Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KonkyKoink
Ah Muzen Cab
Level 109
God Stats
2W - 5L
1,624 SR
Queue Stats
159W - 182L
1,439 Elo+
Party 2
Cthulhu
Cthulhu
Sahdude_66
Cthulhu
Level 41
God Stats
19W - 21L
1,521 SR
Queue Stats
69W - 99L
1,447 Elo+
Party 2
Chaac
Chaac
llSkywalkerOGll
Chaac
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 102L
1,475 Elo+
Party 2
Kukulkan
Kukulkan
pimppapo
Kukulkan
Level 62
God Stats
2W - 6L
1,372 SR
Queue Stats
13W - 24L
1,424 Elo+
Party 2
Arachne
Arachne
tbrownen
Arachne
Level 25
God Stats
2W - 1L
1,601 SR
Queue Stats
16W - 18L
1,540 Elo+
Party 2
Team Averages
Level 61
1,524 SR
1,465 Elo+

VS

Team Averages
Level 96
1,471 SR
1,476 Elo+
Cthulhu
Cthulhu
BrenK2000
Cthulhu
Level 128
God Stats
42W - 40L
1,564 SR
Queue Stats
265W - 246L
1,499 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IDONTGOPOSITIVE
Kumbhakarna
Level 135
God Stats
0W - 2L
1,344 SR
Queue Stats
64W - 60L
1,475 Elo+
Party 3
Mercury
Mercury
OlSaintNickalis
Mercury
Level 114
God Stats
3W - 4L
1,180 SR
Queue Stats
135W - 132L
1,475 Elo+
Solo
Jing Wei
Jing Wei
Shmoney1million
Jing Wei
Level 26
God Stats
1W - 2L
1,679 SR
Queue Stats
6W - 11L
1,421 Elo+
Party 3
Zeus
Zeus
Traxon117
Zeus
Level 75
God Stats
83W - 66L
1,585 SR
Queue Stats
146W - 127L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KonkyKoink
Ah Muzen Cab
7
2 / 0 / 2
4,116
823
3,208
2,556
602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Sahdude_66
Cthulhu
7
1 / 1 / 3
4,309
862
1,944
4,046
1,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
1 / 0 / 0
4,245
849
2,094
5,258
2,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kukulkan
pimppapo
Kukulkan
7
1 / 2 / 0
3,950
790
752
1,684
375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Arachne
tbrownen
Arachne
7
1 / 0 / 2
3,762
752
1,011
2,661
657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrenK2000
Cthulhu
7
0 / 1 / 0
3,949
790
3,277
4,200
3,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
IDONTGOPOSITIVE
Kumbhakarna
5
1 / 1 / 0
3,344
669
797
4,125
1,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 2 / 0
3,489
698
1,357
4,060
1,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
4
0 / 2 / 1
2,928
586
1,913
2,185
508
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zeus
7
1 / 0 / 1
3,853
771
882
1,356
346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
6
Kills
3
3
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BrenK2000
Cthulhu
0
1
0
0
L
Kumbhakarna
IDONTGOPOSITIVE
Kumbhakarna
1
1
0
1
W
Ah Muzen Cab
KonkyKoink
Ah Muzen Cab
2
0
2
3
L
1
2
0
0.5
W
Cthulhu
Sahdude_66
Cthulhu
1
1
3
2.5
L
Jing Wei
0
2
1
0.25
L
Zeus
1
0
1
1.5
W
1
0
0
1
W
Kukulkan
pimppapo
Kukulkan
1
2
0
0.5
W
Arachne
tbrownen
Arachne
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,009
Damage
8,226
16,205
Taken
15,926
5,455
Mitigated
7,151
5,729
Healing
3,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BrenK2000
Cthulhu
3,277
392
0
1,286
4,200
3,275
0
0
4,200
22,498
0
L
Kumbhakarna
IDONTGOPOSITIVE
Kumbhakarna
797
104
0
1,062
4,125
1,648
0
731
3,394
4,026
0
W
Ah Muzen Cab
KonkyKoink
Ah Muzen Cab
3,208
1,695
0
468
2,556
602
0
347
2,209
0
21,180
L
1,357
633
0
308
4,060
1,374
0
479
3,581
0
15,959
W
Cthulhu
Sahdude_66
Cthulhu
1,944
109
0
1,590
4,046
1,752
0
450
3,596
11,279
0
L
Jing Wei
1,913
1,167
0
684
2,185
508
0
751
1,434
0
9,254
L
Zeus
882
131
0
215
1,356
346
0
735
621
16,695
0
W
2,094
233
0
1,784
5,258
2,069
0
3,087
2,171
0
23,686
W
Kukulkan
pimppapo
Kukulkan
752
0
0
280
1,684
375
0
732
802
19,151
0
W
Arachne
tbrownen
Arachne
1,011
737
0
1,607
2,661
657
0
190
2,471
0
17,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,382
Gold Earned
17,563
171
Minions Killed
158
0
Camps Cleared
0
584,479
Distance Traveled
564,503
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,949
790
51
10
0
112,855
0
L
Kumbhakarna
3,344
669
8
2
0
119,651
3
W
Ah Muzen Cab
4,116
823
41
8
0
108,802
0
L
Mercury
3,489
698
35
7
0
151,870
0
W
Cthulhu
4,309
862
17
3
0
124,054
0
L
Jing Wei
2,928
586
15
3
0
67,477
0
L
Zeus
3,853
771
49
10
0
112,650
0
W
Chaac
4,245
849
47
9
0
108,348
0
W
Kukulkan
3,950
790
31
6
0
116,527
0
W
Arachne
3,762
752
35
7
0
126,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role