Player Matchup

Medusa
Medusa
Dark_Sora_7654
Medusa
Level 37
God Stats
4W - 4L
1,516 SR
Queue Stats
16W - 22L
1,449 Elo+
Solo
Shiva
Shiva
MintWindows
Shiva
Level 63
God Stats
19W - 15L
1,582 SR
Queue Stats
119W - 114L
1,495 Elo+
Party 3
Aphrodite
Aphrodite
MysticatMoon
Aphrodite
Level 18
God Stats
6W - 5L
1,601 SR
Queue Stats
19W - 19L
1,432 Elo+
Party 3
Ah Puch
Ah Puch
adamsupersaiyan3
Ah Puch
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 108L
1,508 Elo+
Party 3
Thanatos
Thanatos
x_Anomaly723_x
Thanatos
Level 97
God Stats
22W - 20L
1,577 SR
Queue Stats
171W - 151L
1,512 Elo+
Party 3
Team Averages
Level 55
1,555 SR
1,479 Elo+

VS

Team Averages
Level 32
1,475 SR
1,525 Elo+
Thor
Thor
Baidus
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
Bobzilla5000
Skadi
Level 34
God Stats
4W - 6L
1,421 SR
Queue Stats
4W - 7L
1,507 Elo+
Party 2
Anubis
Anubis
Eswatini
Anubis
Level 60
God Stats
1W - 1L
1,788 SR
Queue Stats
11W - 5L
1,609 Elo+
Party 1
Yemoja
Yemoja
Leiyummiii
Yemoja
Level 36
God Stats
0W - 1L
1,166 SR
Queue Stats
55W - 63L
1,500 Elo+
Solo
Bellona
Bellona
PsychicVirus448
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,310
631
4,952
5,968
2,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 1 / 2
6,219
622
7,864
9,309
3,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
MysticatMoon
Aphrodite
9
1 / 1 / 4
6,033
603
865
4,446
2,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

10
1 / 3 / 4
6,022
602
4,683
4,294
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
12
10 / 0 / 2
7,176
718
5,249
6,978
2,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Baidus
Thor
7
1 / 5 / 0
4,467
447
1,684
6,584
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 0
4,604
460
1,685
5,843
1,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
Eswatini
Anubis
10
2 / 4 / 1
5,352
535
4,110
6,195
2,258
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yemoja
Leiyummiii
Yemoja
7
0 / 2 / 0
4,809
481
1,214
6,922
2,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 3 / 1
5,064
506
2,924
10,382
7,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
18
Kills
3
5
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
Baidus
Thor
1
5
0
0.2
L
0
4
0
0
W
4
0
1
4.5
L
Anubis
Eswatini
Anubis
2
4
1
0.63
L
Yemoja
Leiyummiii
Yemoja
0
2
0
0
W
2
1
2
3
W
Aphrodite
MysticatMoon
Aphrodite
1
1
4
3
L
0
3
1
0.17
W
1
3
4
1
W
Thanatos
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,613
Damage
11,617
30,995
Taken
35,926
11,424
Mitigated
15,026
14,826
Healing
9,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Baidus
Thor
1,684
379
0
1,510
6,584
1,153
0
1,570
4,874
0
14,683
L
1,685
928
0
370
5,843
1,426
0
495
5,348
0
22,711
W
4,952
2,092
0
1,494
5,968
2,060
2,079
251
5,717
0
47,685
L
Anubis
Eswatini
Anubis
4,110
45
0
2,238
6,195
2,258
0
2,677
3,120
29,085
0
L
Yemoja
Leiyummiii
Yemoja
1,214
209
1,904
530
6,922
2,216
0
199
6,723
13,333
0
W
7,864
2,865
35
1,682
9,309
3,821
0
543
8,766
0
34,583
W
Aphrodite
MysticatMoon
Aphrodite
865
91
1,218
2,364
4,446
2,154
488
1,591
2,855
11,829
0
L
2,924
1,168
0
2,891
10,382
7,973
0
0
10,382
0
23,268
W
4,683
400
0
674
4,294
950
302
1,840
2,454
28,347
2,190
W
Thanatos
5,249
1,366
0
7,359
6,978
2,439
0
1,099
5,879
0
43,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,760
Gold Earned
24,296
291
Minions Killed
190
0
Camps Cleared
0
984,730
Distance Traveled
898,446
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,467
447
37
4
0
191,151
0
L
Skadi
4,604
460
49
5
0
175,456
0
W
Medusa
6,310
631
81
8
0
184,462
0
L
Anubis
5,352
535
46
5
0
166,493
1
L
Yemoja
4,809
481
22
2
0
161,807
0
W
Shiva
6,219
622
65
7
0
193,356
2
W
Aphrodite
6,033
603
19
2
0
172,804
0
L
Bellona
5,064
506
36
4
0
203,539
0
W
Ah Puch
6,022
602
58
6
0
189,336
3
W
Thanatos
7,176
718
68
7
0
244,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role