
Gold Earned
33,954
138
Minions Killed
171
0
Camps Cleared
0
610,980
Distance Traveled
710,109
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,444
954
42
4
0
259,383
3
L
Horus
8,585
715
24
2
0
205,089
0
W
Mulan
10,771
898
31
3
0
221,313
0
L
Discordia
9,974
831
61
5
0
214,481
4
L
Anhur
9,336
778
53
4
0
191,410
0
W
Hera
11,739
978
98
8
0
229,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role