Player Matchup

Sobek
Sobek
Cinji
Sobek
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 33L
1,479 Elo+
Party 1
Chiron
Chiron
SpudPC
Chiron
Level 132
God Stats
4W - 0L
1,799 SR
Queue Stats
16W - 15L
1,636 Elo+
Party 1
Ah Puch
Ah Puch
TELLEZxc
Ah Puch
Level 159
God Stats
9W - 6L
1,760 SR
Queue Stats
255W - 240L
1,522 Elo+
Solo
Nemesis
Nemesis
crisrtian96
Nemesis
Level 140
God Stats
2W - 0L
1,729 SR
Queue Stats
29W - 35L
1,448 Elo+
Party 2
Sun Wukong
Sun Wukong
nebulosouchiha
Sun Wukong
Level 83
God Stats
4W - 8L
1,428 SR
Queue Stats
109W - 113L
1,445 Elo+
Party 2
Team Averages
Level 132
1,643 SR
1,506 Elo+

VS

Team Averages
Level 83
1,405 SR
1,457 Elo+
Ao Kuang
Ao Kuang
Bromega25
Ao Kuang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 55L
1,384 Elo+
Party 3
Ishtar
Ishtar
D3stroy3r588
Ishtar
Level 69
God Stats
5W - 19L
1,153 SR
Queue Stats
90W - 113L
1,505 Elo+
Party 3
Vulcan
Vulcan
SaiLlama
Vulcan
Level 62
God Stats
4W - 16L
1,351 SR
Queue Stats
63W - 80L
1,443 Elo+
Party 3
Hercules
Hercules
ToxicTrollSup
Hercules
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 113L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
WhyYouSoBad87
Sun Wukong
Level 122
God Stats
1W - 2L
1,520 SR
Queue Stats
79W - 93L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cinji
Sobek
10
4 / 1 / 2
6,237
624
4,438
10,500
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
SpudPC
Chiron
10
2 / 2 / 2
6,060
606
5,185
6,427
1,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
TELLEZxc
Ah Puch
9
2 / 0 / 1
5,695
570
5,610
2,286
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
crisrtian96
Nemesis
11
2 / 1 / 3
6,079
608
3,467
7,821
2,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
nebulosouchiha
Sun Wukong
10
3 / 2 / 2
6,075
608
2,977
7,171
4,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bromega25
Ao Kuang
8
1 / 2 / 0
4,879
488
2,714
6,035
1,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ishtar
9
0 / 3 / 2
5,107
511
2,867
6,242
1,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Vulcan
SaiLlama
Vulcan
9
0 / 3 / 1
4,924
492
2,797
5,151
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ToxicTrollSup
Hercules
7
1 / 2 / 1
5,009
501
4,149
9,605
4,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
WhyYouSoBad87
Sun Wukong
10
4 / 3 / 0
6,291
629
5,820
6,777
3,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
13
Kills
6
6
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Bromega25
Ao Kuang
1
2
0
0.5
W
Sobek
Cinji
Sobek
4
1
2
5
L
Ishtar
0
3
2
0.33
L
Vulcan
SaiLlama
Vulcan
0
3
1
0.17
W
Chiron
SpudPC
Chiron
2
2
2
1.5
W
Ah Puch
TELLEZxc
Ah Puch
2
0
1
2.5
L
Hercules
ToxicTrollSup
Hercules
1
2
1
0.75
L
Sun Wukong
WhyYouSoBad87
Sun Wukong
4
3
0
1.33
W
Nemesis
crisrtian96
Nemesis
2
1
3
3.5
W
Sun Wukong
nebulosouchiha
Sun Wukong
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,677
Damage
18,347
34,205
Taken
33,810
16,224
Mitigated
13,007
10,944
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Bromega25
Ao Kuang
2,714
299
0
2,047
6,035
1,659
0
1,548
4,487
20,653
701
W
Sobek
Cinji
Sobek
4,438
462
0
3,971
10,500
6,996
0
1,852
8,500
14,827
2,278
L
Ishtar
2,867
1,774
0
981
6,242
1,779
0
649
5,593
0
31,714
L
Vulcan
SaiLlama
Vulcan
2,797
157
0
1,375
5,151
1,520
0
2,747
2,404
22,753
0
W
Chiron
SpudPC
Chiron
5,185
1,391
333
2,261
6,427
1,780
291
123
6,304
0
42,056
W
Ah Puch
TELLEZxc
Ah Puch
5,610
0
0
433
2,286
613
0
786
1,464
36,536
1,048
L
Hercules
ToxicTrollSup
Hercules
4,149
852
0
3,485
9,605
4,793
0
3,955
5,576
0
11,351
L
Sun Wukong
WhyYouSoBad87
Sun Wukong
5,820
1,561
0
1,018
6,777
3,256
0
676
5,810
0
35,709
W
Nemesis
crisrtian96
Nemesis
3,467
1,105
0
1,780
7,821
2,659
0
1,397
6,390
0
43,561
W
Sun Wukong
nebulosouchiha
Sun Wukong
2,977
281
0
2,166
7,171
4,176
0
1,065
6,056
0
26,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,146
Gold Earned
26,210
280
Minions Killed
244
0
Camps Cleared
0
1,088,225
Distance Traveled
1,075,119
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,879
488
44
4
0
238,019
0
W
Sobek
6,237
624
24
2
0
220,454
0
L
Ishtar
5,107
511
66
7
0
200,562
2
L
Vulcan
4,924
492
61
6
0
191,054
0
W
Chiron
6,060
606
67
7
0
213,261
0
W
Ah Puch
5,695
570
65
7
0
220,439
6
L
Hercules
5,009
501
15
2
0
235,495
2
L
Sun Wukong
6,291
629
58
6
0
209,989
2
W
Nemesis
6,079
608
74
7
0
233,117
0
W
Sun Wukong
6,075
608
50
5
0
200,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role