Player Matchup

Baron Samedi
Baron Samedi
HowsingCommish
Baron Samedi
Level 89
God Stats
5W - 4L
1,625 SR
Queue Stats
58W - 65L
1,405 Elo+
Solo
Loki
Loki
LordeNimrod
Loki
Level 105
God Stats
43W - 27L
1,570 SR
Queue Stats
445W - 467L
1,345 Elo+
Party 1
Guan Yu
Guan Yu
Lorde_Melvyn
Guan Yu
Level 58
God Stats
1W - 2L
1,793 SR
Queue Stats
249W - 277L
1,333 Elo+
Party 1
Team Averages
Level 84
1,662 SR
1,361 Elo+

VS

Team Averages
Level 98
1,589 SR
1,411 Elo+
Mulan
Mulan
BenGees
Mulan
Level 89
God Stats
23W - 29L
1,488 SR
Queue Stats
383W - 383L
1,433 Elo+
Solo
Discordia
Discordia
Nia1033
Discordia
Level 109
God Stats
4W - 0L
1,831 SR
Queue Stats
58W - 52L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Valris6391
Ah Muzen Cab
Level 97
God Stats
57W - 67L
1,447 SR
Queue Stats
189W - 211L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HowsingCommish
Baron Samedi
15
2 / 3 / 0
8,406
841
6,881
8,823
3,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 2
6,641
664
3,031
3,985
1,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Lorde_Melvyn
Guan Yu
8
0 / 2 / 2
6,462
646
1,299
5,659
3,152
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BenGees
Mulan
15
4 / 1 / 3
8,752
875
5,381
10,818
8,862
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Nia1033
Discordia
14
2 / 0 / 5
8,491
849
5,079
4,812
1,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Valris6391
Ah Muzen Cab
14
1 / 2 / 5
8,368
837
4,091
5,927
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
7
7
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
BenGees
Mulan
4
1
3
5.5
L
Baron Samedi
HowsingCommish
Baron Samedi
2
3
0
0.67
L
0
2
2
0.5
L
Guan Yu
Lorde_Melvyn
Guan Yu
0
2
2
0.5
W
Discordia
Nia1033
Discordia
2
0
5
4.5
W
Ah Muzen Cab
Valris6391
Ah Muzen Cab
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,211
Damage
14,551
18,467
Taken
21,557
8,032
Mitigated
12,669
4,578
Healing
3,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BenGees
Mulan
5,381
1,178
0
1,949
10,818
8,862
299
3,522
7,071
0
24,438
L
Baron Samedi
HowsingCommish
Baron Samedi
6,881
84
673
2,385
8,823
3,745
60
3,866
4,929
32,982
978
L
3,031
676
0
0
3,985
1,135
0
616
3,369
0
10,593
L
Guan Yu
Lorde_Melvyn
Guan Yu
1,299
366
242
1,278
5,659
3,152
0
636
5,023
0
4,088
W
Discordia
Nia1033
Discordia
5,079
176
0
108
4,812
1,882
811
1,660
3,105
22,475
0
W
Ah Muzen Cab
Valris6391
Ah Muzen Cab
4,091
1,042
212
1,421
5,927
1,925
2,391
1,511
4,347
0
32,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,509
Gold Earned
25,611
97
Minions Killed
137
0
Camps Cleared
0
353,287
Distance Traveled
529,161
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,752
875
32
3
0
176,209
0
L
Baron Samedi
8,406
841
62
6
0
164,602
2
L
Loki
6,641
664
20
2
0
91,712
0
L
Guan Yu
6,462
646
15
2
0
96,973
0
W
Discordia
8,491
849
46
5
0
190,835
0
W
Ah Muzen Cab
8,368
837
59
6
0
162,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role